The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Subject: Bakura Mitsugai (Technique Registration) Sun Aug 07, 2011 11:04 pm
[These do not need pricing, I'm non-clan, they just need approval]
Name: Doryuusou - Earthen Rising Spears Canon/Custom: Canon Rank: D Element: Doton Type: Offensive Range: Mid (0m ~ 10m) Description: Doton • Doryuusou no Jutsu is a Ninjutsu technique utilizing the Earth Element. Requires handseals. Spears of stone will raise from the ground to pierce the target. The spears can cut a few centimeters deep into flesh can cause significant damage to limbs, but don't have the required piercing power to cause anything life threatening. The spears come up quite fast, about 2mph. The spears can rise up about five and a half feet into the air; tall enough to hit the torso of most people. Cool down of three posts.
Name: Dorotama - Earth Ball Canon/Custom: Custom Rank: D Element: Doton Type: Offensive Range: Close (0m ~ 5m) Description: Requires handseals. Bakura will stomp his foot on the ground and a ball of rock, about the size of a basketball, will rise up into the air. Bakura points a fist at the target and the ball will hurl towards them like a battering ram. If it hit an opponent off guard, it could fracture bone. If it were blocked, it'd cause some painful bruising and grazing. The ball travels at 35mph and has a cool down of five posts.
Name: Shinjuu Zanshu no Jutsu - Double Suicide Decapitation Technique Canon/Custom: Canon Rank: D Element: Doton Type: Supplementary Range: Close (0m ~ 5m) Description: Requires handseals. Doton • Shinjuu Zanshu no Jutsu is a Ninjutsu technique utilizing the Earth Element. The ninja will travel through the ground to appear below their target. They will then surprise their target by then pulling them into the ground. Once in the ground their target is thus immobilized for two posts. If the opponent has a large amount of physical strength, they can break free, but other then that wriggling works. It takes the enemy one post to wriggle themselves free. When underground, he moves at 10mph. Cool down of six posts.
Name: Daitoppa - Great Breakthrough Canon/Custom: Canon Rank: C Element: Fuuton Type: Offensive Range: Mid (0m ~ 10m) Description: Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Orochimaru will blow a large blast of wind capable of leveling moderately large trees. A variation of the technique involves a smaller blast of wind which gets ignited with flame. The wind doesnt' cause great amounts of damage itself, it can floor tougher opponents and hurl weaker opponents a few meters back. They could get some sore bruises from the fall but nothing serious. Three post cooldown.
Name: Doryuudan - Earth Dragon Projectile Canon/Custom: Canon Rank: C Element: Doton Type: Offensive Range: Mid (0m ~ 10m) Description: Doton • Doryuudan is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the ground. This dragon will then spew mud projectiles from its mouth. The mud projectiles can cause significant bruising and multiple shots could fracture bone. Each projectile travels at 20mph. Eight post cooldown.
Name: Fuuton: Kamisori Gobou - Razor Pentagram Canon/Custom: Custom Rank: C Element: Fuuton Type: Offensive Range: Long (0m ~ 20m) Description: Requires handseals. Using either his foot or a weapon, Bakura will focus fuuton chakra in either of the two and quickly draw a pentagram in the air; the pentagram is a visible blue color. It fires at the opponent, slicing into them and leaving a pentagon shaped wound on their torso and carious slices on all of their limbs. The cuts are quite deep, able to cause quite a lot of pain but nothing serious. The rapid movements required tend to leave Bakura out of breath and the following post his reaction time will be slower then usual. The attack makes movement quite painful, but not impossible. The star travels at 15mph. Six post cooldown.
Name: Domu - Earth Spear Canon/Custom: Canon Rank: B Element: Doton Type: Supplementary Range: Hand-to-hand Description: Requires a hand seal. Doton • Domu is a Ninjutsu technique utilized by Akatsuki member Kakuzu. After forming the needed Snake handseal, Kakuzu will harden his body using the Earth Element. This provides greater defense against attack and will also strengthen his arm to increase his striking ability. Like other Doton based jutsu, it is weak against Raiton attacks. The taijutsu used while this technique is active can cause huge amounts of damage, they can even break bones in a single strike. Defense wise, C-rank jutsu are completely nullified, B ranks are reduced in power by 3/4, A ranks 1/4 and S ranks aren't hindered at all. As a draw back, the user is very weak towards raiton jutsu; even a jutsu of one rank below this can cause serious injury and a raiton technique of equal rank or stronger can cause possibly fatal injuries. Lasts for five posts, a cool down of eight.
Name: Doryuu Heki - Earth Style Wall Canon/Custom: Custom Rank: B Element: Doton Type: Defense Range: Close (0m ~ 5m) Description: Doton • Doryuu Heki is a defensive Ninjutsu technique utilizing the Earth Element. Requires handseals. The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack. The wall can be created rather quickly, it only takes a second or so. Cooldown of four posts.
Name: Kaze no Yaiba - Sword of Wind Canon/Custom: Canon Rank: A Element: Fuuton Type: Offensive Range: Mid (3m ~ 10m) Description: Kaze no Yaiba is a Ninjutsu technique utilized by the Sand ninja Baki. After forming the needed hand seal, a cutting whirlwind will envelop his opponent and cut them to pieces. Unlike a real sword which can face resistance, the wind blade will be able to slice with little difficulty. The jutsu can kill opponents, it causes very deep lacerations all over their body. As a draw back, if the user used the technique to an opponent who was too close then he could be caught up in it too. Cooldown of seven posts. Can be used twice per topic.
Name: Ishima Kaimetsu - Pure Stone Annihilation Canon/Custom: Custom Rank: S Element: Doton Type: Offensive Range: Mid (5m ~ 10m) Description: Requires hand seals. After doing the hand seals, one of Bakura's hands will glow. He must touch the opponent with the hand before he can use this jutsu. Once an opponent is touched, Bakura will get back and make a single seal. The earth from the surrounding area will be drawn to the chakra Bakura has placed on the target. The ground will crumble and large rocks will fly at the enemy from all around. The rocks will build up until the target is sealed in a ball of stone that is eight meters in diameter. Finally, if the opponent doesn't break free then the rock will all pull together and completely crush whatever is inside. This technique requires a large source of rock, otherwise it would be ineffective. If the user is attacked with a strong jutsu while using this technique, it can force him to break the seal and cancel the jutsu. Rocks travel towards the target at 40mph. Can only be used once per topic.
Last edited by Bakura on Sat Aug 13, 2011 12:11 am; edited 6 times in total
Subject: Re: Bakura Mitsugai (Technique Registration) Mon Aug 08, 2011 12:40 am
Ok, instead of going in and taking things individually, I'll make this simple. Every jutsu needs to either say it uses handseals or doesnt, needs a set damage factor, speed of the jutsu, impact if you plan on making it slam into someone and if it lasts long enough, how long and make sure the cooldown is decent. Do this on ALL of your jutsu and bump. If you want major damage dealing jutsu, best have huge drawbacks as well.
Earth Spear Rising - Up to how high can they come out of the ground? a Speed of two mph is more justifyable..
Earth Ball - 35 mph is a better speed..
Double Suicide Decapitation - How would the enemy be able to break free and for how many posts are they trapped? There may be an approved version of this already..
Subject: Re: Bakura Mitsugai (Technique Registration) Fri Aug 12, 2011 9:49 am
Double Suicide Decapitation - Two posts is too long for this at D Rank. One post at best.
Great Breakthrough - the wind needs a force in which it can cause being blown back. Dimensions of the attack's range also need to be added into the description as well.