Stage 1: Eye color changes from blue to yellow but eye serves no function. Speed increases 1/3.
Stage 2: Eye develops the black pupil in the middle. Eagle Eye activated. Speed increases 1/2.
Kekkei Genkei: The Eagle Eye has the ability to target and lock onto a single opponent once blood is drawn from that opponent during battle. The vision of the Eagle Eye is similar to an Eagle itself. (Think of how far an Eagle can see.) Once locked on, the target and his/ her moves can be sensed ALMOST instantly. This eye is perfect for a one on one fight, and is perfect when it comes to fighting against an opponent possessing a Sharingan.
Stage 3: Eye turns black with a yellow compass in the middle, pointing North, South, East and West. Speed maxes out at 2/3 faster.
Kekkei Genkei: The Eagle Eye Compass is more advanced than the Eagle Eye. The Eagle Eye Compass, when activated, can sense anyone just by using the winds around them. Anytime someone moves within a 1/2 mile radius and disrupts the natural air flow, the Eye picks it up(This is mainly while tracking). During battle it senses anything within a 20 ft. Span. This is due to the constant change in direction, which affects the Compass' range drastically. The compass within the eye acts just as so, able to send the signal to the brain of the user to which direction the natural wind flow was broken or changed. If the user manages to stay perfectly still, the range can open back up to the 1/2 mile radius. Great for battling both one on one and multiple opponents.
Genin
Name: Wind Slash
Rank: D
Element: Wind
Type: Ninjutsu (Requires Sword)
Range: Short to Long
Description: A crescent shaped wind attack. By channeling chakra and wind into a sword and slashing, the attack is possible. It can be thrown in various sizes. One really large attack which is about 3x larger than the user's body, two medium sized which are 2x the size of the user, and three small sized which are the same size as the user. The damage done isnt fatal, but if the slash is in its large state it can cut up to a 1/4 inch. Otherwise the damage is moderate, causing surface scratches. Handsigns not required. 1 post charge.
Name: Hawk Stream Blast
Rank: D
Element: None, strictly chakra
Type: Ninjutsu (Requires Sword)
Range: Short to Long
Description: The user must have both hands on the blade to perform. The user must charge chakra into the sword and start the sword at the bottom of the ground. They must bring the sword up, then thrust it back down. By doing so, the blast emitted is a streaming attack shaped like the outside of a bird, leaving an after image stream as it makes its way to the opponent. If contact is made, it damages much like a moderate kii blast in DBZ, doing as much as 3rd degree burns if hit unexpectedly and as little as bruising if blocked properly. 1 post to charge, the next post to launch. 1 post charge. No handseals required.
Name: 10,000 Talons
Rank: D
Element: Strictly Chakra
Type: Ninjutsu
Range: Short to Long
Description: The user charges chakra throughout their body and jumps into the air and spins like a tornado in place. Emitted in all directions are chakra shards the size of kunai. They cannot be aimed, just scattered in all directions. It can be used as a desperation attempt when being overwhelmed or a way to put an end to multiple weakened enemies. The name 10,000 Talons comes from them feeling like thousands of bird claws ripping through when making contact to the opponent. No handseals, 1 post charge.
Chuunin
Name: Hurricane Slash
Rank: C
Element: Wind
Type: Ninjutsu (Requires Sword)
Range: Short to Long, also Wide Range
Description: The more violent version of a Wind Slash, slashing with a sword and combining gale force winds with multiple micro wind slashes. It has the power to blow opponents several yards away if they aren't firmly planted on the ground using chakra. It can cut through skin easily but doesnt deliver a lethal type blow. The only lethal part to this jutsu is if the opponent slams heavily into a boulder or tree from the force. Think of Kagura's Dance of Blades in Inuyasha and Tamari's fan attack. 1 post charge
Name: Wind Dance Barrage
Rank: C
Element: None
Type: Kenjutsu/ Taijutsu (Requires Sword)
Range: Close
Description:
No handseals required. By charging chakra into their sword/swords, the user releases the chakra in the shape of the blade(s) which surround the enemy. The blades then become a travelling component for the user to attack. The user travels between the chakra blades and slash at the opponent upwards to 15 times as they 'circle' the opponent. The users slashes are coordinated and positioned for both perfect offense and defense, and seem illusionary during this attack. 4 post cooldown.
Name: Feather Sword Jutsu
Rank: C
Element: None
Type: Support/ Enhancement (Requires Sword)
Range: -
Description: Sword becomes as light as a feather giving greater capability of multiple high speed swings and attacks. Great for fighting multiple opponents or gaining the advantage on a single opponent. Can only use once per fight and only lasts for up to 20 seconds. However the longer used, the weaker the muscles will become, making the sword seem heavier after using. One post charge of chakra.
Genin to Chuunin - 3 slashes per second
S. Jounin to Jounin - 4 slashes per second
S rank+ - 5 slashes per second
5 seconds - 10% muscle loss
10 seconds - 20% muscle loss
15 seconds - 35% muscle loss
20 seconds - 55% muscle loss
Special JouninName: Feather Clone/ Substitution
Rank: B
Element: -
Type: Ninjutsu
Range: Short to Medium
Description: Requires Handseals and feather(s). Upon activation of this jutsu, the user creates a clone(s) out of a feather. The clone(s) can perform attacks and can be destroyed in a single hit. However, instead of solidly disappearing upon contact, it instead reforms into a feather that simply falls back to the ground.
The feathers to help perform this technique were crafted by the Eagle Clan, and originated in Mt. Myria. Each clan member starts with 30 Eagle feathers and once the clone(s) are created and destroyed, the feather becomes useless, and deducted from the inventory. This jutsu can make 6 clones max per use and has a four post cooldown.
Name: Luminaire
Rank: B
Element: Lightning compressed to the max
Type: Ninjutsu
Range: Short to Long
Description: Shaped like a kii blast from Dragonball Z. A burst of compressed lightning energy, this blast can be fired in rapid succession or in one major blast. The lightning must be compressed into a closed fist for atleast 1 post. The longer the hand stays compressed, the larger the blast can be. The rapid fire requires both hands to be used, each charging atleast one post in repeated succession. No handseals required. Each post you hold the charge, the attack become larger and more lethal. The blast is originally after one post, the size of a basketball. The blast doubles in size after each extra charge.
Jounin
Name: Wind Annihilation Jutsu
Rank: A
Element: Wind, Lightning
Type: Ninjutsu
Range: Short to Long
Description: Extremely dangerous on the hosts body when used. Possibility of death when used. While being cast it peels off the flesh of the user, slowly or rapidly, depending on the size and magnitude of the blast. It can be used at one target or to destroy all targets. It is summoned in the palm(much like a rasengan) and cast down. Fires a 360 degree wind blast followed through by streams of lightning. The winds shred through the body and flesh of the enemy like a paper cutter and the lightning dissinegrates it leaving no trace of even the smallest hint of blood behind. This attack destroys the enemy without destroying geography. This is mainly a last resort jutsu but if charged lightly does damage around the same as a rasengan but it keeps the shredding feature of tearing through the opponents body. Can only be used once per topic. 2 post charge.
S-ranked
Name: Hurricane Annihalation Slash
Rank: S
Element: Wind, Lightning
Type: Ninjutsu (Requires Sword)
Range: (In description)
Description: This is a mix of the Wind Annihalation and the Hurricane Slash. It is channeled through a sword and it takes 3 VERY DETAILED posts to charge. It has the same effects as the Wind Annihalation when it comes to defeating an enemy, except this attack destroys geography, leaving nothing in it's wake. Ultimate Desrtuction. Meaning it can wipe out entire blocks or even massive villages like Konoha, leaving not an ounce or spec of dirt. That is IF the user is willing to kill themselves to accomplish the feat. It has the same effects as the wind annihalation as well. However, the peeling of flesh is much more rapid and much more painful. instead of starting at the skin, this peeling starts at the inner muscle tissue and can reach the bone if not careful. What good is the jutsu if your arm cant hold the sword?? That is this jutsu's major drawback, meaning you cant overcharge the attack or you will lose your arm for no reason and making matters worse you wont even be able to perform the jutsu. Only used once per fight. No handseals required.