The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Subject: Syn's Jutsu List Sat Aug 31, 2013 4:28 am
Academy Jutsu:
Name: Bunshin No Jutsu Canon/Custom: Canon Rank: E Element: None Type: Ninjutsu Range: Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.
Name: Kawarimi no Jutsu No Jutsu Canon/Custom: Canon Rank: E Element: None Type: Ninjutsu Range: 50 feet Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.
Name: Henge no Jutsu Canon/Custom: Canon Rank: E Element: None Type: Ninjutsu Range: Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2.
E-Rank:
Name: Ichiji Tekina Mahi [Temporary Paralysis] Canon/Custom: Custom Rank: E Type: Offensive/Defensive Element: Raiton Range: 6 meters within eyesight Specialty: Ninjutsu Duration: 1 Second Cooldown: 1 Post Description: Just as the name suggests the jutsu causes temporary paralysis in the area under the scope of the user's vision. The user would send a near invisible Raiton style chakra signal towards whatever body part of his opponent which would cause a 1 second opening or even a chance to escape an attack, though if not timed correctly it's pretty useless. Cannot be used on other jutsu. No handseals required.
Name: Bitoku: Chinmoku [Virtue: Silence] Canon/Custom: Custom Rank: E Type: Supplementary Element: None Range: The user. Specialty: Ninjutsu Duration: 5 Cooldown: 1 Description: Requires only one handseal. The first of Syn's "Vices and Virtues" jutsu series. After the seal is performed the user's footsteps would then become impossible to hear and if the user so chose would render them unable to speak, in order to thwart any attempt to get information from them through torture.
D-Rank:
Name: Kaminarino Paamu [Lightning Palm] Canon/Custom: Custom [Clan] Rank: D Type: Offensive Element: Raiton Range: Hands Specialty: Ninjutsu Duration: 3 Posts Cooldown: 2 Posts Description: The user produces lightning styled chakra and shapes it around both of their hands which would cause small burns on the opponent and slight numbness if hit is successful. If a pressure point is hit, it would cause severe numbness and also disable the use of that area for 2 posts.
Name: Tsukino Me [Moon's Eye] Canon/Custom: Custom [Clan] Rank: D Type: Offensive/Defensive Element: N/A Range: Vision Specialty: Ninjutsu Duration: 5 Cooldown: 2 Description: No handseals. Veins would appear along the side of the temples much like when the Hyuga activate their Byakugan and then what the eyes perceive would be slowed down by 10%, therefore increasing their reaction time to attacks and giving them faster maneuvering skills.
Name: Doton: Dochuu Eigyo (Earth Release: Underground Submarine Voyage) Canon/Custom: Canon Rank: D Element: Doton Type: Ninjutsu Range: N/A Description: After the required handseals, the user can sink into the ground and travel through the earth. After the jutsu is used, the user can freely move through the earth. The user must emerge again either the same post or the next one. The opponent can sense the user's location through normal chakra sensing, though it takes a sensor to pinpoint the exact location. The cooldown is one post after the technique is used.
Name: Doton: Doryuu Taiga (Earth Release: Earth Flow River) Canon/Custom: Canon Rank: D Element: Doton Type: Ninjutsu Range: N/A Description: After the required handseals, the user turns the ground beneath the target into a river of mud. The river will start under the opponent's feet and will expand for a few meters. The river is three meters wide. If the opponent gets caught in the river, he or she will be stuck, bound by the sticky mud. After the jutsu stops advancing, all that is left is a motionless pool of mud. It cannot uproot trees or affect terrain at a large scale. The cooldown is one post after the technique is used.
Name: Lightning Burial: Banquet of lightning. Canon/Custom: Canon Rank: D Rank Type: Offensive Element: Raiton Range: 9 meters from the blade that is in the ground. Specialty: Kenjutsu Duration: 1 post Cooldown: 4 posts Description: The user pours lightning chakra into their blade then sticks the blade in the ground. Optical electricity flows from the blade and into the earth, making a course towards the enemy. The electricity will continue to follow the target until it connects with its target or until the target reaches the techniques range limit. The electricity will only be able to move on ground surface, meaning that the opponent is safe in the air or on trees. It moves in a straight line, meaning that it cannot serpentine itself around a course. The electricity flows at a speed of 15km/h but can move faster given more chakra. If the user places 20 chakra into this technique, the electricity speed will be at 20km/h; if the user places 30 chakra into this technique, the electricity speed will be at 30km/h; if the user places 40 chakra into this technique, the electricity speed will be at 40km/h; and if the user places 50 chakra into this technique, the electricity speed will be at 50km/h. This lightning can only paralyze the enemy by one post, leaving the opponent as an immobile target.
C-Rank:
Name: Erementaru Bendo [Elemental Bend] Canon/Custom: Custom Rank: C Type: Offensive/Defensive Element: N/A Range: 20 ft Specialty: Ninjutsu Duration: As long as jutsu it is used on lasts.. Cooldown: N/A Description: When this jutsu is used it grants Syn the ability to move his plasma jutsu (fire and katon as they are categorized as low level plasma) in any way as if he were a bender of sorts. He cannot dismantle/enlarge/miniaturize/ or add on to any jutsu he uses this effect on. He can only use it on jutsu of his own making therefor he cannot push or pull anyone else' jutsu in any way. This has no cooldown, however requires 25 chakra for every post used.
Name: Kaminariyari [Lightning Spear] Canon/Custom: Custom Rank: C Type: Offensive Element: Raiton Range: 6 ft. Specialty: Ninjutsu Duration: 10 Posts Cooldown: 7 Posts Description: After holding hands together and heating the area around both palms to a hot enough degree for ionization of electrons to occur for a complete post the user will expand their palms and in between will form a 6 foot spear made of plasma, using nature manipulation in order to construct it's form (can look like whatever the user so chooses). Due to the high temperature of this spear is able to pierce through iron easily and when struck in an enemy can cause severe deep tissue burns and numbness. If left in the body for too long can cause Ventricular Fibrillation and eventually, Cerebral Hypoxia.
B-Rank:
A-Rank:
S-Rank:
Name: Tesla Canon/Custom: Custom Rank: S Type: Offensive Element: Raiton Range: 100 meters Specialty: Ninjutsu Duration: 2 Posts Cooldown: Can only be used once per topic. Description: Can only be used after shooting Pairo no Doragon up into the sky. The high temperatures created by the blue flames of the beast cause clouds to form clouds and with that moisture in the air, that parcel of air can go up much higher than it would otherwise. You then get very efficient charge transfer, so that you get positive and negative charges separated by the bouncing ice and when that ice collides, at certain places in the cloud, smaller ice formations such as snowflakes get charged positive, leaving behind negative charge on the hail stones or the soft hail. The lighter, positively charged ice particles continue to rise toward the top of the clouds. Meanwhile, the heavier, negatively charged ice particles plummet, thus separating the charge in a process known as gravity separation. This process creates a strong electric field, which in turn ionizes the air around the cloud, separating air molecules into positive ions and electrons. The user would then begin to heat up the entire area around his body to the point of ionization and then clasp his hands together and start to gather lightning style chakra around himself. Once a channel of ionized air is established from the cloud to the user, high-temperature current flows in the form of a lightning stroke that strikes the user who is in turn using himself as a beacon and using his chakra to merge the surrounding lightning with the Raiton surrounding his body and after gathering all the lightning produced the user can do one of two things: He can either concentrate all of the energy into a part of his body (fists or feet) which then would result in a blast about 100 meters wide and long, completely incinerating all in its path. He can also release the energy as in explosion in all directions of 100 meters wide and tall using himself as the epicenter. This technique has to be charged for 2 posts. If used twice in a topic, the user will catch fire at a temperature equal to 20,000 Kelvins and be completely incinerated due to the massive amount of heat required for this much ionization and the Kenshou body cannot take it. A Rank Wind jutsu would negate the damage of the attack and A rank jutsu from a jonin or higher that isn't earth' would also slow the course of the attack.