The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Name: Ice-Release: Bird Canon/Custom: Custom Rank: E Type: Supplementary Element: Ice Range: 15 feet Specialty: Ninjutsu Duration: 1 posts Cooldown: 3 posts Description: A bird, forged from the users own Ice affinity which acts like a drone for the user. The size of the bird is about 6 inches in length and 3 inches in width and the length of the wings are about 5 inches. The drone sends telepathic messages through the bloodline kekkei genkai. It can not attack at all but you connect your chakra to it and you can see what it sees with the expense for all your senses till the user deactivates the jutsu. It can be destroyed with an E rank jutsu or anything higher.
Name: Cloud-Style Front Beheading Canon/Custom: canon Rank: D Type: Offensive Element: fuuton Range: 25 feet Specialty: Ninjutsu, Kenjutsu Duration: Instead Cooldown: 5 posts Description: The user slashes forward sending a wave of fuuton chakra at an enemy each wave 9 feet in size. The strength of the slash is able to cut through a rock like butter but is weaker against chakra enhanced rocks and or metals.
Name: Water Release: Gunshot Canon/Custom: Canon Rank: D Type: Offensive Element: Water Range: 30 meters Specialty: Ninjutsu, Kenjutsu Duration: Instead Cooldown: 5 posts Description: The user kneads chakra, and converts it into water, and then spits it out in the form of condensed balls. The high-speed waterball attack possesses enough power to considerably injure an opponent.. While this is a water release technique, it can still be employed someplace where no water is available, which is a great advantage. It's also possible to increase the power of destruction of the balls themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power. Each about the size of a softball, shooting at a speed of 65 mph. The effects change when how much chakra is put into it changes. As follows: 10 chakra: Softball sized waterballs, Contusions, 5 'bullets' This jutsu has a 3 post cooldown.
Name: Shunshin no Jutsu (Body Flicker Technique) Canon/Custom: canon Rank: D Type: Supplementary Element: N/A Range: Close to medium range Specialty: Ninjutsu Duration: instant Cooldown: None, once a topic. Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
Name: Ice-Release: Wings Canon/Custom: Custom Rank: C Type: Supplementary Element: Ice, Wind Range: Specialty: Ninjutsu Duration: 4 posts Cooldown: 4 posts Description: Requires a charge time equal to hand seals. This jutsu creates a large pair of ice wings, that gives the user the ability of flight.