The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Subject: Kimura, Arata's Jutsu List Sun Oct 07, 2012 1:56 pm
Default Academy Jutsu (Henge, Kawarimi, Bunshin)
Name: Shunshin no Jutsu (Body Flicker Technique) Canon/Custom: Canon Rank: D Element: / Type: Ninjutsu Range: Close to medium range Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (Once per topic)
Name: Cloud-Style Front Beheading Canon/Custom: Canon (Manga) Rank: D Element: Fuuton Type: Ninjutsu, Kenjutsu Range: 25 ft from user Description: The user slashes forward sending a wave of fuuton chakra at an enemy each wave 9 feet in size. The strength of the slash is able to cut through a rock like butter but is weaker against chakra enhanced rocks and or metals.
Name: Tehonoo no Jutsu (Hand Flame Technique) Canon/Custom: Custom Rank: D Element: Katon Type: Ninjutsu Range: User Description: The jutsu itself requires no hand seals. Tehonoo is a jutsu designed to allow for the user to carry a source of fire with them at all times without having to carry a fire starter or use a higher ranking jutsu. By simply conjuring Katon affinity chakra to the hand and allowing it to oxidize just above the palm, the user is able to create a tennis-ball size flame that hovers just above the hand. The fireball is capable of being used as a source of light, but can also be used to ignite flammable liquids or gasses, as well as being used as a more mobile form of fire starting. Tehonoo can be maintained for three posts, when the chakra placed in the fire as fuel will be burned up. The fireball cannot be thrown and is not practical in combat. The jutsu has a three post cool down and requires a charge of one post.