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The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
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Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
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 Monogatari Shiro's Jutsu registration

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AuthorMessage
Jounin

Shiro
Shiro
Male Posts : 30
Ryo : 3000

Character sheet
Chakra:
Monogatari Shiro's Jutsu registration Left_bar_bleue250/250Monogatari Shiro's Jutsu registration Empty_bar_bleue  (250/250)

Monogatari Shiro's Jutsu registration Empty
PostSubject: Monogatari Shiro's Jutsu registration   Monogatari Shiro's Jutsu registration EmptySun Sep 30, 2012 3:29 am

Rank A:
Name: Eight Inner Gates
Canon/Custom: Canon
Rank: A
Element: n/a
Type: Taijutsu
Range: self
Description: The Eight Gates are eight specific points on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By opening these gates, the user can surpass their own physical limits at the cost of extreme damage to their own bodies.The state of having all Eight Gates open is known as Eight Gates Released Formation (八門遁甲の陣, Hachimon Tonkō no Jin; English TV "Eight Inner Gates Formation"). Any shinobi who activates this state will temporarily gain powers greater than a Kage, but they will die because of the damage done to their body. While the gates are active the use of taijutsu moves does not deplete the users chakra pool but they are limited to the use of up to two B rank or lower taijutsu per round or one A rank or above.


The Gate of Opening (開門, Kaimon), located in the brain. This gate removes the restraints of the brain on the muscles allowing twice the normal strength of the body of the user. Unlocking this gate allows the user to use the Front Lotus.

The Gate of Healing (休門, Kyūmon; English TV "The Gate of Rest"), located in the brain. Forcibly increases one's physical strength and temporarily re-energizes the body. Opening this gate allows the user to restore half of the overall chakra pool after it has been open for a round.

The Gate of Life (生門, Seimon), located on the spinal cord. Allows the user to use the Reverse Lotus. The increased blood flow turns the skin red. It allows the user to perform the Leaf Hot Wind.

The Gate of Pain (傷門, Shōmon), located on the spinal cord. Increases the user's speed and power. May cause muscle tissue to tear on use.

The Gate of Limit (杜門, Tomon; English TV "The Gate of Closing"), per above. Located in the abdomen.

The Gate of View (景門, Keimon; English TV "The Gate of Joy"), per above. Located in the stomach. Allows the user to perform the Morning Peacock. Opening of this gate releases such large amounts of chakra that it can cause nearby water bodies to form a vortex around the user.

The Gate of Wonder (驚門, Kyōmon; English TV "The Gate of Shock"), per above. Located below the stomach. Allows the user to perform the Daytime Tiger. Those who open this gate pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a green chakra coating. In the video games, allows the user to perform the Eternal Chaotic Dance. The aftereffects of opening the gate are that the users muscle fibers are ripped to shreds, causing intense pain if anything or anyone touches him.

The Gate of Death (死門, Shimon), located at the heart. Releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. Opening this gate assures the user's death shortly after. (Must be S rank to open)

As each gate opens in addition to opening the use of each technique the user's power and speed are increased at a drastic rate, the actual rate is as follows:

Gate #1. +10%
Gate #2. +20%
Gate #3. +30%
Gate #4. +40%
Gate #5. +50%
Gate #6. +60%
Gate #7. +70%
Gate #8. +80%

In order to activate this jutsu it costs the normal amount for an A rank jutsu (40cp), to keep the gate you are using open you must pay 10cp per round however if you wish to open the next gate in line it will cost an additional 10cp (so on rounds where new gate is opened overall cost is 20cp). If the user falls to the point where they have no chakra left when the gates are disabled then they are subject to having their body seriously injured, how badly follows as such:

If the chakra pool ran out and you went up to the:

First Gate: No noticeable damage other than muscle soreness
Second Gate: Intense Fatigue, moves at half speed for three posts
Third Gate: Intense Fatigue, moves at half speed for five posts
Fourth Gate: Muscle Tearing, Muscles are torn and the user cannot freely move until a healing topic has taken place (Healing topic: 500 words minimum)
Fifth Gate: Muscle Tearing, Muscles are torn and the user cannot freely move until a healing topic has taken place (Healing topic: 1000 words minimum)
Sixth Gate: Muscle Tearing, Muscles are torn and the user cannot freely move until a healing topic has taken place (Healing topic: 1500 words minimum)
Seventh Gate: Muscle Tearing, Muscles are torn and the user cannot freely move until a healing topic has taken place (Healing topic: 2000 words minimum)
Eighth Gate: Death, using the final gate will kill the user but they are free to use it until their chakra runs out.

Name: Mikazuki no Mai (Dance of the Crescent Moon)
Canon/Custom: Canon
Rank: A
Element: n/a
Type: Ninjutsu / Kenjutsu
Range: Short to Medium
Description: The user creates three clones similar to kage bunshin and each one of them assaults the enemy from a blind spot. The attack occurs on three fronts simultaneously, so it's almost impossible to catch them flat-footed. Furthermore, the mighty attacks are so severe that receiving a blow even from one among the three will inevitably result in a wound that will immobilize the target. In order to move again the enemy will need medical help since it slices through and shreds the muscles where it hits completely. In addition, because of the magnificence this ninjutsu projects as they jump at the opponent's upper body in an orbital pattern, the elegance of which is reminiscent of the shape of a crescent moon. 2 post charge regardless of rank (the exception being genin which takes three) and a 6 round cool down.


Rank B:
Name: Cloud-Style Flame Beheading
Canon/Custom: Canon {Manga}
Rank: B
Element: Katon
Type: Ninjutsu, Kenjutsu
Range: 25 ft from user
Description: 3 post charge time, The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. A skilled user of this technique, such as Atsui, is capable of surrounding their immediate area with a circular wall of flames, incinerating multiple targets even if they approach from numerous angles simultaneously. {on contact 1st degree burns and temporary numbness in that are for 2 posts}.

Rank C:
Name: Cloud-Style Crescent Moon Beheading
Canon/Custom: Canon (Manga)
Rank: C
Element: Fuuton (Wind)
Type: Ninjutsu, Kenjutsu
Range: 25 ft from user
Description: The user swings their sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously, it only covers the area in front of the user, can deflect D rank fire and C rank of everything else.

Name: Cloud-Style Reverse Beheading
Canon/Custom: Canon (Manga)
Rank: C
Element: Fuuton
Type: Ninjutsu, Kenjutsu
Range: 25 ft from user
Description: The user does a powerful spin, generating the momentum needed to slash at any opponents behind them. The user can also utilise this spinning motion to trick an enemy that's in front of them. The enemy is fooled into thinking the user will attack them, but instead the user attacks the targets behind the user. {Power and sizes matches that of front beheading}

Rank D:
Name: Shunshin no Jutsu (Body Flicker Technique)
Canon/Custom: Canon
Rank: D
Element: N/A
Type: Ninjutsu
Range: Close to medium range
Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (Once per topic)

Name: Cloud-Style Front Beheading
Canon/Custom: Canon (Manga)
Rank: D
Element: Fuuton
Type: Ninjutsu, Kenjutsu
Range: 25 ft from user
Description: The user slashes forward sending a wave of fuuton chakra at an enemy each wave 9 feet in size. The strength of the slash is able to cut through a rock like butter but is weaker against chakra enhanced rocks and or metals.

Rank E:

Name: Bunshin No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.


Name: Kawarimi no Jutsu No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: 50 feet
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.


Name: Henge no Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2.


Name: Ikimuno Benkuo
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: This technique requires a one post charge of chakra in the throat in order to be activated; Ikimuno Benkuo is an academy level technique which allows human shinobi to communicate with non-human animals as easily as if they were both speaking the same language. This does not allow the user to learn the language of an animal nor does it allow the animal to actually speak, this technique simply takes barks, hisses and other forms of animal noises and translates them into versions that the user is able to completely understand in their head and in turn do the same to animals the user speaks to. Lasts 5 posts with a 2 round cool.



*Remaining 1B, 1C, 1D
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Seinin

Komakai Uchiha
Komakai Uchiha
Female Posts : 322
Ryo : 4334500

Character sheet
Chakra:
Monogatari Shiro's Jutsu registration Left_bar_bleue380/380Monogatari Shiro's Jutsu registration Empty_bar_bleue  (380/380)

Monogatari Shiro's Jutsu registration Empty
PostSubject: Re: Monogatari Shiro's Jutsu registration   Monogatari Shiro's Jutsu registration EmptyTue Oct 02, 2012 1:24 am

Approved but I still think you have to buy the stages of the gates like it says in the canon technique database. So keep that in mind and I let you have it because there anit no currently active users with it.
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Jounin

Shiro
Shiro
Male Posts : 30
Ryo : 3000

Character sheet
Chakra:
Monogatari Shiro's Jutsu registration Left_bar_bleue250/250Monogatari Shiro's Jutsu registration Empty_bar_bleue  (250/250)

Monogatari Shiro's Jutsu registration Empty
PostSubject: Re: Monogatari Shiro's Jutsu registration   Monogatari Shiro's Jutsu registration EmptyTue Oct 02, 2012 2:22 am

I figured I would have to buy them which is why I saved my 2nd B rank jutsu for Front Lotus. But thanks!
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Monogatari Shiro's Jutsu registration Empty
PostSubject: Re: Monogatari Shiro's Jutsu registration   Monogatari Shiro's Jutsu registration Empty

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