E-rankName: Genjutsu Release (幻術解, Genjutsu Kai)
Rank: E
Element: -
Type: Ninjutsu
Range: -
Description: The ability to break from a genjutsu. The user must stop the flow of chakra in their body, and then apply an even stronger power to disrupt the flow of the caster's chakra. This can also be done by an unaffected ninja by applying a sudden surge of chakra into the affected person. 2 Post Cooldown
When the user breaks out of a genjutsu, the amount of chakra used will match the rank of which the genjutsu is. The chakra cost for breaking out of a genjutsu looks like this....
E Rank Genjutsu - 5 ChakraD Rank Genjutsu - 10 Chakra
C Rank Genjutsu - 20 Chakra
B Rank Genjutsu - 30 Chakra
A Rank Genjutsu - 40 Chakra
S Rank Genjutsu - 50 Chakra
E-rank Kai: Free for genjutsu specialists, 1000 for Jounin and Kage and genjutsu detectors. Can defeat genjutsu of E-rank that have not been found out through OOC knowledge.
D-rank Kai: 2000 for gen specs, 4000 for Jounin/Kage/gen-det. Can defeat genjutsu of D-rank that have not been found out through OOC knowledge.
C-rank Kai: 4000 for gen specs, 6000 for Jounin/Kage/gen-det. Can defeat genjutsu of C-rank that have not been found out through OOC knowledge.
B-rank Kai: 6000 for gen specs, 8000 for Kage/gen-det. Can defeat genjutsu of B-rank that have not been found out through OOC knowledge.
A-rank Kai: 8000 for gen specs, 10000 for genjutsu-detector. Can defeat genjutsu of A-rank that have not been found out through OOC knowledge.
S-rank Kai: 9000 for gen specs, 11000 for genjutsu detector. Can defeat genjutsu of S-rank that have not been found out through OOC knowledge.
D-RankName: Clawing Burrow
Canon/Custom: Custom
Rank: D
Type: Puppetry
Element: Earth
Range: Mid-Long
Specialty: Puppetry, Earth
Duration: up to 2 posts
Cooldown: 2 posts
Description: Using the highly sharpened digits of
Tajuugokan (or any of its replications) in combination with the users earth nature affinity, the puppeteer can supply the proper type of chakra needed for the puppet to burrow underground. With this the puppet can be well hidden either to escape harm or prepare for a surprise tactic or attack.
Name: Limb Lances
Canon/Custom: Custom
Rank: D
Type: Puppetry
Element: None
Range: Short-Mid
Specialty: Puppetry
Duration: 1 post
Cooldown: 2 posts
Description: A puppetry technique that ejects up to four limbs off of a given puppet. The ejected limbs are thereby enhanced by chakra and turned into make shift lances that can pierce either a single target or multiple different targets within range. These enhanced puppet limbs can stand up against blunt or bludgeoning ninjutsu of D-rank or lower and can also pierce defensive earth element techniques of the same rank or lesser. For an added cost of 5 chakra the limbs can be remotely returned to the puppet after being launched.
Name: Rubber Hinge Defense
Canon/Custom: Custom
Rank: D,C,B
Type: Puppetry
Element: None
Range: Short
Specialty: Puppetry
Duration: 1 post
Cooldown: None
Description: By supplying chakra to any of the selected extremities of the puppet, the spherical rubber infused metal hinges that make up the appendage will overgrow and expand with an elastic malleability. Eventually covering over the majority of the limb with a predominantly rubber chakra enhanced material. It is capable of defending against basic hand to hand and weapon or projectile strikes by displacing the weight of impact and redirecting it away with a bouncing recoil. Often sending close ranged attackers backward after a defence.
- D-Rank: Can also defend taijutsu and other blunt based strikes of the same rank or lower.
- C-Rank: Can also defend taijutsu and other blunt based strikes as well as non piercing jutsu of the same rank or lower.
- B-Rank: Can also defend taijutsu and other blunt based strikes as well as any jutsu of the same rank or lower.