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Village News
The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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 Rise of the Immortals

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PostSubject: Rise of the Immortals   Rise of the Immortals EmptySun Jul 21, 2013 7:17 pm

Rise of the Immortals I77u50-1
The world is no longer a place of harmony, where typical mortal affairs were the worst ailment faced. There is no concern for the essence of life and death; entire cities and lives are destroyed on a whim, the legendary heroes resurrected for their noble deeds toyed with like rats, and fear driving people to worship now instead of honor and devotion. 72 B.C. looks more like an apocalypse for the mortal races than ever before, and it was only a few years ago that The Fates proved their power and activated a plot which ensured their visions would come to pass. The Gods have had to accept that there are dire consequences for the decision made which released hundreds of heroes from the Underworld and offset the balance kept between life and death. Now, there is a chaos and madness that has gripped the land and continues only to become worse with the Titans ruling from atop Mount Olympus.

The Gods have never before been defeated, and it has tested the true bounds of their loyalty and devotion to determine what their lives now hold. Stripped of their homes and sense of purpose, several have fled and begged admittance among the Titans and hope to keep some semblance of comfort and consistency. Most, however, have proved steadfast supporters of Zeus, who has begun ruling with more prominent support from his brothers and Council in this new dawn of the Olympians. They find themselves preparing for another epic battle from their kingdom on the island of Atlantis, where life has just begun breathing anew into the Gods after such brutal loss of lives and security. From this new, watery domain, the Gods rally what forces they have to prevent utter destruction of the mortal realm as well as train for an attack worthy of setting the world’s balance back to right.

Neither faction are hidden any longer, their powers a brutal clash of minds and bodies as they strategize and goad one another into projected submission and annihilation. It has become a game for the Titans who feed on the blood and chaos of the world around them, and a struggle to resuscitate life back into a world the Gods can only vaguely remember with every back-and-forth move that is made. The Gods have had to look yet further from the heroes they brought back to life, another spoil of war that ended with them in the misguided hands of the Titans. In retaliation and sheer persistence of wills, the Gods have spread east and extended their might into Rome, drawing in a new army of boiling blood and vengeance. Spartacus and his rebels direct their swords against the Titans who have enslaved so many of these heroes they heard tales of valor and honor about, and demanded their freedom from the shackles that once bound them as well. With chains struck free from all, a hierarchy and heartfelt purpose must be found within the combined hero and rebel factions, or the Gods will lose both armies to war among their own ranks.

No one will back down; there will be no surrender. Will the world once more rise to its former glory or fall to ashes by the hand that feeds it?

Join us, and Rise to Immortality.

What we Offer:

  • 333/Mature board with 18+ adult audience and flexibility.
  • Ability to actually play immortals and creatures with powers, as well as mortals.
  • Ability to play originals or characters from history adapted for the plotline!
  • No word count (300 is suggested), catering to intermediate/advanced players.
  • IPB platform for maximum up-time and custom features.
  • Active, friendly, helpful staff and community always working on plots and events.

RULES & INFORMATION || MAIN PLOT || CANONS & WANTEDS || ADVERTISING
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