Genin
Name: 1st Circle of Hell: Lust
Rank: D
Type: Genjutsu
Element: N/A
Range: Eye contact
Description: After activating the Akumagan, the user can make eye contact with the opponent. As soon as eye contact is made, this genjutsu can be activated. The opponent will feel like he is being pushed away from the user by very powerful winds, though nothing else is affected. This slows the opponent, though none of the opponent's jutsu would be affected by the genjutsu. Can be released by Kai, pain, normal methods. Requires handseals unless Akumagan is active.
Name: 2nd Circle of Hell: Gluttony
Rank: D
Type: Genjutsu
Element: N/A
Range: Eye contact
Description: After activating the Akumagan, the user can make eye contact with the opponent. As soon as eye contact is made, this genjutsu can be activated. The opponent will think see an illusion of rain pouring down, and will feel their clothes being weighed down by the rain. The ground will also feel muddy and seem to cling to their feet, making it difficult for them to move quickly. Nothing else is affected by this genjutsu. Can be released by Kai, pain, normal methods. Requires handseals unless Akumagan is active.
Chuunin
Name: 3rd Circle of Hell: Greed
Rank: C
Type: Genjutsu
Element: N/A
Range: Eye contact
Description: After activating the Akumagan, the user can make eye contact with the opponent. As soon as eye contact is made, this genjutsu can be activated. The opponent will believe that he sees huge boulders come up from the ground and roll towards him, threatening to crush the opponent. If the stones do manage to catch them, the pain caused by this will break them free of the genjutsu, regardless of whether or not the user wants them to be released from it. Can be released by Kai, pain, normal methods. Requires handseals.
Name: Hellfire
Rank: C
Type: Genjutsu
Element: Katon
Range: Touch
Description: After activating the Akumagan, the user can make eye contact with the opponent. As soon as eye contact is made, this genjutsu can be activated. At even the slightest touch from the user, the specific area touched will seem to burn the opponent, though it causes no physical damage to the skin. Can be released by Kai, but not pain. Does not require handseals.
Special Jounin
Name: 4th Circle of Hell: Wrath
Rank: B
Type: Genjutsu
Element: N/A
Range: Eye contact
Description: After activating the Akumagan, the user can make eye contact with the opponent. As soon as eye contact is made, this genjutsu can be activated. The opponent will see several malicious, angry-faced versions of themself appear out of thin air, all of them moving forward and reaching their hands towards the opponent to attack him/her. Unlike the 3rd Circle of Hell, the pain caused in this genjutsu will not release the opponent. Can be released by Kai, but not pain. Requires handseals.
Name: 5th Circle of Hell: Heresy
Rank: B
Type: Genjutsu
Element: N/A
Range: Eye contact
Description: After activating the Akumagan, the user can make eye contact with the opponent. As soon as eye contact is made, this genjutsu can be activated. The opponent will find themself in a vast plain, completely alone, but surrounded by large stone tombs, charred completely black. After one of the sepulchres open, charred, skeletal hands will reach out through the door to try and grab the opponent and pull them into the flames burning inside the tomb. After one post of being burnt alive, the genjutsu will end, and the opponent will be physically unscathed. Can be released by Kai, but not pain. Requires handseals.
Jounin
Name: 6th Circle of Hell: Violence
Rank: A
Type: Genjutsu
Element: N/A
Range: Eye contact
Description: After activating the Akumagan, the user can make eye contact with the opponent. As soon as eye contact is made, the genjutsu can be activated. The user of the genjutsu disappears and is replaced by a hundred enemy ninja, each brandishing a weapon of some sort. All the ninja attack at once in a large mass. The only way out of this particular genjutsu is to kill all of the attackers. The opponent cannot die inside this genjutsu, no matter how badly beaten he becomes, and will suffer the attacks of his enemies. While the genjutsu is active, the user cannot move from his spot. After the genjutsu is over, the opponent will feel as fatigued as if he had actually fought one hundred ninja. Can be released by real pain. Requires handseals.