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The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
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Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
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 Earth Jutsu

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PostSubject: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:02 pm

Name: Doton: Retsudo Tenshō (Earth Release: Tearing Earth Turning Palm)
Canon/Custom: Canon
Rank: C
Element: Earth
Type: Ninjutsu
Range: 10 meters
Description: This technique needs handseals. This technique causes a 10 meter x 10 meter area of the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. While not necessarily causing death, this jutsu does cause extreme pain and can cause suffocation if not evaded or escaped within the time allotted. This technique is much more damaging if used in rocky mountainous areas, or inside a cave. The rate at which the earth folds in upon itself depends on the user, and leaves the enemy with a set time to escape based on the user's rank:

Genin - 2 m/s, 5 seconds for enemy to evade
Chuunin - 3.5 m/s, 3 seconds for enemy to evade
Special Jounin - 5 m/s, 2 seconds for enemy to evade
Jounin - 7.5 m/s, 1.5 seconds for enemy to evade
Kage - 10 m/s, 1 second for enemy to evade

If the attack does successfully entrap the opponent, crushing force is dealt, resulting in hairline fractures upon most of the bones, which cause some the movement of the enemy to be hampered by 10%. This effect is stackable, so if the opponent is caught in the technique twice, they will have 20% movement speed deducted. In order to escape from the snare of earth, the opponent must use a D-rank raiton or any other C-rank technique or higher in order to disrupt the flow of chakra through the earth. (4 post cooldown)
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PostSubject: Re: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:10 pm

Name: Earth Style: Landslide
Rank: S
Element: Earth
Type: Ninjutsu
Range: 75m
Description: After handseals the user sends rock, mud, and earth in a landslide away from themself in all directions. The landslide itself travels at speeds excess to fifty miles an hour. If the landslide makes contact with a target, the user can harden the land with his chakra trapping the target in whatever position that they were in at the time of the hardening. If the opponent is buried then he will most likely suffocate. Requires handseals and a 10 post cooldown. It can only be used once per topic.
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PostSubject: Re: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:38 pm

Name: Doton: Doryuu Taiga (Earth Release: Earth Flow River)
Canon/Custom: Canon
Rank: D
Element: Doton
Type: Ninjutsu
Range: N/A
Description: After the required handseals, the user turns the ground beneath the target into a river of mud. The river will start under the opponent's feet and will expand for a few meters. The river is three meters wide. If the opponent gets caught in the river, he or she will be stuck, bound by the sticky mud. After the jutsu stops advancing, all that is left is a motionless pool of mud. It cannot uproot trees or affect terrain at a large scale. The cooldown is two posts after the technique is used.
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PostSubject: Re: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:38 pm

Name: Doton: Dochuu Eigyo (Earth Release: Underground Submarine Voyage)
Canon/Custom: Canon
Rank: D
Element: Doton
Type: Ninjutsu
Range: N/A
Description: After the required handseals, the user can sink into the ground and travel through the earth. After the jutsu is used, the user can freely move through the earth. The user must emerge again either the same post or the next one. The opponent can sense the user's location through normal chakra sensing, though it takes a sensor to pinpoint the exact location. The cooldown is one post after the technique is used.
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PostSubject: Re: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:39 pm

Name: Earth Release Barrier: Earth Prison Dome of Magnificent Nothingness
Canon/Custom: Canon
Rank: B
Element: Doton
Type: Ninjutsu
Range: Refer to Description
Description: Requires hand seals. This technique traps the victims inside a self-repairing dome of earth that which is almost instantaneously able to reform. The dome is circular and has a thirty foot diameter extending out in front of the user. The dome is able to absorb the chakra of anyone trapped inside at a rate of 10 chakra per round. However, the user's chakra is distributed throughout the dome, but not equally. Near the back (relative to the user), their chakra was much weaker, making the dome weaker in that spot. The weak point of the jutsu is able to broken by an A rank jutsu or B rank raiton jutsu. This jutsu lasts for five rounds but this can be extended at a cost of 20 chakra per round after the first five. 6 post cool down.
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PostSubject: Re: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:39 pm

Name: Doton - Doryuu Heki (Earth Release: Earth Style Wall)
Canon/Custom: Canon
Rank: B
Element: Earth
Type: Ninjutsu
Range: 0ft-5ft
Description: The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack. The wall is 15 feet wide, 20 feet tall, and 4 feet thick. The wall can block up to A rank water jutsu, and all other B rnak jutsu except lightning. A C rank lightning technique can pierce it. The wall's strength is equivalent to reinforced steel, so any weapons that can damage reinforced steel can damage the wall.
A Jounin Rank or higher does not have to spew mud out, they can place their hands on the ground and the wall will rise. The wall's appearance can differ between jounin.
The wall forms at a speed of 10 ft/s, and lasts until it is destroyed. 6 post cooldown.
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PostSubject: Re: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:39 pm

Name: Earth Release: Rock Shelter
Canon/Custom: Canon
Rank: B
Element: Doton
Type: Ninjutsu
Range: 10 foot diameter dome around the user
Description: After completing the necessary hand seals the user surrounds themselves with earth, taken from the immediate vicinity, in order to fabricate a formation of rock that is capable of protecting both the user and others in close proximity, if desired. Doing so, seemingly leaves the surrounding terrain unaltered, even when the quantity of earth used is enough to form a complete dome around multiple individuals. This dome is able to stand up to A rank suiton and B rank of all other elements except for raiton which can break it at the C rank level. The user can also manipulate the resulting shelter to have openings in it so as to be able to observe outside, creating an opening takes one second and closing it takes the same amount of time causing a delay that might leave those inside open to attacks. The dome can last until destroyed or until the user wills the technique to end. 7 round cool down after the dome is either destroyed or the technique ends.
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PostSubject: Re: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:39 pm

Name: Doton: Doryuudan (Earth Release: Earth Dragon Projectile)
Canon/Custom: Canon
Rank: B
Element: Earth
Type: Ninjutsu
Range: 150 ft
Description: After the needed handseals the user will transfer chakra into their feet and transform the earth under into mud, forming it into the shape of a dragon's head. The dragon will then spit out 10 mud projectiles at 30 ft/s. The mud projectiles are spheres that are 1 ft in diameter, and are fired at a high enough rate to bruise bone, and if three hit it directly it can fracture bone. If used with Earth Release: Mud Flow River the jutsu is increased by 20%, and the dragon head can last for two posts. 6 post cooldown.
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PostSubject: Re: Earth Jutsu   Earth Jutsu EmptyFri Apr 13, 2012 7:40 pm

Name: Earth Style: Earth Dragon Jutsu
Canon/Custom: Canon
Rank: B
Element: Earth
Type: Ninjutsu
Range: 300 ft
Description: After the needed handseals the user will transfer chakra into the ground, turning the earth under into mud. The user will then form the mud into a huge dragon that can be sent for an attack. The dragon is 30 ft long and 5 ft wide, and moves at 50 ft/s, with enough force to dent steel and pierce through iron. The dragon can break bones. If used in an area with mud already the dragon's size increases to 60 ft it's width goes to 10 ft, and the jutsus strength is increased by 10% able to punch through steel. A C rank Raiton technique can break apart the dragon. If used with Earth Release: Earth Dragon Projectile the dragon's size increases to 100 ft and 20 ft wide, and the jutsu is increased by 20%, it can punch through reinforced steel easily. A B rank Raiton technique or higher can dissipate it if used with earth dragon projectile. The user can only make it 100 ft once per topic. The dragon can change direction up to three times. 6 post cooldown.
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