Academy Jutsu
Name: Bunshin No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.
Name: Kawarimi no Jutsu No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: 50 feet
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.
Name: Henge no Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2.
E-Rank
Name: Ice-Release: Key
Canon/Custom: custom
Rank: E
Type: Supplementary
Element: Ice
Range: Users hand
Specialty: Ninjutsu
Duration: 2 posts, or can be cancelled by the user
Cooldown: 4 posts
Description: This Jutsu makes a key, that can open locks. Once made the key cannot change shape, and thus not open any locks that use different keys. Multiple locks can be opened with the same key, as long these locks all use the same key.
Name: Nawanuke no Jutsu
Canon/Custom: canon
Rank: E
Type: Supplementary
Element: N/A
Range: User
Specialty: Ninjutsu
Duration: Instead
Cooldown: 4 posts
Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
D-Rank
Name: Cloud-Style Front Beheading
Canon/Custom: canon
Rank: D
Type: Offensive
Element: fuuton
Range: 25 feet
Specialty: Ninjutsu, Kenjutsu
Duration: Instead
Cooldown: 5 posts
Description: The user slashes forward sending a wave of fuuton chakra at an enemy each wave 9 feet in size. The strength of the slash is able to cut through a rock like butter but is weaker against chakra enhanced rocks and or metals.
Name: Shunshin no Jutsu (Body Flicker Technique)
Canon/Custom: canon
Rank: D
Type: Supplementary
Element: N/A
Range: Close to medium range
Specialty: Ninjutsu
Duration: instant
Cooldown: None, once a topic.
Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
Name: Hidden Mist Jutsu
Canon/Custom: canon
Rank: D
Type:Defensive/Supplementary
Element: Water
Range: Long (30 meters high X 50 meters long)
Specialty: Ninjutsu
Duration: 5 posts
Cooldown: 7 posts
Description: Allowing the water to be drawn out of the air by merging the hydrogen particles and the Oxygen particles the user creates a large mist around the area that is unsee-able for up to five feet in front of you though the hearing is not disoriented the eyesight is. Requires one post to charge.
Name: Hidden Ice
Canon/Custom: Custom
Rank: D
Element: Ice
Type: Ninjutsu
Range: Self
Description: By using a careful system of ice manipulation the user is able to mold ice around him or herself at a very rapid pace. This allows the Shichiyou to move through ice and snow as though it where air or water. Two post cooldown.
Name: Flying Ice Needles
Canon/Custom: Custom
Rank: D
Element: Ice
Type: Ninjutsu
Range: 30 feet
Description: By rapidly collecting small amounts of water, freezing them, and then projecting them the user can create a swarm of ten ice needles. Two post cooldown.