The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
Donations4Legacy!
It is possible to support the forum via donations. This is not required however so please do not feel obliged to donate if you do not wish to do so. We have created a system to thank our contributors though. You can read more about that by clicking --► HERE! Once you're sure that you wish to donate, click on the button below and follow the instructions given by PayPal. Please write down your username followed by Naruto Legacy in the extra notes section to get your points faster.
Copyright
Naruto Legacy was created by Nova and powered by FM. It is currently under the ownership of Eden. Contents, characters, plots, etc. are credited to the members. Please do not take anything that doesn't belong to you. If misconduct occurs, please notify Eden.
Subject: Re: Shey, Kallen (Canon/Custum Jutsu) Sun Mar 27, 2011 2:14 am
Name: Suiton: Kokuu no Jutsu (Water Style: Black Rain Jutsu) Canon/Custom: Canon Rank: C Element: Water Type: Ninjutsu Range: Able to move twelve meters away from caster Description: [4 post warm up : 3 post active : 5 post cool down : Can only be done twice in one topic] This jutsu creates a flammable black mist that forms a small (Roughly 2 meter circumferance) cloud. The user can then move the cloud above their target and disperse it like rain, covering the target in flammable oil (It holds roughly a couple of gallons). The caster must keep a single hand sign while it is active and then also the mist doesn't weigh one down but it can not wash out of clothing but only hair and skin (Like regular oil unless you have a spare bar of soap).
Subject: Re: Shey, Kallen (Canon/Custum Jutsu) Sun Mar 27, 2011 2:33 pm
How large is the cloud, how much oil does it hold, does it come down slowly like rain or in just a sudden drop like a bucket of water falling on someone, can it be washed away, can it weigh someone down, and can the user move about while the jutsu is in effect?
Subject: Re: Shey, Kallen (Canon/Custum Jutsu) Sun Mar 27, 2011 3:18 pm
Edited it to say, falls like rain, 2 meter circumfrance size, holds roughly two gallons, can only wash out of skin and hair unless you have a spar bar of soap for the clothes. user can move with limitation, and no it doesn't weigh anyone down
Strait line: 23 meters Controling the movements: 13 meter radius
Description: Using the air to condense and then becomes 25 shurikan as these weapons of air spin in rotations that then can be sent out to attack either in strait line or curving lines. These weapons can cut through flesh and bone but not steel. They have no density. These shurikan move with 35 miles an hour.
Name: Water Style: Team Water Festival Canon/Custom: Cutsom Rank: D-B Element: Water Type: Ninjutsu Range:
D-rank: 50 meter radius C-rank: 100 meters radius B-rank:200 meter radius around user
Description: Must be done with a partner. Both partners are to clasp hands as water will erode out of the air and begin to pour down senthisizing rain. This rain will down pour healing rain that embodies a stabilizing nueron inside of it to then allow a healing process of the jutsu to begin. The technique requires 4 posts to generate, lasts 3 posts, then it is 3 plus whichever rank you did. (Example 3 + D-rank = 4 post cool down, 3 + C-rank = 5, etc). Also this jutsu takes up the normal amount if done by one to both users. If only one person uses this jutsu then he/she must pay double the ordinary cost. The healing rain heals cuts, stabs, and the passed out can now walk as though they are old and the old can walk as though they are middle aged. The healing rain can not heal death, but can minimize life threatening wounds. This rain heals all things in the radius including but not limited to the terrain, enemies, and animals.
The Upgraded Version of the Wind Style: Shurikan Volley is only able to be achieved as a Chunnin at Minimum
Strait line: 23 meters Controling the movements: 13 meter radius
Description: Using the air to condense and then becomes 40 shurikan as these weapons of air spin in rotations that then can be sent out to attack either in strait line or curving lines. These weapons can cut through flesh and bone but not steel. They have no density and if they are cut they merely will become a small air pocket bomb that explodes causing a five inch circumfrance puff of air with the speed of a sneeze (100 mph). These shurikan move with 35 miles an hour.
Last edited by Kallen Shey on Wed Mar 30, 2011 8:18 pm; edited 1 time in total
I need the max number of shuriken the wind jutsu can make, and the shuriken is enough for C-rank, but turning them into bombs when they're cut would make the jutsu B-rank, at least.
Team Water Festival: Just D-rank is over 300 feet around you, so the range needs to be cut back quite a bit... Does this jutsu heal the opponent as well?
Name: Suiton: Kokuu no Jutsu (Water Style: Black Rain Jutsu) Canon/Custom: Canon Rank: C Element: Water Type: Ninjutsu Range: Able to move twelve meters away from caster Description: [4 post warm up : 3 post active : 5 post cool down : Can only be done twice in one topic] This jutsu creates a flammable black mist that forms a small (Roughly 2 meter circumferance) cloud. The user can then move the cloud above their target and disperse it like rain, covering the target in flammable oil (It holds roughly a couple of gallons). The caster must keep a single hand sign while it is active and then also the mist doesn't weigh one down but it can not wash out of clothing but only hair and skin (Like regular oil unless you have a spare bar of soap). Price: 3500 ryo
Strait line: 23 meters Controling the movements: 13 meter radius
Description: Using the air to condense and then becomes 25 shurikan as these weapons of air spin in rotations that then can be sent out to attack either in strait line or curving lines. These weapons can cut through flesh and bone but not steel. They have no density. These shurikan move with 35 miles an hour. Price: 5500
Name: Water Style: Team Water Festival Canon/Custom: Cutsom Rank: D-B Element: Water Type: Ninjutsu Range:
D-rank: 50 meter radius C-rank: 100 meters radius B-rank:200 meter radius around user
Description: Must be done with a partner. Both partners are to clasp hands as water will erode out of the air and begin to pour down senthisizing rain. This rain will down pour healing rain that embodies a stabilizing nueron inside of it to then allow a healing process of the jutsu to begin. The technique requires 4 posts to generate, lasts 3 posts, then it is 3 plus whichever rank you did. (Example 3 + D-rank = 4 post cool down, 3 + C-rank = 5, etc). Also this jutsu takes up the normal amount if done by one to both users. If only one person uses this jutsu then he/she must pay double the ordinary cost. The healing rain heals cuts, stabs, and the passed out can now walk as though they are old and the old can walk as though they are middle aged. The healing rain can not heal death, but can minimize life threatening wounds. This rain heals all things in the radius including but not limited to the terrain, enemies, and animals. Price: 11000
The Upgraded Version of the Wind Style: Shurikan Volley is only able to be achieved as a Chunnin at Minimum Name: Wind Style: Shurikan Bomb Volley Lv.2 Canon/Custom: Cutsom Rank: C Element: Wind Type: Ninjutsu/Weapons Range:
Strait line: 23 meters Controling the movements: 13 meter radius
Description: Using the air to condense and then becomes 40 shurikan as these weapons of air spin in rotations that then can be sent out to attack either in strait line or curving lines. These weapons can cut through flesh and bone but not steel. They have no density and if they are cut they merely will become a small air pocket bomb that explodes causing a five inch circumfrance puff of air with the speed of a sneeze (100 mph). These shurikan move with 35 miles an hour. Price: 6500
Last edited by Kallen Shey on Sat Apr 02, 2011 12:32 am; edited 3 times in total
Name: Water Style: Team Water Festival Canon/Custom: Cutsom Rank: D-B Element: Water Type: Ninjutsu Range: D-rank: 50 meter radius C-rank: 100 meters radius B-rank:200 meter radius around user
Description: Must be done with a partner. Both partners are to clasp hands as water will erode out of the air and begin to pour down senthisizing rain. This rain will down pour healing rain that embodies a stabilizing nueron inside of it to then allow a healing process of the jutsu to begin. The technique requires 4 posts to generate, lasts 3 posts, then it is 3 plus whichever rank you did. (Example 3 + D-rank = 4 post cool down, 3 + C-rank = 5, etc). Also this jutsu takes up the normal amount if done by one to both users. If only one person uses this jutsu then he/she must pay double the ordinary cost. The healing rain heals cuts, stabs, and the passed out can now walk as though they are old and the old can walk as though they are middle aged. The healing rain can not heal death, but can minimize life threatening wounds. This rain heals all things in the radius including but not limited to the terrain, enemies, and animals. Price: 11000
Subject: Re: Shey, Kallen (Canon/Custum Jutsu) Sat Apr 02, 2011 2:36 am
Name: Earth Bind Jutsu Canon/Custom: Custom Rank: D Element: Earth Type: Ninjutsu Range: fifteen feet raidius Description: The body of any opponent the caster chooses gets entangled in the rocks of this jutsu. The rockes come out like vines where they would entangle the opponent's legs or their body if they are down. This jutsu shoots the rocks out as though they are whips from the ground where they can go upward foughly fifteen feet and can only grab their limbs. Meaning in a way their legs, arms, waist, and neck. All of these get entangled and by these rocks that have chackra channaling in them. It takes five chakra to keep it going once capture has been made. To get out of this jutsu you must exert the same amount of chakra this jutsu has consumed from the caster. This jutsu is only to restrain and can not kill at all even when around the neck. The rocks to clarrify are the best materials found in a twenty meter circumfrance of the user to then combust then together to form the bindings with her chakra making them near inescapeable unless chakra is used to break free if of a lower rank than the caster but if the retained is of same rank then they merely are retained for one post and if they are of higher rank then they can break free from sheer strength.
(Warm up 1 post Active as long as chakra is imputted and two posts before capture : Cooldown 5 posts) Price: 4500
Last edited by Kallen Shey on Sun Apr 03, 2011 2:51 pm; edited 2 times in total
Twelve meters is too far-reaching for a D-rank jutsu. And the "only breakable via chakra" is a bad idea, too. Gaara could do that with his sands, but he was extremely talented with his sand jutsu by the time he could do something similar.
Name: Suiton: Kokuu no Jutsu (Water Style: Black Rain Jutsu) Canon/Custom: Canon Rank: C Element: Water Type: Ninjutsu Range: Able to move twelve meters away from caster Description: [4 post warm up : 3 post active : 5 post cool down : Can only be done twice in one topic] This jutsu creates a flammable black mist that forms a small (Roughly 2 meter circumferance) cloud. The user can then move the cloud above their target and disperse it like rain, covering the target in flammable oil (It holds roughly a couple of gallons). The caster must keep a single hand sign while it is active and then also the mist doesn't weigh one down but it can not wash out of clothing but only hair and skin (Like regular oil unless you have a spare bar of soap). Price: 3500 ryo
Strait line: 23 meters Controling the movements: 13 meter radius
Description: Using the air to condense and then becomes 25 shurikan as these weapons of air spin in rotations that then can be sent out to attack either in strait line or curving lines. These weapons can cut through flesh and bone but not steel. They have no density. These shurikan move with 35 miles an hour. Price: 5500
The Upgraded Version of the Wind Style: Shurikan Volley is only able to be achieved as a Chunnin at Minimum Name: Wind Style: Shurikan Bomb Volley Lv.2 Canon/Custom: Cutsom Rank: C Element: Wind Type: Ninjutsu/Weapons Range:
Strait line: 23 meters Controling the movements: 13 meter radius
Description: Using the air to condense and then becomes 40 shurikan as these weapons of air spin in rotations that then can be sent out to attack either in strait line or curving lines. These weapons can cut through flesh and bone but not steel. They have no density and if they are cut they merely will become a small air pocket bomb that explodes causing a five inch circumfrance puff of air with the speed of a sneeze (100 mph). These shurikan move with 35 miles an hour. Price: 6500
Name: Earth Bind Jutsu Canon/Custom: Custom Rank: D Element: Earth Type: Ninjutsu Range: fifteen feet raidius Description: The body of any opponent the caster chooses gets entangled in the rocks of this jutsu. The rockes come out like vines where they would entangle the opponent's legs or their body if they are down. This jutsu shoots the rocks out as though they are whips from the ground where they can go upward foughly fifteen feet and can only grab their limbs. Meaning in a way their legs, arms, waist, and neck. All of these get entangled and by these rocks that have chackra channaling in them. It takes five chakra to keep it going once capture has been made. To get out of this jutsu you must exert the same amount of chakra this jutsu has consumed from the caster. This jutsu is only to restrain and can not kill at all even when around the neck. The rocks to clarrify are the best materials found in a twenty meter circumfrance of the user to then combust then together to form the bindings with her chakra making them near inescapeable unless chakra is used to break free if of a lower rank than the caster but if the retained is of same rank then they merely are retained for one post and if they are of higher rank then they can break free from sheer strength.
(Warm up 1 post Active as long as chakra is imputted and two posts before capture : Cooldown 5 posts) Price: 4500
Last edited by Kallen Shey on Tue Apr 12, 2011 7:56 pm; edited 2 times in total
Name: Suiton: Kokuu no Jutsu (Water Style: Black Rain Jutsu) Canon/Custom: Canon Rank: C Element: Water Type: Ninjutsu Range: Able to move twelve meters away from caster Description: [4 post warm up : 3 post active : 5 post cool down : Can only be done twice in one topic] This jutsu creates a flammable black mist that forms a small (Roughly 2 meter circumferance) cloud. The user can then move the cloud above their target and disperse it like rain, covering the target in flammable oil (It holds roughly a couple of gallons). The caster must keep a single hand sign while it is active and then also the mist doesn't weigh one down but it can not wash out of clothing but only hair and skin (Like regular oil unless you have a spare bar of soap). Price: 3500 ryo
Strait line: 23 meters Controling the movements: 13 meter radius
Description: Using the air to condense and then becomes 25 shurikan as these weapons of air spin in rotations that then can be sent out to attack either in strait line or curving lines. These weapons can cut through flesh and bone but not steel. They have no density. These shurikan move with 35 miles an hour. Price: 5500
The Upgraded Version of the Wind Style: Shurikan Volley is only able to be achieved as a Chunnin at Minimum Name: Wind Style: Shurikan Bomb Volley Lv.2 Canon/Custom: Cutsom Rank: C Element: Wind Type: Ninjutsu/Weapons Range:
Strait line: 23 meters Controling the movements: 13 meter radius
Description: Using the air to condense and then becomes 40 shurikan as these weapons of air spin in rotations that then can be sent out to attack either in strait line or curving lines. These weapons can cut through flesh and bone but not steel. They have no density and if they are cut they merely will become a small air pocket bomb that explodes causing a five inch circumfrance puff of air with the speed of a sneeze (100 mph). These shurikan move with 35 miles an hour. Price: 6500
Name: Airiel Water style: Death of Kaguya Whip Blade Canon/Custom: Custom Rank: B Element: Water and Air Type: Weapon Ninjutsu Range:
Extended: 10 meters Condensed: 2 meters
Description:The user is able to create a whip through a similer fashon as the Kaguya themselves. Kallen will place her hand at the top of her spine where H2O particals will deconstruct and then create a long blade of water while the air molecules increase in density and compress to visibility to create a hilt. The blade can manuelly become a whip and a blade at will from the user. There is a twist to this blade. For the amount of chakra this user possesses the blade has additional abilities.
C-Rank ninja: The jutsu has no extra abilities B-Rank ninja: The jutsu can become a shield that can block the basic elemental (Water, Wind, Earth, Fire, Lightning) chakra attacks of up to 80 chakra damage against it. A-Rank ninja: The jutsu can become a shield that can block the basic and advanced chakra (Wood, Dust, Crystal, Sand, etc.) attacks of up to 80 chakra damage against it. S-Rank ninja: The jutsu can become a shield that can block the basic, advanced, and physical attacks up to 80 chakra damage.
(When activating the defense the user must expell half of the chakra required from the targets jutsu, he expels a C rnak tech I expel 15 CP, in which then can block up to 80 CP damage, that is 2 A ranks or one S with a C rank to the side kinda deal.) Charge time: 3 Activity time: 5 Use per thread: 1 Price: 7000
Last edited by Kallen Shey on Tue Apr 26, 2011 8:38 pm; edited 3 times in total
Just so I'm understanding this correctly, you create a blade/whip from moisture and air, that you can change between forms at any time?
The ability to block 100 points of chakra damage is too powerful I find. Maybe have it so you can block up to that amount, but need to use up half as much chakra as the person themselves.
And for that matter, at B rank, 60 chakra, A rank 80, and so on.
Increase the charge time to three posts, and reduce duration to 5.
Ok. I have reduced the damage the shields can take and the duration and charge times have also been altered. You are correct that the whip blade can change states when ever as well.
Now with that chakra idea can you do some recalculation and make it clearer for me to understand what you mean.
for example say I use a B rank fire jutsu, and you have this active, in order to block the jutsu you would need to use half the chakra I used to activate the jutsu.