The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Name: Ranshinshou - Chaotic Mental Collision Canon/Custom: Canon Rank: A Element: None Type: Ijutsu Range: Short Cooldown: 8 posts Description: Allows the user to muddle with the signals sent to the brain by injecting electrical pulses into the nervous system through any chakra point on the victim. As a result, mixed messages are sent from the brain to the limbs of the victim, such as different portions of the brain functioning incorrectly, thus causing confusion and making the body doing something unintentional.
Lasts for five posts Medical Specialist - seven post
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Posts : 83 Ryo : 4200
Subject: Re: Ijutsu Fri Apr 13, 2012 6:50 pm
Name: Chakra Scalpel Canon/Custom: Canon Rank: D Element: None Type: Ijutsu Range: short Cooldown: 2 posts Description: A more advanced medical jutsu that is used as a blade during surgery, so the skin does not have to be cut, and surgery can be performed simply without having to wait for external wounds to heal after the procedure is over. Used for surgical procedures, however this can be used in battle also. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle. The technique uses 10 chakra points per post for a maximum of 10 posts (maximum normally used for medical procedures).
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Subject: Re: Ijutsu Fri Apr 13, 2012 6:50 pm
Name: Itonami Ataenushi no Jutsu – Life Giver Technique Canon/Custom: Canon Rank: S Element: n/a Type: Medical Range: Close Description: With this technique, the user can transfer their life in exchange for one who is already dead. This technique thereby allows them to save the life of those too badly damaged for typical medical treatment. This would not heal all wounds of the injured, but only the ones that caused death. If the target of the jutsu is not dead, the user can control how much of his or her life essence is transferred. Major injuries that could cause death are healed by the user's chakra, which is transferred indefinitely.. Meaning once the chakra is gone, the user can not take it back. Eventually the user's own body will return it's own chakra store, but only after a long period of rest. Using the technique without giving one's full life away uses a minimum of 80 chakra. Obviously this jutsu must be used carefully; if full life force is transferred then the user's life will be lost. Can only be used once per topic. *Note: This technique is special in that the max life that can be given is equivalent to that lost by the user.
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Subject: Re: Ijutsu Fri Apr 13, 2012 6:50 pm
Name: Mystical Palm Technique Canon/Custom: Canon Rank: D, C, B, A Type: Supplementary Element: N/A Range: Close Specialty: Ijutsu Duration: D-8, C-7, B-6, A-5 Cooldown: D-2, C-4, B-6, A-8 Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Depending on the medical knowledge of the user, they can heal different levels of injuries. Depending on the level the users uses of this jutsu, the costs per post vary.
(This ability of the jutsu is currently unavailable, until it can properly be evaluated into a working system that is considered fair for all uses.) By sending an excess amount of chakra into the patient's body, the user can overload the patient's normal circulation, trapping them in a comatose state. In order to obtain the effect of the comatose on an affected person, at least one rank higher than the needed chakra must be inserted into the body on contact, and will take full effect by the end of the victims next post. The effects of the comatose is simple a knock out that lasts for three rounds. This can only be used with B-Rank or higher, of this technique. When used at the A-rank, it can knock out someone for five rounds. This state can be healed by dispersing the chakra throughout the victims body by a skilled medic. This process takes one post to do and another to regain functionality. This can only be done once per topic, period.
D-Rank costs 10 on activation and 5(10) per post that it's maintained. Can be used to heal minor injuries and flesh wounds. C-Rank costs 20 on activation and 10(15) per post that it is maintained. Can be used on a wider variety of injuries. Average injuries, lacerations, all averaging about six inches deep. Bruising and smaller burns 1st fist degree burns can also be healed with is rank. B-Rank costs 30 chakra on activation and 15(20) per post that it is maintained. Can be used on more critical or deeper wounds of a max of 10 inches deep, and even minor cases of internal injuries. A-Rank costs 40 chakra on activation and 20(25) per post that it is maintained. Can be used for far serious wounds and life threatening situations. Can be used to heal internal damage to a significant degree, though not completely, as well as all other injuries of a lesser degree. Can not be used to heal bone damage.
Battle Condition Upkeep Cost: All upkeep costs for this jutsu are increased by 5 per post, while in combat, or in close proximity to it.(Topics are require the induction of extreme stress.) This condition can be removed with proper combat training. The user must successfully complete a combat topic, one for each rank, in which they successfully perform the technique. No particular order is required to perform this training. (Meaning you can use B-rank in one topic, then D in another.) Only one can be trained at a time, though you can use more than one in a topic. The first one you use will count towards this training. If you use a rank that you have already trained first, then the next rank used in the topic, that isn't trained is applied instead.