The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Subject: Tekishi's Weapon List Sat Jun 21, 2014 10:28 pm
Name: Bitaminkajoushou: Hypervitaminosis A 過剰症
Type: Doku: Poison 毒 Rank: D Quantity: 1 Vial; allows 5 uses of poison per thread (20 total uses until refill is needed - purchase another vial) Description: A vial of low dosage poison. Can currently only be administered via physical touch on a weapon (kunai,shuriken, etc.) or by the user's hand. Effect: blurred vision, higher sensitivity to sunlight (also affects vision). History: The Hypervitaminosis A poison is one that has been passed down via Tekishis’ lineage and adapted to benefit him as a shinobi. Being raised, he was taught that it was used to stop someone if they were chasing him as it hinders their vision in small dosages and can change thought patterns. Edited and Approved.
Name: Fat Hands
Type: Doku: Poison 毒 Rank: C Quantity: 1 Vial; allows 5 uses of poison per thread (15 total uses until refill is needed - purchase another vial) Description: This particular poison causes muscle pain and swelling in the hands, effectively hindering the opponent from utilizing any ninjutsu that utilize hand seals, genjutsu that need to be activated with a clap or playing of an instrument, or taijutsu and bukijutsu that require the use of the hands. The poison must be administered to the victim somewhere on the arms (from shoulders to fingertips) to work, otherwise it will be neutralized by the bodies immune system. Abilities: hinders opponent from utilizing ninjutsu and certain genjutsu, taijutsu or bukijutsu that requires the use of the hands. History: This particular poison was passed down in the Koten family. Edited and Approved.
Name: Awh, what’s wrong?
Type: Doku: Poison 毒 Rank: D Quantity: 1 Vial; allows 5 uses of poison per thread (20 total uses until refill is needed - purchase another vial) Description: This particular poison is the first poison created by Tekishijin to be utilized in combination with the Hidden Mist technique. It can be administered as a gas via the Hidden Mist Technique or it can be administered in the shape of a smoke ball. Once the opponent comes into contact with the gas the corneal nerves of the eyes will be irritated and pained causing the person to cry, cough, sneeze and temporarily lose their sight. It will also burn their nose, mouth and lungs. The temporary blindness will last anywhere from five to fifteen minutes and these effects only take thirty to sixty seconds to begin. Abilities: Cause pain and irritation in the nerves of the eye - cause temporary blindness [blind for two posts] History: This particular poison was passed down in the Koten family. Approved and Purchased.
Poison system D Rank: low dosage - symptoms - 20 per vial || effect lasts 3 posts C Rank: medium dosage - increased symptoms - 15 per vial || effect lasts 5 posts B Rank: high dosage - harmful symptoms - 10 per vial || effect lasts 7 posts A Rank: potentially lethal dosage - extreme symptoms - 5 per vial || effect lasts 9 posts S Rank: lethal dosage - rare symptoms - 3 per vial || effect lasts 11 posts
*Effect starts post after the poison is administered. Doesn’t end until next post after the effects duration. ie. D rank poison administered - affected character can post without effects of the poison the 4th post from being effected.
Let me know if this is an acceptable Poison system. Added to poison system: “durations on how long the poisons effect the opponents.” Also added to poison system the post length of each poison’s effects. Added to poison system that the post length is of course the affected characters posts.
Last edited by Tekishi on Sat Jul 05, 2014 12:54 pm; edited 3 times in total
Type: Armor Rank: C Quantity: One. Description: The gas mask created by Tekishijin is in the shape and size of an ANBU mask. The small space from the hole of the mouth on the wooden mask, to the actual mouth of Tekishijin is a small contraption made up of an intricate twist of wires. The ventilator that sucks in the air and oxygen quickly get air filtered by the two tubes that wrap around the head and filter the harmful poisons/toxins out of the back of the mask. Abilities: Protects Tekishijin from gas based poisons/toxins. History: Tekishijin has made this altered ANBU gas mask after having time to study the mask of the ANBU. He was just recently assigned an ANBU guard named Asamagi by the Umikage Hozuka Saizo. The time spent with the ANBU, and by knowing that his path would be headed down that direction of one day bearing his own mask, he created this version of the ANBU mask, with it’s gas filtering system.
Subject: Re: Tekishi's Weapon List Tue Jun 24, 2014 6:10 pm
Fat Hands poison - poisons can be administered at any point of the body and will effect the desired area here, chalk it up to medical specialty.
Gas Mask as a B Rank? No way bruh lol. I've checked and seen far more advanced stuff than a gas mask getting classified as a B rank. I won't accept your stamp of B rank and at 170k for that. I think that's outrageous for what I'm requesting, respectfully, of course.
Subject: Re: Tekishi's Weapon List Tue Jun 24, 2014 10:00 pm
Fat Hands poison- At C Rank, I'll give you anywhere on the arms. Administering the poison anywhere on the arms, from the hands themselves to the biceps/triceps.
Gas Mask- I'll approve this at C Rank with two gas filters which needs to be changed every other topic when used. Gas Mask for 55,000 ryo & the pair of filters for 10,000 ryo.
Subject: Re: Tekishi's Weapon List Fri Jun 27, 2014 3:18 pm
Semasu wrote:
Fat Hands poison- At C Rank, I'll give you anywhere on the arms. Administering the poison anywhere on the arms, from the hands themselves to the biceps/triceps. I can agree to this above, I have edited and placed approved stamp on the poison in my original post.
Gas Mask- I'll approve this at C Rank with two gas filters which needs to be changed every other topic when used. Gas Mask for 55,000 ryo & the pair of filters for 10,000 ryo. How about let's go with 55k for the mask and 10k ryo to change filters every 4 threads they are used?
I can purchase the D and C Rank poisons at their lowest prices?
10k x 2 for D rank poisons = 20k 30k x 1 for C rank poison = 30k
I still need to update before I can purchase these but at least they are approved.
Subject: Re: Tekishi's Weapon List Sat Jun 28, 2014 4:13 am
10k deducted for following poison.
Name: Awh, what’s wrong? Type: Doku: Poison 毒 Rank: D Quantity: 1 Vial; allows 5 uses of poison per thread (20 total uses until refill is needed - purchase another vial) Description: This particular poison is the first poison created by Tekishijin to be utilized in combination with the Hidden Mist technique. It can be administered as a gas via the Hidden Mist Technique or it can be administered in the shape of a smoke ball. Once the opponent comes into contact with the gas the corneal nerves of the eyes will be irritated and pained causing the person to cry, cough, sneeze and temporarily lose their sight. It will also burn their nose, mouth and lungs. The temporary blindness will last anywhere from five to fifteen minutes and these effects only take thirty to sixty seconds to begin. Abilities: Cause pain and irritation in the nerves of the eye - cause temporary blindness [blind for two posts] History: This particular poison was passed down in the Koten family.
Type: Weapon Holster Rank: D Quantity: One to Four Maximum. Description: The vial holster of his grandfather, Tekishi has grown quite attached to this belt. It has a worn and rugged leather look to it but all of the loops, fastenings and attachments of the belt still function as if it were brand new. The vial holster can hold five vials a piece; the belt can have four vial holsters attached to it. Abilities: N/A History: Has been passed down to Tekishi from his father’s father.
Subject: Re: Tekishi's Weapon List Sat Jul 05, 2014 1:18 pm
>.< I think you are still trying to wake up and didn't read it properly. It's a belt that can have 1~4 Vial Holsters attached to it. Each Vial Holster can hold 5 vials max; therefore, if I purchase another Vial Holster I can attach it to the belt and be able to have 10 vials with my character instead of 5, so on and so forth. Max of 4. 18k for each vial holster seems fair enough.
Subject: Re: Tekishi's Weapon List Sat Jul 05, 2014 1:20 pm
Tekishi wrote:
>.< I think you are still trying to wake up and didn't read it properly. It's a belt that can have 1~4 Vial Holsters attached to it. Each Vial Holster can hold 5 vials max; therefore, if I purchase another Vial Holster I can attach it to the belt and be able to have 10 vials with my character instead of 5, so on and so forth. Max of 4. 18k for each vial holster seems fair enough.
Oh I see, so each holster will cost 18k to attach to the ones you already purchased.
Subject: Re: Tekishi's Weapon List Sat Jul 05, 2014 1:22 pm
Semasu wrote:
Tekishi wrote:
>.< I think you are still trying to wake up and didn't read it properly. It's a belt that can have 1~4 Vial Holsters attached to it. Each Vial Holster can hold 5 vials max; therefore, if I purchase another Vial Holster I can attach it to the belt and be able to have 10 vials with my character instead of 5, so on and so forth. Max of 4. 18k for each vial holster seems fair enough.
Oh I see, so each holster will cost 18k to attach to the ones you already purchased.
Right. It's a belt that was given to my character from great grandfather, but the vial holsters I have created to be attached to it to hold my poisons. Thanks! I will go ahead and purchase my first one now and equip it with my first bought poison: Awh, What's Wrong. Thank you so much Sem!
Subject: Purchasing Gas Mask and Filters. Sun Jul 06, 2014 7:09 pm
Semasu wrote:
Fat Hands poison- At C Rank, I'll give you anywhere on the arms. Administering the poison anywhere on the arms, from the hands themselves to the biceps/triceps.
Gas Mask- I'll approve this at C Rank with two gas filters which needs to be changed every other topic when used. Gas Mask for 55,000 ryo & the pair of filters for 10,000 ryo.
I'm going to purchase the ANBU style gas mask now and the filters, please deduct 65k from my profile.