Name: Bunshin No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: N/A
Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.
Name: Kawarimi no Jutsu No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: 50 feet
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.
Name: Henge no Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: N/A
Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2.
Name: One-Handed Seals
Rank: E
Element: -
Type: -
Range: -
Description: Main branch only. Passive. The secret to performing One-Handed Seals is one that has been passed down from generation to generation within the clan. Like its name suggests, the user is able to perform any jutsu by making seals with only one hand. This, of course, is not to say that the user can't also perform seals with two hands. In fact, two-handed seals must be learned first. However the user can only perform one jutsu with the one handed seals, but can still wield a sword or throw punches with your free hand.
Name: Mirrors
Canon/Custom: Custom
Rank: E
Type: Supplementary
Element: Ice
Range: 100 feet
Specialty: Ninjutsu
Duration: Two Posts
Cooldown: Two Posts
Description: I create Ice mirrors in certain locations so i can look around walls and such. Making it so I can see more of the battlefield and what is around me. There are three four inch by four inch mirrors that can be placed in locations to reflect each other as well giving better field of vision.
Name: Hidden Ice
Canon/Custom: Custom
Rank: D
Element: Ice
Type: Ninjutsu
Range: Self
Description: By using a careful system of ice manipulation the user is able to mold ice around him or herself at a very rapid pace. This allows the Shichiyou to move through ice and snow as though it where air or water. Two post cooldown.
Name: Flying Ice Needles
Canon/Custom: Custom
Rank: D
Element: Ice
Type: Ninjutsu
Range: 30 feet
Description: By rapidly collecting small amounts of water, freezing them, and then projecting them the user can create a swarm of ten ice needles. Two post cooldown.
Name: Shunshin no Jutsu (Body Flicker Technique)
Canon/Custom: canon
Rank: D
Type: Supplementary
Element: N/A
Range: Close to medium range
Specialty: Ninjutsu
Duration: Instant
Cooldown: None, once a topic.
Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
Name: Hidden Mist Jutsu
Canon/Custom: canon
Rank: D
Type: Defensive/Supplementary
Element: Water
Range: Long (30 meters high X 50 meters long)
Specialty: Ninjutsu
Duration: 5 posts
Cooldown: 7 posts
Description: Allowing the water to be drawn out of the air by merging the hydrogen particles and the Oxygen particles the user creates a large mist around the area that is unsee-able for up to five feet in front of you though the hearing is not disoriented the eyesight is. Requires one post to charge.
Name: Frozen Swallow Attack
Canon/Custom: Custom
Rank: C
Element: Ice
Type: Offensive
Specialty: Ninjutsu
Range: 70 feet
Description: The user gathers water and condenses it into ice. The ice is basically shaped like needles with wings. Much like the Frozen Water Needles attack they are then projected at the enemy in a swarm. However, this time the needles can be further controlled by the user, as though the needles where an intelligent flock of birds trying to ram their opponent. The birds will continue following the will of the user until they hit something or are destroyed. Can only change direction one time. You would have to make another hand seal to turn it (this does not cost more chakra but sacrifices his hand use for that post). Lasts only 2 posts. Twenty small bird sized. Four post cooldown.
Name: Slashing Kick
Canon/Custom: Canon
Rank: C
Type: Offensive
Element: N/A
Range: N/A
Specialty: Kenjutsu
Duration: Instant
Cooldown: 3 Posts
Description: Slashes downwards embedding sword into ground flipping around using the handle so he kicks his opponent away from him. Easy to dodge the blade for special jounin up ninjas, but chunin are able to dodge just with more difficulty. The kick most chunin never see coming, while special jounin have trouble dodging the kick.
Name: Twister
Canon/Custom: Custom
Rank: B
Type: Offensive
Element: N/A
Range: N/A
Specialty: Kenjutsu
Duration: One Post
Cooldown: Four Posts
Description: Using great strength you spin your sword in every direction causing a twister of the blade. Very deadly with in the circle, Chunin below find themselves unable to dodge or block if to close to the user. Special Jounin find it very difficult to block or dodge if they are close to the user. Jonin and up find it a bit easier to block and dodge.