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Village News
The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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 Sanbi no Sasori

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PostSubject: Sanbi no Sasori   Sanbi no Sasori EmptyTue Apr 03, 2012 3:46 pm

Sanbi no Sasori Sasori10

Name: Sanbi no Sasori (Three-Tailed Scorpion)

Personality: The Sanbi is extremely aggressive and is normally on the move to look for foes often. It actively looks for fights, and almost never goes on the defensive, usually relying on its hard shell to keep it safe. It usually believes that most ninja are far below it, despite the fact that it is one of the weakest bijuu. It is believed that its increased aggression is compensation for its comparative weakness compared to other bijuu.

Abilities: In addition to its hard outer shell that easily protects against taijutsu of A-rank(S-rank gets a 50% reduction) or lower and most weaponry, except stabbing weapons, the Sanbi also has two pincers that it uses extensively to grab or cut opponents. It also uses its three poisonous tails to kill. The poison is different for each tail: On the far right is an anti-coagulant that makes it easy for the opponent to bleed out more easily. On the far left is a poison that suppresses pain receptors, so the opponent doesn't even know when or if they've been hit. In the middle is a poison that causes blindness within ten posts.

A passive ability of the host of the Sanbi is stronger skin that is like a shell. The shell weakens taijutsu techniques enough that D-rank taijutsu simply glances off the skin.

First Tail: Host gains a chakra cloak that allows them to poison an opponent with one of the poisons above if they are struck with their chakra tail. (Poison is decided upon entering this state.) Their passive skin ability also becomes stronger, allowing C-rank taijutsu to glance off.

Second Tail: The Sanbi can select another of it's poisons to be used to poison its foes, much like in the first stage. (Poison selected immediately upon entering this state.) The Sanbi's passive hardened skin ability also becomes stronger, allowing B-rank taijutsu to glance off. The chakra tail state also expands, creating pincers around the hands that can extend up to ten feet.

Third Tail: The host becomes the Sanbi itself and gain all of its abilities and the final level of the Sanbi Exoskeleton.

Chakra Color: Purple

Host: OPEN!

Name: Sanbi Exoskeleton
Canon/Custom: Custom
Rank: E, C, B
Element: n/a
Type: Bijuu Chakra
Range: Self
Description: A passive ability of the host of the Sanbi is stronger skin that is like a shell. The shell weakens taijutsu techniques enough that D-rank taijutsu simply glances off the skin. This armor is able to be turned on and off at will in an instant and costs the host a total of five chakra for every round it is active. This ability has a cool down of two posts between activation's after it has been deactivated.

When enhanced, through entering the first tail, the this technique can be used to deflect C-rank taijutsu, however the cost increases to 10 chakra per active round. Cooldown increase by 1 post after deactivation.

When enhanced again though the next tail, this technique can deflect up to B-rank taijutsu, with the increased cost of 15 chakra per active round.  Cooldown increase by 2 post after deactivation.

After a full transformation, this technique no longer costs chakra to maintain, and can block up to A-rank taijutsu, with a 50% reduction to S-rank taijutsu.


Name: Sanbi's Rage
Canon/Custom: Custom
Rank: A, S
Element: n/a
Type: Bijuu Chakra
Range: Self
Cooldown: Once per Topic. After training, twice per topic.
Description: Sanbi's Rage is state of being that is produced by the Sanbi no Sasori's chakra stored within the host's body, which emerges in fits of rage (eventually at will through bond training). The host's body will start to expel a powerful, visible, purple chakra, which will surround their entire body. This shroud of chakra by itself doesn't do anything, it just becomes visible because of the powerful chakra from the Sanbi. However, the host does get enhanced abilities for the duration of which this state of being is in effect. Their skin, effected by Sanbi Exoskeleton, passively increases to, 'deflection of B-rank taijutsu' and becomes passive. (Does not cost a chakra upkeep costs, however can not increase or decrease, be turned off, and only lasts as long as this jutsu does. Once the technique is finished, the Sanbi Exoskeleton ability deactivates and can't be re-activated for 4 posts. During this state, the user also gains the ability to track movements through the vibrations within the ground around it within a 80 foot radius. Their basic power level also increases to one rank higher than their current strength stat and endurance stat. (Can not exceed S-Rank.)

No hand seals are required to enter this state, however it is not something that can just be triggered through their own will, (Unless they have at least level 2 bond training). At first the host can only enter this form if triggered by rage or another extremely strong emotion, however doing this means that they have no control over themselves in this form and will attack everyone around them friend and foe alike. This is because the Sanbi has more of a hold with its power, than the user. With bond training, this can be controlled.


While affected by the Sanbi's Rage, the host can remain in this state for a maximum of six rounds. After exiting the form, the user will be completely exhausted for four posts, decreasing their Strength, Endurance and Speed by two ranks. After the proper training is done, the host can enter this state at will and maintain it for a total of ten rounds, and only being exhausted afterwards for three posts, with a decrease to stats of STR, END and SPD by one rank.

Name: Sanbi no Sasori: Wasteland Cloak (Subjected for removal upon confirmation.)
Canon/Custom: Custom
Rank: A
Element: n/a
Type: Bijuu Chakra
Range: Self
Description: This cloaked form is something produced by the Sanbi no Sasori's chakra stored within the host's body which emerges in fits of rage (eventually at will through training). The cloak is a layer of purple chakra that covers the host's body and is a few inches thick, while in this form the user is granted the benefits of Sanbi Exoskeleton (deflection of B-rank taijutsu) as a passive natural ability. In this form the host gains the ability of enhanced awareness, being able to read vibrations withing the earth around it, to track it's foes, and also gains an enhanced sense of smell. Their basic power level also increases to one rank higher than their current strength stat and endurance stat. The host does not need to perform hand seals to be able to enter this cloaked form, however, they can't just simply choose to go into this form. At first the host can only enter this form if triggered by rage or another extremely strong emotion, however doing this means that they have no control over themselves in this form and will attack everyone around them friend and foe alike. If the host wants to be able to control their demon in cloak form they must complete the bond training with their bijuu. If not, then they will have to perform an additional BRD roll for each post that this cloak is active. After that they are free to not only control themselves but to use this cloaked form at will. The host is able to remain in this cloaked-form for a maximum of six rounds before training to control it and they come out completely exhausted for four turns, after training they are able to stay in it for ten rounds and come out only exhausted for two turns.


Name: Chakra Scalpel: Wasteland Toxin
Canon/Custom: Custom
Rank: C
Element: Bijuu
Type: Ijutsu
Range: Six Inches from finger tips
Description: Charge time equal to hand seals; the user forms a green and purple colored version of the normal chakra scalpel, this change in color is due to the addition of the toxic chakra from Sanbi no Sasori. The attack strength of this blade is like the normal chakra scalpel, meaning it cuts beneath the skin without breaking through it and is unable to be accurately used in the striking of vital spots that could instantly kill. If the user cuts someone with this technique in addition to the normal damage of slicing beneath the skin, a toxin is released into their body, causing minor additional effects, based on the poisoned used with the technique. If C rank Ijutsu is used on the cut, it acts as a counter toxin and stops the corruption effects immediately. This jutsu takes 10 chakra to maintain per round and can be maintained for a maximum of five rounds. 6 round cool down.

b]Name:[/b] Tērusutoraiku - Tail Strike
Canon/Custom: Custom
Rank: C
Element: N/A
Type: Taijutsu
Range: 30 feet in front of the user, 50 feet behind.
Cooldown: 4 Posts
Description: Can only be used within full transformation. By using one of the Sanbi's tails, they can strike and pierce at their opponent(s) up to three times. The tail strikes travel as 40mph and will poison whatever it strikes with which ever poison that tail possesses. Direct strikes can cause critical damage, piercing the body and causing internal damage and broken bones, and immense bleeding.  If striking at a much larger foe, the damage is decreased based on the target.

Name: Maruchitērusutoraiku - Multi Tail Strike
Canon/Custom: Custom
Rank: B
Element: N/A
Type: Taijutsu
Range: 30 feet in front of the user, 50 feet behind.
Cooldown: 6 Posts
Description: Can only be used within full transformation. By using all three of the Sanbi's tails, they can strike and pierce at their opponent(s) up to six times, with each tail. The tail strikes travel as 50mph and wil poison whatever it strikes with which ever poison that tail possesses. Direct strikes can cause critical damage, piercing the body and causing internal damage and broken bones, and immense bleeding. All three tails can strike at the same target, causing death. If striking at a much larger foe, the damage is decreased based on the target.

Name: Hasami o Suraisu - Slicing Scissors
Canon/Custom: Custom
Rank: B
Element: N/A
Type: Kenjutsu
Range: 40 feet in front of the user. (10 if in Stage 2)
Cooldown: 6 Posts
Description: Can be used in both tailed beast mode 2 and full transformation. The user will use their pincers to slice and cut down whatever if in front of them, within their reach. Can be used to clear trees, deflect B-rank or lower projectiles, (C-rank if used in stage 2) or cut down their opponents. If struck, the enemy will fly 15 feet back, 7 if used in stage 2, and will suffer lacerations on impact of 6 inches, as well as some cracked bones. Pincers travel as speeds of 20 mph.

Name: Suraisu Hasami Furenjī - Slicing Scissor Frenzy
Canon/Custom: Custom
Rank: A
Element: N/A
Type: Kenjutsu
Range: 40 feet in front of the user.
Cooldown: 8 Posts
Description: Can be used in both tailed beast mode 2 and full transformation. Much like Hasami o Suraisu - Slicing Scissors, this technique uses the pincers of the user, but this time they strike with both simultaneously and with quick repetition, causing a tremendous amount of damage in front of the user, allowing them to clear groups of opponents easily, knocking them 30 feet back (10 if in stage 2) and causing lacerations of 10 inches deep across the points of impact, and even broken bones. They can also deflect projectiles up to B-rank, and even multi-projectile jutsu. Pincers travel at 40mph.

Name: Tailed Beast Bomb
Canon/Custom: Canon
Rank: S
Element: N/A
Type: Ninjutsu
Range: 450 yards
Description: After summoning the evil chakra just above its mouth for 3 posts, the beast releases a sonic boom upon the area around itself, cratering the ground up to three feet. Then as it aims, the beast fires the bomb towards its target. This leaves TOTAL destruction to all in the 450 yard range one way. This attack, is over 5 stories tall in height and stretches a total of 5 stories wide as well. It leaves a 4 ft. crater of its path after use, and will leave no remains of a body left behind if human's are within contact of its attack. Twice per topic, 10 post cool down.
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