Jounin
Denrei
| Subject: Dotage Rainen Technique List Wed Jun 08, 2011 4:19 pm | |
| Fuuton- Spoiler:
Name: Fuuton: Shinkūyaiba (Wind Release: Vacuum Blade) Canon/Custom: Custom Rank: C Element: Fuuton Type: Kenjutsu Range: 0 – 5 Meters Description: This is one Rainen’s signature “Ninkenjutsu” abilities. A jutsu performed without handseals, Rainen channels wind chakra through his scythe and releases It during a slash. This causes a strong, slicing gust of wind in the scythe’s trajectory that will travel forward for 5 meters before diminishing. Its lenght is equal to the width of the slash, although the maximum is three meters. It can inflict deep, painful slashes about ten centimeters deep that are often fatal. It can slash through stone, trees and thin armor, but not through thick metal. The fact that no handseals are required makes this jutsu ideal for close range combat. However, charge posts are required instead of hand seal posts. The cooldown is one post after the technique is used.
Name: Fuuton: Uzumaki Tsurugi (Wind Release: Vortex Cutter) Canon/Custom: Custom Rank: B Element: Fuuton Type: Kenjutsu Range: 0 – 5 Meters Description: This is one Rainen’s signature “Ninkenjutsu” abilities. Rainen channels wind chakra through his scythe and performs a 360 degrees slash, spinning on one foot. The slash is very quick and performed within a second. This whips up a slicing gust of wind that entirely surrounds him like a tornado, leveling anything within five meters of him. Rainen himself is safe inside the eye, which is as big as twice the distance between Rainen and the blade as the whirlwind originates from the scythe's blade. The actual wind is five meters thick and cannot suck people in, only slice. It can slice through trees, rock, flesh and thin armor but no thick metal. Should the opponent manage to get inside the eye, they would be unharmed. But the whirlwind is generated while Rainen performs the spin, so getting in the eye is next to impossible. The whirlwind lasts for about half a second after the spin. The cooldown is two posts after the technique is used.
Name: Fuuton: Harikēn Kama (Wind Release: Hurricane Sickle) Canon/Custom: Custom Rank: A Element: Fuuton Type: Kenjutsu Range: N/A Description: This is one Rainen’s signature “Ninkenjutsu” abilities. Rainen further enhances his scythe with wind chakra. He will allow the chakra-absorbing metal to store wind chakra creating a visible layer of chakra around the scythe, even forming a second blade at the other end of the pole, pointing in the opposite direction of the real blade, allowing Rainen to throw it as a boomerang. The maximum range for this is fifteen meters. The scythe will become so sharp it can slice through the opponent’s weapon if it is A-rank or lower, as well as solid rock and trees. It also gains increased durability, enabling it to resist the Kiba blades and allowing him to block A-rank techniques or up to B-rank lightning techniques with it. With this jutsu active, the cutting power and range of Vacuum Blade is increased. The slash now travels 10 meters forward and can easily slash a human body clad in armor in half. Lasts for five posts. The cooldown is two posts after the technique is depleted
Name: Fuuton: Saikuron Odori (Wind Release: Cyclone Dance) Canon/Custom: Custom Rank: S Element: Fuuton Type: Kenjutsu Range: N/A Description: This technique can only be used while Hurricane Sickle is active. Rainen will start spinning around while unleashing the stored wind energy, causing an actual cyclone, twenty meters thick and fourty meters high, to surround him. He can still move in this form, and the cyclone will travel with him, but because he is spinning and in the middle of a tornado, this technique leaves Rainen virtually blind. Lasts for about twenty seconds. The cyclone can destroy almost anything in its path save for other defensive S-rank techniques. It functions like a normal tornado in that it sucks people who come within 10 meters into it. This can be avoided by focusing chakra on the feet to stick to the ground, although with the tornado's strong suction power it will cost the user alot of chakra to stay on the ground, virtually draining him/her if he stands within ten meters for the full duration, costing him/her 25% of his/her chakra. This is only for the full duration. If one manages to get out of range, the ammount of chakra lost is 3% per second. If a human body gets caught in the tornado it will be sliced into hundreds of pieces in a few seconds. Although most other S-rank techniques cannot pierce it, an S-rank fire technique can set the tornado on fire, making it dangerous for Rainen to keep the tornado active. The cooldown is three posts after the technique is used.
Doton- Spoiler:
Name: Doton: Doryuu Taiga (Earth Release: Earth Flow River) Canon/Custom: Canon Rank: D Element: Doton Type: Ninjutsu Range: N/A Description: After the required handseals, the user turns the ground beneath the target into a river of mud. The river will start under the opponent's feet and will expand for a few meters. The river is three meters wide. If the opponent gets caught in the river, he or she will be stuck, bound by the sticky mud. After the jutsu stops advancing, all that is left is a motionless pool of mud. It cannot uproot trees or affect terrain at a large scale. The cooldown is one post after the technique is used.
Name: Doton: Dochuu Eigyo (Earth Release: Underground Submarine Voyage) Canon/Custom: Canon Rank: D Element: Doton Type: Ninjutsu Range: N/A Description: After the required handseals, the user can sink into the ground and travel through the earth. After the jutsu is used, the user can freely move through the earth. The user must emerge again either the same post or the next one. The opponent can sense the user's location through normal chakra sensing, though it takes a sensor to pinpoint the exact location. The cooldown is one post after the technique is used.
Name: Doton: Koku Ude (Earth Release: Stone Arm) Canon/Custom: Custom Rank: C Element: Doton Type: Ninjutsu Range: N/A Description: The user will do the necessary hand seals, and the users hands and lower arms will become covered in a layer of hard rock. The stone arms can be used to defend oneself, and greatly increase the users taijutsu potential. The rock weights hardly anything and can punch through small, D-rank barriers. It can resist damage, but B-rank techniques or C-ranked Raiton techniques can completely negate it. After three posts, the rock will start to crumble and let go. The cooldown is one post after the technique is depleted.
Katon- Spoiler:
Name: Katon: Ryū Kaengiri (Fire Release: Flame Beheading) Canon/Custom: Canon Rank: C Element: Katon Type: Kenjutsu Range: 0 – 2 Meters Description: This is one Rainen’s signature “Ninkenjutsu” abilities. The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing and advance for five meters. Its lenght is equal to the width of the slash, although the maximum is three meters. The flames are intense enough to cause second-degree burns. The cooldown is one post after the technique is used. The cooldown is one post after the technique is used.
None Elemental - Spoiler:
Name: Senpuu (Whirlwind) - Passive Canon/Custom: Canon Rank: D Element: Doton Type: Ninjutsu Range: N/A Description: A simple yet effective taijutsu attack. The user performs a powerful, roundhouse kick powerful enough to break the opponent's bones. The cooldown is one post after the technique is used.
Name: Kage Bunshin no Jutsu (Shadow Clone Technique) Canon/Custom: Canon Rank: B Element: None Type: Ninjutsu Range: N-A Description: Similar to the Clone Technique, this jutsu creates clones of the user. Unlike the Clone Technique, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing jutsu on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. The cooldown is two posts after the technique is used.
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