HomeHome  Latest imagesLatest images  RegisterRegister  Log inLog in  
Introduce Yourselves, New People!
Site Directory

Bijuu Directory

Latest topics
» One Piece Pirate Nation
by Poncho Sun Nov 18, 2018 9:34 pm

» If You're Wondering Where We've Gone: Ask For Elias
by Isais Tue Nov 13, 2018 6:12 pm

» Absense of Isais
by Isais Thu Sep 13, 2018 2:27 am

» Natsu Dragneel RP - An AU Fairy Tail RPG
by Kyomu Tue Apr 05, 2016 8:53 am

» Shinro's Fortune Wheel
by Game Master Sun Dec 20, 2015 8:48 pm

» Bringing Back What Is Lost
by Isais Sat Dec 05, 2015 12:47 am

» Naruto RPG: Ballad of the Ninja
by Kenta Inuzuka Wed Nov 18, 2015 7:44 pm

» Once Upon A Storm: (Open)
by Synyster Fri Nov 13, 2015 9:25 am

Staff Online
Staff Team


https://i.imgur.com/f9oCeov.jpg



https://i.imgur.com/rTXwquy.jpg https://i.imgur.com/tEntTxd.jpg



https://i.imgur.com/QJKml5F.jpg https://i.imgur.com/GIkzBhX.jpg



https://i.imgur.com/oKZpPn5.jpg



https://i.imgur.com/VALoWyE.png https://i.imgur.com/sEnOLLi.gif

Village News
The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
Donations4Legacy!
It is possible to support the forum via donations. This is not required however so please do not feel obliged to donate if you do not wish to do so. We have created a system to thank our contributors though. You can read more about that by clicking --► HERE! Once you're sure that you wish to donate, click on the button below and follow the instructions given by PayPal. Please write down your username followed by Naruto Legacy in the extra notes section to get your points faster.

Copyright
Naruto Legacy was created by Nova and powered by FM. It is currently under the ownership of Eden. Contents, characters, plots, etc. are credited to the members. Please do not take anything that doesn't belong to you. If misconduct occurs, please notify Eden.

© All other rights to the Naruto franchise are reserved by Masashi Kishimoto.

Protected by Copyscape Plagiarism Finder
Our Affiliates

Share
 

 Bunraku, Kotetsu (Jutsu Registration)

View previous topic View next topic Go down 
AuthorMessage
Genin

Kotetsu Bunraku
Kotetsu Bunraku
Male Posts : 40
Ryo : 5500

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) EmptyWed Jun 03, 2015 7:31 pm

E rank

Name: Kawarimi no Jutsu No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: 50 feet
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.

Name: Ikimuno Benkuo
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: This technique requires a one post charge of chakra in the throat in order to be activated; Ikimuno Benkuo is an academy level technique which allows human shinobi to communicate with non-human animals as easily as if they were both speaking the same language. This does not allow the user to learn the language of an animal nor does it allow the animal to actually speak, this technique simply takes barks, hisses and other forms of animal noises and translates them into versions that the user is able to completely understand in their head and in turn do the same to animals the user speaks to. Lasts 5 posts with a 2 round cool.

D rank

Name: Shunshin no Jutsu (Body Flicker Technique)
Canon/Custom: Canon
Rank: D
Element: N/A
Type: Ninjutsu
Range: Close to medium range
Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (Once per topic)

Name:  Abura no Izumi no Jutsu (Oil Fountain technique)
Canon/Custom:  Custom
Rank:  D rank
Type:  Ninjutsu
Element:  Katton
Range:  10 meters
Duration:  1 turn
Cooldown:  2 turns
Description:  This technique takes a single turn to perform. Upon performing the needed handsigns, the user spews a fountain of about a liter of thick highly flammable oil from their mouth. This can easily cover surfaces, and enemies, in a layer. The oil is, of course, harmless and little more than ink until ignited by flame or an explosion, the fire lasting an entire round before burning up entirely. The flames can cause first degree burns wherever afflicted.

Name:  Furea no Jutsu (Flare technique)
Canon/Custom:  Custom
Rank:  D rank
Type: Supplementary
Element:  Katton
Range:  Effective to about ten meters
Specialty:  Ninjutsu
Duration:  1 turn
Cooldown:  2 turns
Description:  This Jutsu can be performed the same round as it is prepaired. The user focuses their chakra into an intense burst of flame. This may send sparks outward, but are little hotter than a firecracker. The technique produces a bright flash for a single second, bright enough to blind a foe temporarily. The user must close their eyes before activating, or else they too will be blinded.

Name: Nan Toreiru no Jutsu (Flame Trail Technique)
Canon/Custom:  Custom
Rank:  D rank
Type:  Offensive
Element:  Katon
Range:  Close, within arm's length.
Specialty:  Ninjutsu
Duration:  One turn
Cooldown:  Two turns.
Description:  After a post of handsigns, the user pulls their non dominant chakra hand away. Their dominant chakra hand (whichever they prefer) will be followed by a trail of flame about two feet long, which suspends itself in the air for a moment before dissipating. If the user's hand stays motionless, it will likely suffer first degree burns. If the opponent is hit with the attack, they will suffer the same.

Name: Mosho no Jutsu (Heat Wave Jutsu)
Canon/Custom:  Custom
Rank:  D rank
Type:  Defensive
Element:  Katon
Range:  Wave expands about a meter.
Specialty:  Ninjutsu
Duration:  1 turn
Cooldown:  Two Turns
Description:  One turn charge as opposed to hand sign usage. The user forces their chakra out from their lungs in the traditional Katon manifestation, and releases an intense blast of heat capable of stopping thrown projectiles such as Kunai or Shuriken. This will not, however, be powerful enough to stop objects over three feet long, as they will simply be too large and heavy. If a human were hit with the technique, they would likely be caused little more than grave discomfort, and thrown off balance. It produces the same amount of heat as a large bonfire, and would feel like you were standing too close to the fire, and would simply have to move. The technique does not last long enough to cause burns.

C rank

Name: Katon: Hosenka no Jutsu
Canon/Custom: Canon
Rank: C
Element: Katon
Type: Ninjutsu
Range: medium
Description: The ninja does the necessary hand seals and then emits a series of small fire balls about as big as soft balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai. There can be a maximum of 10 fireballs, and each one causes second-degree burns. Cool down four posts.

Name: Katon: Great Fireball Technique
Canon/Custom: Canon
Rank: C
Element: Katon
Type: Ninjutsu
Range: 50 feet
Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. At its largest, Goukyaku no Jutsu is 10 feet in diameter, and can travel at 30 mph. Four post cooldown.


Name: Fire Release: Mist Blaze Dance Technique
Canon/Custom: Canon
Rank: C
Element: Katon
Type: Ninjutsu
Range: 50ft x 50ft x 30ft
Description: After performing the necessary hand seals, the user is able to create and blow a flammable gas from their lungs. While this gas is completely harmless other than causing a the affected to become light headed on it own once it comes in contact with fire or spark, the gas ignites into a large fireball. This fire ball is more of an explosion, expanding out ten feet past the gas in every direction. If someone is near the center of the cloud this has the potential to be lethal (more from the force than the heat) but more often than not the effects are full body second degree burns. The user is not affected by the gas cloud in any way except that their vision is impaired like everyone else and if it is set off they are affected like normal. 4 round cool down


Last edited by Kotetsu Bunraku on Sun Jun 07, 2015 9:14 pm; edited 6 times in total
Back to top Go down
Chuunin

Rumi
Rumi
Male Posts : 160
Ryo : 259450

Character sheet
Chakra:
Bunraku, Kotetsu (Jutsu Registration) Left_bar_bleue170/170Bunraku, Kotetsu (Jutsu Registration) Empty_bar_bleue  (170/170)

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Re: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) EmptySat Jun 06, 2015 6:50 pm

How ya doing, Kotetsu, I'm going to be reviewing your Jutsu today, so just sit tight and enjoy the ride;

Spoiler:
For this jutsu, we don't need how many handsign it takes to perform the jutsu, more so we need the amount of posts it will take to perform this jutsu. So switching that up to like '1 post to perform it' or '2 posts to perform' would suffice. The amount of oil that you are spewing out (About a liter, as you said) is fine, but just specify where it will be spewing out (a random spot in the ground? Out of your mouth?) and you'll be fine. Also, I think that second degree burns for a D-Rank jutsu is a bit much, don't you think? Nerf it down to First-Degree burns and we're good.

Spoiler:
For The Flare Jutsu, I think it's creative, it's a good jutsu, but again with the post amount as opposed to what handsigns you make. You need to clarify the post amount, while the handsigns aren't necessarily as important.

Spoiler:
In this one, same thing, just make it after a post of handsigns, and you'll be fine. However, minimize the damage that this does from Second-Degree burns to First-Degree burns, because it seems like second degree burns may be a bit much for a D-Rank jutsu.

Spoiler:
This one seems fine for the most part. Just specify how large the object has to be to not be stopped anymore by your heat wave. Also, what is to happen to someone who gets hit by the blast of heat?

Edit this and everything and then we will get onto the C-Rank jutsus once you post stating your completion.


Last edited by Rumi on Sun Jun 07, 2015 4:28 pm; edited 2 times in total
Back to top Go down
Genin

Kotetsu Bunraku
Kotetsu Bunraku
Male Posts : 40
Ryo : 5500

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Re: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) EmptySat Jun 06, 2015 9:16 pm

Was that done correctly Rumi? Thankyou for reviewing my Jutsu.
Back to top Go down
Genin

Kotetsu Bunraku
Kotetsu Bunraku
Male Posts : 40
Ryo : 5500

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Re: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) EmptySun Jun 07, 2015 5:26 pm

I believe the things you stated are taken care of
Back to top Go down
Sakurakage

Tencho
Tencho
Male Posts : 99
Ryo : 42503

Character sheet
Chakra:
Bunraku, Kotetsu (Jutsu Registration) Left_bar_bleue370/370Bunraku, Kotetsu (Jutsu Registration) Empty_bar_bleue  (370/370)

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Re: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) EmptySun Jun 07, 2015 7:08 pm

The only issue that I found was that majority of the techniques do not have a specific range. Please go through the techniques that do not and specify how far they can travel, expand, etc.
Back to top Go down
Genin

Kotetsu Bunraku
Kotetsu Bunraku
Male Posts : 40
Ryo : 5500

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Re: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) EmptySun Jun 07, 2015 9:16 pm

All taken care of i think.
Back to top Go down
Chuunin

Rumi
Rumi
Male Posts : 160
Ryo : 259450

Character sheet
Chakra:
Bunraku, Kotetsu (Jutsu Registration) Left_bar_bleue170/170Bunraku, Kotetsu (Jutsu Registration) Empty_bar_bleue  (170/170)

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Re: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) EmptyMon Jun 08, 2015 2:10 am

Alright, after reviewing the rest, I think that they should be good to go. You have received the Official Rumi Stamp of Approval.

Any Administrator of Staff Member who sees an error in my approval has the right/ability to revoke my approval at any time.
Back to top Go down
Genin

Kotetsu Bunraku
Kotetsu Bunraku
Male Posts : 40
Ryo : 5500

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Re: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) EmptyMon Jun 08, 2015 2:37 am

Sweet. I feel honored, thanks. Now to get to burning people.
Back to top Go down


Sponsored content

Bunraku, Kotetsu (Jutsu Registration) Empty
PostSubject: Re: Bunraku, Kotetsu (Jutsu Registration)   Bunraku, Kotetsu (Jutsu Registration) Empty

Back to top Go down
 

Bunraku, Kotetsu (Jutsu Registration)

View previous topic View next topic Back to top 
Page 1 of 1

 Similar topics

-
» Bob's Jutsu Registration
» Gin's Jutsu Registration
» Kichi's Jutsu Registration
» Shichiyou, Ren (Jutsu Registration)
» Ko-Seido, Keiichi's Jutsu (Jutsu Registration)

Permissions in this forum:You cannot reply to topics in this forum
Naruto Legacy :: Creation :: Jutsu-