The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Subject: Kaguya Apocalypse(Technique List) Fri Dec 24, 2010 9:50 pm
TRANSFERRED:
Jutsu:
Spoiler:
Name: Bunshin no Jutsu Rank: E Element: None Type: Ninjutsu Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Kawarimi no Jutsu Rank: E Element: None Type: Ninjutsu Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Name: Henge no Jutsu Rank: E Element: None Type: Ninjutsu Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.[/color]
Name: In'yu Shōmetsu - Yin Healing Wound Destruction Rank: A Element: N/A Type: Ijutsu Description: The user concentrates chakra to a prepared area of the body and begins the cell recreation process even before the targeted area becomes damaged. The jutsu will continue to heal damage against the users will until the user runs out of chakra, leaving the possibility that the damage will not be completely mended when the jutsu ends. 1 post for minor injuries, 2 posts for moderate injuries, 3 for major injuries. Minor injuries take barely any chakra, Moderate injuries take 2% chakra, Major injuries take 3-5% depending on how bad it is.
Name: Water Release: Ocean Genesis Rank: A Element: Suiton Type: Ninjutsu Description: Ocean Genesis actually uses several focus points to create water where it is not usually present. This jutsu CANNOT be used in the desert, as it would not create enough water to be useful. The user focuses their chakra into something of a massive shroud around them to pull water out of the air, and at the same time, the user pushes some of the chakra down into the ground to bring groundwater up to the surface. Depending on the terrain, the user can create, at maximum, a huge body of water twenty feet across and ten feet deep.
Name: Water Release: Cold Mist Rank: B Element: Suiton Type: Ninjutsu Description: By focusing chakra into the mist around them, the user can cool the water particles to nearly freezing levels. This can make the opponent (and possibly the user) ache from cold and make the both the user and his opponent move slower due to cold temperatures
Name: Wind Release: Pressure Damage Rank: B Element: Fuuton Type: Ninjutsu Description: A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, everyone will be swept off their feet. If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings.
Name: Water Clone Jutsu Rank: C Element: Suiton Type: Ninjutsu Description: The Water Clone Technique is similar to the Shadow Clone Technique except it creates clones out of water. Like other solid clone techniques, the clones can be used to perform tasks the user is unable or unwilling to do for themselves. The range of the clone is limited however, as it can not travel very far from the original body. Additionally, water clones only have one-tenth of the original person's power. Like other clone techniques, if the water clones are injured enough they will revert back to normal water.
Name: Water Prison Rank: C Element: Suiton Type: Ninjutsu Description: This jutsu is used to trap a victim inside a virtually inescapable sphere of water. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. Clones can be used in place of the actual person, provided that the clone is the one that performed the technique. This jutsu can't be performed without a sufficiently large body of water to supply the water for it. Once trapped the target is unable to move while within it due to the heaviness of the water. Even so, the target is still able to speak.
Name: Hidden Mist Technique Rank: D Element: Suiton Type: Ninjutsu Description: This displacement technique is a specialty of the Ninja from Kirigakure, where one causes a mist to spring forth by lifting up some water, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan-user will see the mist colored by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Name: Genjutsu Kai - Genjutsu Release Rank: D Element: None Type: Taijutsu Description: One of the two ways avaliable for freeing a ninja from genjutsu, the other being another source of intense pain. The user will stop the flow of chakra in their body, and then apply an even stronger power to disrupt the flow of the caster's chakra thus dispelling the genjutsu. The user of this technique can only dispel genjutsu of people their rank or lower.
Name: The Shocking Surprise Rank: E Element: Raiton Type: Ninjutsu Description: The user charges their hand with Raiton, reaching out, a spark will jolt from their finger to the opponent, thus feeling like a static shock. The shock may come with burning or numbing effects on touched area, though only temporary.
KEKKEI GENKAI:
Spoiler:
ame: Yanagi no Mai - Dance of the Willows Rank: Genin Element: None Type: Taijutsu Description: Yanagi no Mai is a form of Taijutsu developed by Kimimaro to take advantange of his bloodline ability. It is the first of five dance forms. Using his ability to manipulate his bone structure, Kimimaro will grow and extend a forearm bone through the palm of his hand to form a stabbing instrument. Using fluid and precise movements, he will then impale his opponents.
Name: Tsubaki no Mai - Dance of the Camellia Rank: Genin Element: None Type: Taijutsu Description: It is the second of five dance forms. Using his ability to manipulate his bone structure. User will remove a long bone in the form of a sword from his shoulder. Because of the bloodline, the density of the bone can be increased many times so that it is as hard as steel. Using fluid and precise movements, he will then cut through any opponent within striking distance. [Max. reached length; 6'6 feet.]
Name: Karamatsu no Mai - Dance of the Larch Rank: Chuunin Element: None Damage: Technique can block Taijutsu attacks up to 12 damage and can be used as an offensive that technique which does 10 damage. Description: It is the third of five dance forms. User will begin to extend multiple bones from his body. Both from his rib cage and his radius and ulna. Because they are hard as steel, these bones can act as a strong defensive mechanism against incoming strikes. Due to this they will also serve as an offensive attack to allow Kimimaro to move with little effort to impale his opponent.
Name: Tessenka no Mai - Dance of the Clematis Rank: Chuunin Element: None Type: Taijutsu Description: It is the fourth of five dance forms. The legendary Kaguya aggresion gets awakend and the user will be able to use Tessenka no Mai • Hana - Dance of the Clematis • Flower and Tessenka no Mai • Tsuru - Dance of the Clematis • Vine. User will gain minor speed and strength boost because of the fourth Dance.
Name: Teshi Sendan - Ten Finger Drilling Bullets Rank: Special Jounin Element: None Type: Taijutsu Description: Using his bloodline abilities unique Shikotsu Myaku (Corpse Bone Pathways) ability. User will use his fingers to fire his distal phalange bones as bullets. As the bones fly through the air, they will rotate and drill into their target once they make contact.
Name: Tessenka no Mai • Hana - Dance of the Clematis: Flower Rank: Jounin Element: None Type: Taijutsu Description: User will remove his spinal column from his back to create a flexible bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces.
Name: Sawarabi no Mai - Dance of the Young Ferns Rank: S-Rank Element: None Type: Taijutsu Description: Sawarabi no Mai is the fifth of five dance forms. User quickly grows a multitude of tall spikes from his body to create a large forest of bone. While in this form he himself can merge into the bone trees to attack his target from whichever spike he wants.
S-rank Jutsu:
Spoiler:
Name: Raiton no Yoroi (Lightning Release Armour) Canon/Custom: Canon Rank: S Element: None Type: Nintaijutsu Range: / Description: This technique requires no handseals. By wrapping his body in a layer of lightning chakra, the user can electrically stimulate his nervous system and speed up his neural synapses to react faster to danger and push his physical prowess to the absolute limit, allowing him to gain tremendous raw speed and monstrous power. While using this technique, the user's reflexes are comparable to that of Konoha's Yellow Flash, making it difficult, even for the Sharingan to keep up with him. By combining this armour with a high speed movement technique such as Body Flicker Technique, the user can even dodge Amaterasu at a split second, as shown in the anime as well against Jūgo's Cursed Seal Chakra Blast at point blank range. The armour also increases the user's defense, drastically reducing damage from incoming techniques (Tech Rank - 2 Ranks: S > B etc.). It negates damage from incoming Raiton attacks as even a direct Chidori from Sasuke was barely able to pierce the Raikage's chest. In addition, the armour also increases the user his strength by 3x. (Lasts 6 posts. Once per topic.)
Name: Sawarabi no Mai - Dance of the Young Ferns Rank: S-Rank Element: None Type: Taijutsu Description: Sawarabi no Mai is the fifth of five dance forms. User quickly grows a multitude of tall spikes from his body to create a large forest of bone. While in this form he himself can merge into the bone trees to attack his target from whichever spike he wants
Last edited by Kaguya Apocalypse on Sat Jul 30, 2011 11:04 pm; edited 1 time in total
Name: Raiton no Yoroi (Lightning Release Armour) Canon/Custom: Canon Rank: S Element: None Type: Nintaijutsu Range: / Description: This technique requires no handseals. By wrapping his body in a layer of lightning chakra, the user can electrically stimulate his nervous system and speed up his neural synapses to react faster to danger and push his physical prowess to the absolute limit, allowing him to gain tremendous raw speed and monstrous power. While using this technique, the user's reflexes are comparable to that of Konoha's Yellow Flash, making it difficult, even for the Sharingan to keep up with him. By combining this armour with a high speed movement technique such as Body Flicker Technique, the user can even dodge Amaterasu at a split second, as shown in the anime as well against Jūgo's Cursed Seal Chakra Blast at point blank range. The armour also increases the user's defense, drastically reducing damage from incoming techniques (Tech Rank - 2 Ranks: S > B etc.). It negates damage from incoming Raiton attacks as even a direct Chidori from Sasuke was barely able to pierce the Raikage's chest. In addition, the armour also increases the user his strength by 3x. (Lasts 6 posts. Once per topic.)
Subject: Re: Kaguya Apocalypse(Technique List) Fri Aug 05, 2011 2:43 am
problem jutsu:
Name: Genjutsu Kai - Genjutsu Release Rank: D Element: None Type: Taijutsu Description: One of the two ways avaliable for freeing a ninja from genjutsu, the other being another source of intense pain. The user will stop the flow of chakra in their body, and then apply an even stronger power to disrupt the flow of the caster's chakra thus dispelling the genjutsu. The user of this technique can only dispel genjutsu of people their rank or lower.
There is already an approved version of kai you need to purchase here, also its not a taijutsu
problem jutsu:
Name: In'yu Shōmetsu - Yin Healing Wound Destruction Rank: A Element: N/A Type: Ijutsu Description: The user concentrates chakra to a prepared area of the body and begins the cell recreation process even before the targeted area becomes damaged. The jutsu will continue to heal damage against the users will until the user runs out of chakra, leaving the possibility that the damage will not be completely mended when the jutsu ends. 1 post for minor injuries, 2 posts for moderate injuries, 3 for major injuries. Minor injuries take barely any chakra, Moderate injuries take 2% chakra, Major injuries take 3-5% depending on how bad it is.
you are not an Ijutsu user therefore you are not able to use Ijutsu techniques so this needs to be removed.
I first came here to look for some kind of technique for that "bone bird" you have been using IC, btw since there is none cut that shit out, you can manipulate bone maybe but making something that can fly out of it aint happening without you registering it somewhere.
However I got curious since I saw the "transferred" marking and thus the problems above in this post. Getting more curious I looked through the technique shop, you did not buy a SINGLE jutsu in that list and you have no reason to have such a large list of freebies so from this point forward every single jutsu you have other than your clan and the things you actually paid for are suspended and if you are caught using them IC you are liable to be suspended.
Subject: Re: Kaguya Apocalypse(Technique List) Fri Aug 05, 2011 3:07 am
Tell me, Takeshi, why are you all of a sudden breathing down my neck specifically? Do you have some sort of personal grudge against me? I'm settling this matter with a superior. Your comments are in consideration.
Subject: Re: Kaguya Apocalypse(Technique List) Fri Aug 05, 2011 6:21 am
I am not picking on you, I am looking at everyone the same and calling them out when I see rules broken but somehow your name just does that a lot more than anyone else. You are free to discuss this with anyone you want but keep in mind that all of you techniques with the exception of your free clan techs and the lightning armor stuff you bought are banned from use until you register and pay for them, this is final unless a superior says otherwise whether you like it or not I'm afraid.
you will follow the rules here even if it means you think I'm bullying you even though I'm being a neutral staff member on this matter. Have a nice day