The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Name: Hyougaton Sculpture Canon/Custom: Custom Rank: A Type: Clone Element: Hyougaton Range: ----- Specialty: Ninjutsu Duration: 5 posts Cooldown: 8 posts Description: These sculptures work much like shadow clones but have two different features about them that sets them apart. These sculptures can take the image of the user or anyone/thing that the user has seen before. They will only take the appearance, things such as mannerisms and abilities are not inherited. These clones cannot speak at all, but shares thought processes similar to the user; enabling them to do formations and combinations in perfect unison with the user without any verbal communication. These sculptures have stats one rank lower than the user and cannot utilize jutsu, although they can pretend to. They can naturally walk on water, and other liquid surfaces as if they were solid ground regardless of how slippery and how powerful the current. These sculptures have black tattoos on their chest that can only be seen when they do not take up an appearance. Once an appearance is taken up the tattoo is no longer visible. This tattoo is an indicator that a jutsu has been stored within the ice sculpture. Each sculpture can store and hold a technique for one additional post longer than its duration, or until the sculpture is broken. Once a technique has been stored within a sculpture the tattoo will glow red, if the sculpture has an appearance then the appearance in which the sculpture has taken will become reddish in skin tone. These clones can only store techniques A rank and lower and if the technique expires with the additional post then the sculpture that has the stored technique will explode into many ice shards. Once a stored technique is released the sculpture storing the designated technique will explode into many ice shards. If a technique has not expired and the sculpture is broken then the technique will be released and the sculpture will burst into many ice shards. These sculptures cause minor frost burns upon extended contact and cannot be melted by katon below A rank. The user can only make up to five ice sculptures and this technique requires hand signs or hand gestures.Techniques stored within these sculptures can only be done after their creation even though they may be done in the same post. A jutsu of A rank or lower can be stored in each of these clones by completing the requirements of said jutsu, paying the chakra cost of said jutsu, and making physical contact with the designated clone. The user can only store one technique per sculpture. No contact, no storing unless water is involved, in this case which water can be used as a median to store jutsus within these sculptures so that no physical contact is required. Water must be present and the sculpture must be in contact with the same body of water as the user for this to work.
Name: Poseidon’s Covering Canon/Custom: Custom Rank: A Type: Resource Element: Hyougaton/ Suiton Range: Specialty: Bijuujutsu Duration: 7 Cooldown: 8 Description: This technique requires hand signs. Once the hand signs are completed a massive amount of water will burst from below like geysers shielding the user. In seconds a 150ft liquid form of a colossal man will be seen floating seven feet above the users head( this does not mean that its aerial position will shift from stationary , according to the positioning of the user's head). This massive figure has Ice armor and joints. Because of the massive body of water, it protects the user from aerial attacks that start above seven feet from the users head. The main function of this technique is to serve as a massive water and ice source so that water/ice techniques can be executed at five seconds maximum from the moment hand signs are completed by pulling from this body of water. This massive entity is immune to damage, as it is just an animated body of water and ice that will hover over the user without dripping and falling apart, casting a large 75 ft shadow around the user. It will self replenish for as long the technique is active, because of this feature it cannot be evaporated. To upkeep this jutsu costs 10 chakra every post after the initial pay out. This massive technique can be used once every two posts to do a suiton or hyougaton jutsu on behalf of the user. Given the chakra cost remains the same, but this massive body of water will be able to complete and execute this jutsu as if the user was the one doing it. To use this feature the user will have to offer up 20% more chakra and apart from that, this technique cannot be used as a susanoo for defensive or offensive purposes. This technique can be cancelled at will but upon activation it will make the users position very noticeable. Because of its compression of chakra, chakra and physical based attacks unless used by the user can not pass or be channeled through this technique.
Name:Ocean Arts: Frozen Fish Bowl Canon/Custom: Custom Rank: S Type: Field Element: Suiton/ Fuuton/ Hyougaton Range: 300ft wide/ 1000ft deep Specialty: Bijuujutsu Duration: 8 Cooldown: 8 Description: Once hand signs or hand gestures are completed the area will be surrounded by very thick layer of ice that self regenerate if damaged, making the area inescapable once trapped. Within the fish bowl is a massive body of water with small ice cubes making the temperature well below zero degrees. Regardless of the low temperature the water does not freeze and makes swimming a hypothermia risk. The top of the fish bowl is also frozen and is about 150ft above the water. Apart from the water and ice there are light winds blowing within the bowl, that brush off the cold of the ice to making it low visibility and mobility for anyone trapped inside apart from the user much like a hidden mist technique. This makes the vision and speed of those trapped inside including the user to be lowered by one rank. Apart from that, this technique is still a massive resource that both user and opponent can utilize for suiton based attacks. Making it difficult for fire techniques to feed off the winds trapped within this technique. This feature does not weaken fire based attacks but doesnt increase its strength either. Because of the large body of water and ice within this fish pull, no one can burn their way out unless it’s done using a technique such as Amaturasu( blaze element). The Ice guarding this fish bowl makes it so that even those with S rank physical strength cannot break it without the use of a jutsu with equal force(Taijutsu, nintaijutsu) to the fish bowl, because of its thickness it will break a little but would take to much to break completely through. This physical means of escape is only possible to those with S rank strength. The cold within it is not enough to kill anyone, but when opposition is killed inside the fish bowl whiter it be the opponent or the user, the fish bowl will let the victor out with their allies and then close up again , freezing completely with dead bodies in it. This is of course unless the user releases the technique. This bowl only lasts 8 posts, after eight posts the waters will burst out and release all that’s within the fish bowl.
Name: Tailed Beast Intervention Canon/Custom: Custom Rank: A Type: Defensive Element: ----- Range: Self Specialty: Bijuujutsu Duration: 7 Cooldown: 8 Description: This technique can only be done when the jinchuriki knows the name of their bijuu. This would mean that the two have completely bonded and trust each other. When the Jinchuriki finds him/herself infected or influenced by foreign chakra this technique will come into effect. For the duration of this technique the user will have the eyes of their bijuu and will consistently push out foreign chakras that the bijuu doesn’t allow to enter the body. This comes at the cost of pushing out the same rank of chakra as the invading chakra. If the invading chakra is from a weapon, then the user must push out the same amount of chakra as the rank of the weapon being used, and if it is by jutsu, then the user must offer up the same amount of chakra as the rank of the invading jutsu. This technique is not Ijutsu so if the user is being infected by nonchakra based infection it will not heal or stop infection or influence. Essentially this technique pushes out enemy chakra of any rank with bijuu chakra of its own from the first attempt until the end of duration. If the user is incapable or unwilling to offer the same amount of chakra as the invading chakra, then the invading chakra will prevail. This only applies to jutsu that has an effect on the user's body and senses like genjutsu, Ijutsu, ect.. Jutsu such as fireballs or projectile jutsus does not trigger this jutsu.
Last edited by Isais on Thu Jun 26, 2014 6:56 pm; edited 11 times in total
The only problem I see with this jutsu is the fact of storing up to 5 A Rank jutsu- while understandable that a shadow clone could perform such a skill- it state that these clones are not capable of jutsu. The question I pose to you is this- How then do the clones achieve the stored A Rank jutsu? The most logical explanation is that Isias casts the A Rank jutsu while crafting these ice sculptures... however the problem is that Isais cannot cast more than 1 A Rank jutsu at a time, so the "storage" would have to be done individually, which should be stated in this jutsu description.
Ocean Arts: Frozen Fish Bowl
No matter how I look at this jutsu; it's an S Rank jutsu. For both reasons that it cuts the other user's stats in half and that even S Rank STR has a difficult time escaping. The way you explained this jutsu makes complete logical sense, but it's not possible for an A Rank jutsu because of the OP factor.
My only real issue is with the frozen fish-bowl jutsu. The thing here is that it is a field jutsu. Because it is a field jutsu, it has an effect on everyone in the field, including the user. You will need to change the details that are in regards to this.
Also, the Poseidon's Covering jutsu is a bit overpowered, but that isn't the issue. The issue is that an opponent can't take from it. Now, the issue with that is the fact that it is a mass of water and ice 7 feet above the user's head. It does not have a mind of its own or anything. It can't deny other people from utilizing the water source. That would be like saying a water user can shoot a ball of water, but the opponent can't use the water when it is on the ground not being used.
Subject: Re: Isais Neomae Jutsu Registration Sun May 11, 2014 7:39 pm
Eden: It can't deny other people from utilizing the water source. That would be like saying a water user can shoot a ball of water, but the opponent can't use the water when it is on the ground not being used.
It wouldnt be like that at all, because the water on the ground is no longer in the user's possession. The mass of water above me even though it doesnt work like a susanoo is in my possession the entire time, which is why it follows me.
Subject: Re: Isais Neomae Jutsu Registration Thu Jun 26, 2014 4:34 am
Hyougaton Sculpture: This one I'm really iffy on, due to it being able to do so much. I'll work it over with the staff and even yourself. Right now though, as it stands, I would rank something like this at S-rank, just because of how much it does.
Poseidon’s Covering: To maintain something like this, after the initial activation would require an upkeep cost. Not sure if such was intended with it's creation, though it is something I am mentioning to cover the base of it. Also, as for others pulling water from it, such an act would be impossible. Reason being I have explained with various examples in the CB. Just to clarify though, because your chakra is keeping it active and stable, the flow of chakra within it would be a constant, as it is an upkeep technique. Being so your chakra within the technique would counter act and fight the chakra being used to pull from the body of water. Things like clones of yourself, using your own chakra would work, or even pawning water clones from the mass. Also, replenishing water to the body would also require a cost, unless you could have it pull from surrounding water.
I'm also a little confused as to why it is labeled as Bijuujutsu, without any clarification of such within the actual technique, though I could have missed something regarding such.
Frozen Fish Bowl: Due to what it does and the amount of chakra to perform it, plus the size and scale of it, I would label it as S-rank. The fact that it is self repairing means it would be an upkeep technique, or at least have a costs to do such. Limiting the strength requires being S-rank to make a dent in it also supports the idea of it being S-rank.
Tailed Beast Intervention: Since this affects only invading chakra, it is really only effective against certain forms of jutsu that actually affect your body, Ijutsu, genjutsu, ect. It is not by means a shield, so jutsu like fireball or some sort of projectile earth, ect will not be affected by such a technique. This is a point that should be clarified, as to avoid confusing later on. Also, since it is not a shield or anything, though you have already mentioned it, will not prevent the damage of certain physical techniques/elements(not the affinity) that you may be able to push out. This is mostly just for clarification, so that everything is black and white, no in between to what it does and does not work against. Otherwise, I have no problem with this technique.
Poseidon's covering: Alright done. Its Bijuujutsu because it utilizes Hyougaton and its massive size.
Fish Bowl: Done S ranked
Tail Beast intervention : Done
Hyougaton Ice Sculptures: Like shadow clones but they dont do jutsu, they store one jutsu performed by the user and when destroyed they burst into many ice shards and release the jutsu stored. there appearance is a mirror effect for deception purposes. So lets talk cause regular shadow clones do more. they are just as strong as the user that makes them, they remember things and sends the memory to the user, they can do individual jutsu, they can mold their own chakra and assist with jutsu. Lets talk
Subject: Re: Isais Neomae Jutsu Registration Sun Dec 14, 2014 6:51 am
Name: Ninjutsu Prodigy Canon/Custom: Custom Rank: E Type: Fortification Element: ----- Range: 5m Specialty: Ninjutsu/Nintaijutsu Duration: 2 Cooldown: 2 Description: This technique has been inherited by Isais Neomae after his great uncle, Aeneas Soriano through the secret of Aeneas. This technique can only be done by having S rank ninjutsu. This technique allows the user to fortify the potency of any ninjutsu and Nintaijutsu technique. This means with this technique active, the user will be capable increasing the initial cost of a ninjutsu or Nintaijutsu technique to increase its rank and potency. The additional cost will be equal to the the difference between the Chakra costs of the subjected techniques original rank and the increased rank. Example: B rank to S rank would be a 20 point Chakra increase.
This technique is tricky because other than increasing the range of Ninjutsu and Nintaijutsu techniques by five meters , it does not increase the destructive force or effects of the technique subjected to fortification. What it does is that it prevents the technique from losing its fortified rank by any means. So a technique at B rank fortified to S rank will have S rank strenght and be considered as an S rank technique but will possess only its B rank capabilties. The only exception being a technique that is going up against its elemental definity.
For example: Wind is weak to Fire so the fortification could be compromised. Water and Lightning, nothing really happens there so the water technique would remain it's same fortified rank. S rank techniques can also be fortified by paying an additional 5 chakra. The fortified S rank will remain S rank under the same rules as other fortified techniques. Once this technique is activated the user will be able to fortify any ninjutsu and Nintaijutsu techniques for two posts but afterwards will have to wait two post for cooldown.
Subject: Re: Isais Neomae Jutsu Registration Sun Dec 14, 2014 3:18 pm
I'm saying no to this jutsu as an E Rank; especially considering, while having it active, all your jutsu are ranked up when in use- granted for an additional chakra cost. This is just too OP and bending the system too much.
Subject: Re: Isais Neomae Jutsu Registration Sun Dec 14, 2014 4:31 pm
You guys don't know the definition of OP it's hilarious. It would make me pay out 50 chakra for a B rank technique that does the same thing but only itd be considered S rank. Are you sure this is a no? Please think about this it's starting to get silly. And not all of them are ranked up just the ones I pay for and I'd have to pay out everytime and it all doesn't have to go to S rank
Subject: Re: Isais Neomae Jutsu Registration Sun Dec 14, 2014 4:43 pm
Alright. I'll elaborate a bit more. This technique doesn't boost a jutsu offensively, but defensively so to speak. What it essentially does is prevent the opponent from lowering the rank of a technique by fortifying it with chakra.
Subject: Re: Isais Neomae Jutsu Registration Sun Dec 14, 2014 4:59 pm
First- simply fortifying your jutsu with more chakra, doesn't mean it cannot be hindered or reduced by any means, outside of elemental weakness even. At least in a conventional sense, because there could be clans that subject the user to a weakened state; just adding chakra to bolster your ninjutsu/nintaijutsu wouldn't necassarly prevent something like that from happening. I simply state that because you specifically said "By any means"
Second- Using an active E Rank jutsu to increase a B Rank's capabilities to S Rank is ridiculous, regardless of the extra chakra cost. It doesn't matter if you intend to only use it in a defensive manner- it's still the same thing. Increasing the effectiveness of a jutsu with an E Rank regardless of the other jutsu's rank, by 1 rank is unfair; let alone increasing it's effectiveness by 2 ranks. By using this jutsu in correlation with other jutsu, you are essentially giving yourself free ranked up versions of your current jutsu without having to pay/train them. I recommend changing your jutsu to a degree- instead of focusing on increasing the ranked effectiveness of the jutsu; I would suggest stating that this jutsu causes your other jutsu(when used within the timeframe of this jutsu's duration) to prevent your jutsu from being weakened by effects. Needless to say, an elemental weakness would still have an advantage- and if you used a B Rank against a B Rank without elemental weaknesses(Such as Doton against Doton) it wouldn't provide you with any additional benefit or advantage over the other user.
Subject: Re: Isais Neomae Jutsu Registration Sun Dec 14, 2014 5:22 pm
Okay, makes sense. I might have explained incorrectly on the technique description. I'll rewrite the technique, post it, and then we can go over it more.
Name: Ninjutsu Prodigy Canon/Custom: Custom Rank: D Type: Fortification/ Reinforcement Element: ----- Range: ----- Specialty: Ninjutsu/Nintaijutsu Duration: 2 Cooldown: 2 Description: This technique has been inherited by Isais Neomae after his great uncle, Aeneas Soriano through the secret of Aeneas. This technique can only be done by having S rank ninjutsu. This technique allows the user to fortify the potency of any ninjutsu and Nintaijutsu technique. This means with this technique active, the user will be capable increasing the initial cost of a ninjutsu or Nintaijutsu technique by 10 points of chakra to fortify its rank. This means that techniques done in combination with this one will be incapable of decreasing in rank due to effects of other techniques or weapons. This can only be used on one technique per post and has a two post cool down. The fortification remains with the altered technique for as long as that techniques duration allows(meaning that a fortified technique doesnt have to only be fortified for 2 posts it just means that the user has only two posts to fortify something). This technique requires for the user to do an additional Ox sign to techniques that requires hand signs. If the technique being fortified doesnt require hand seals then the user will have to perform the required preparation and follow it up with an ox hand sign.
Ex: User utilizes B rank jutsu in combination with this technique. B rank jutsu costs 40 points of chakra instead of 30 and will remain B rank regardless of technique or weapon ability to lower its rank And proficiency. This fortified B rank technique will remain fortified for as long as its active
Name: Wind Surfer Canon/Custom: Custom Rank: D Type: Supplementary Element: Fuuton Range: Self Specialty: Nintaijutsu Duration: 3 Cooldown: 2 Description:Using wind chakra, the user will be able to glide or skate up to four inches above any surface for the duration of the technique. A clear indicator that this technique is in use is that the user will move as if he/she are on roller skates(capable of sliding forward and back, and halting from the side of his/her feet) and when stationary the user will appear to be floating. This techniwhe does not require the user to have great balance just an adequate amount of knowledge on how to use Fuuton element. This doesnt make them faster but allows the user to move in a fluid and controlled gliding motion and to remain above the ground, which comes in handy for close range combat or evasion. This technique does not require hand seals but does require the user send wind chakra to their feet and tapping their heels together.
Name: Fuuton Kick Up Canon/Custom: Custom Rank: D Type: Aerial/Offensive Element: Fuuton Range: 0-12ft Specialty: Nintaijutsu Duration: 3 Cooldown: 2 Description: This technique does not require hand seals. By sending wind chakra to his or her feet the user will be able to release the chakra twice per post inorder to get an extra 12ft of distance. This technique can be used in mid air to double jump and change directions. This technique can also be used to push things back 12ft with D rank force by the user shooting the build up of wind from the bottom of their feet towards a target within 12 ft to throw them back for the remaining distance. This technique can also be used to burst the winds around an opponent caught with the binding effects of the Wind Guard Technique.This technique requires for wind chakra to be sent to the feet of the user or for it to already be present.
Name: Bijuu Mouth Canon/Custom: Custom Rank: A Type: Complimentary Element: ------ Range: Self Specialty: Bijuujutsu Duration: 7 Cooldown: 6 Description: This technique can only be used by a jinchuriki who has completed all seven of their bond trainings to master their bijuu. This technique allows the user to perform bijuujutsu or any jutsu that would require to be in full bijuu mode(such as bijuu bomb) in the palm of their hands. The technique done by this method is only half as effective as the original. So if the technique was capable og destroying two buildings it will only be capable of destroying one. If it traveled 100 mph it travels 50 mph. If it traveled 50 ft it now travels 25 ft. This technique also cuts prep time in half since the technique is only half as strong. This technique is not limited to just techniques that come out of the bijuus mouth. Application of this technique varies on the bijuu. The user can move around while using this technique unless the technique states that the bijuu would originally be standing still. This technique requires hand seals and once done a miniature skeleton of the bijuus mouth with grow out of the user's palms painfully. The pain doesnt hinder the user from doing anything nor does the mouth get in the way of weapons that the user may be wielding. This technique can only be used twice times a topic.
Name: Hyougaton Style: Treacherous Spikes Canon/Custom: Custom Rank: C Type: Offensive/ Defensive Element: Hyougaton Range: 8inch -20m Specialty: Ninjutsu Duration: 4 Cooldown:4 Description: By sending Hyougaton chakra to his/her feet the user will stomp the ground and send a rampage of large and tall ice spears that will burst violently out of the ground and cover from 20 meters from the ground standing 10 meters high and cover a complete 20 meter circle. These spikes will cover the area within a few seconds and has the capability of freezing still wet foes and water style technique. These spikes travel at 20mph and could freeze an opponent still for 2 posts if the opponent is wet. Everything that comes within a foot of these spikes will freeze if wet. If a wet opponent comes within a foot only the wet area will be frozen still. The wetness can be any liquid even blood. These spikes are 2 ft apart from each other.The piercing ability of this technique is the same as a katana blade. The freezing only applies to water technique the same rank and lower.
Name: Insta-Wet Canon/Custom: Custom Rank: C Type: Suprise Element: Suiton Range: 20 meters Specialty: Nintaijutsu Duration: 4 Cooldown: 4 Description: This technique requires hand seals, once completed the user will begin to leak suiton chakra like a facet, coating the users skin in suiton chakra.If the user has a chakra cloak of any kind the coating will not be on the skin but rather will coat the user's cloak. This chakra will completely wet the ground of everywhere that he/she remains(even if air borne) within 20 meters of where the user had originally completed the hand seals. If the user physically makes contact with a target or connects with the target with his/her chakra within the time this technique is active, the target will become completely drenched within seconds. It would be as if the water itself spreads like fire or a virus. This technique will continuously spreading in order to wet everything withing the 20 meter radius. This technique only keeps the target and the ground wet for the duration. It is usually used for follow up techniques. If this technique coats the users skin the user is susceptible to increase raiton damage, if placed on the cloak then the raiton damage remains the same, due to the water not making actual contact with the user.
Name: Fuuton Shift Canon/Custom: Custom Rank: D Type: Evasive Element: Fuuton Range: Self Specialty: Ninjutsu Duration: 2 Cooldown: 2 Description: By holding the snake sign in one hand the user will be able to use wind chakra to shift there body into either of these positions: push themselves back, or pull themselves forward, as well as shift their positioning to the left, or right, upside down or right side up. The user can only shift their positioning only twice per post for this techniques duration. This technique is normally used for evasion. The user must hokd up the snake sign everytime they shift. The user can only shift back and forth from 0 to 12ft
Last edited by Isais on Sun Mar 08, 2015 11:54 pm; edited 6 times in total
Subject: Re: Isais Neomae Jutsu Registration Sun Mar 08, 2015 10:13 pm
Bijuu Mouth
Twice per topic
Any jutsu that would require the bijuu to remain still will force the user to remain still as well.
Though the strength is reduce by half the capabilities of bijuujutsu are extremely powerful, even if reduce, thus this should be A rank not B rank.
Hyougaton Technique: Treacherous Spikes
What is the minimum space between the spikes?
So if I'm reading this right, if an opponent comes into contact with the spike they are frozen? Like the whole body or just a limb? and how long does it take for it to become frozen?
When you say water style technique do you mean if a water technique touches the ice it freezes as well?
How quickly does the jutsu traverse along the ground and how quickly do the spikes come up from the ground?
Fuuton Shift
How far from your current position would you be shifted back or forward?
Does the snake sign have to be held constantly for the jutsu to be used?