Kouri Ten'nou
Isais
| Subject: Isais Neomae's Jutsus Fri May 24, 2013 3:34 pm | |
| E- Rank Jutsu:- Spoiler:
Name: Bunshin No Jutsu Canon/Custom: Canon Rank: E Element: None Type: Ninjutsu Range: / Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.
Name: Kawarimi no Jutsu No Jutsu Canon/Custom: Canon Rank: E Element: None Type: Ninjutsu Range: 50 feet Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.
Name: Ikimuno Benkuo Canon/Custom: Canon Rank: E Element: None Type: Ninjutsu Range: / Description: This technique requires a one post charge of chakra in the throat in order to be activated; Ikimuno Benkuo is an academy level technique which allows human shinobi to communicate with non-human animals as easily as if they were both speaking the same language. This does not allow the user to learn the language of an animal nor does it allow the animal to actually speak, this technique simply takes barks, hisses and other forms of animal noises and translates them into versions that the user is able to completely understand in their head and in turn do the same to animals the user speaks to. Lasts 5 posts with a 2 round cool.
Name: Liquid Resource Canon/Custom: Custom Rank: E Type: Complimentary Element: Suiton Range: ---- Specialty: Ninjutsu Duration: one post Cooldown: one post Description: Isais hails from the Neomae family, who are descendants of the Soriano family. Aeneas a former hero to the mountain country is the great uncle of Isais. After reading the secrets of Aeneas book; Isais’s style of fighting has adapted to the mystery of Aeneas’s fighting style. Isais has now adapted Aeneas’s resourceful nature and has applied it to the use of water based attacks in the same manner that Aeneas uses blood. Isais is capable of spawning elite level suiton jutsu in a flash using one clear hand gesture instead of a sequence hand signs. This capability can only be used if water or liquids are nearby( 30 feet away). This can be water from lakes, moisture or even moisture from air. Because of such resourcefulness the user’s chakra cost for suiton based jutsu are lowered by 20% if water is lingering nearby and increased by 20% if water has to be pulled from the air.
Name: Legendary Strategist Canon/Custom: Custom Rank: E Type: Enhancement Element: ---- Range: Self Specialty: Taijutsu Duration: one post Cooldown: one post Description: Isais being a distant descendant of the Legendary Aeneas Soriano, he has inherited a few notable skills. Isais has adapted Aeneas’s ability to keep calm under pressure and come up with effective strategy with almost no time left. Most mistakes made in battle are under pressure, Aeneas excelled against powerful shinobi due to his ability to use the pressure to stimulate his mind to think. This jutsu only activates at the user’s will or if the user is in danger in which they feel pressured. It accelerate the thought process by 100% making it as if for a moment the user moving fast and everything else is moving slow(purely mental). This technique will allow Isais to come up with brilliant strategies when in danger, with respect to actual logic and time itself and keep calm.
D-Rank Jutsu:- Spoiler:
Name: Eiba : Shadow Blade Canon/Custom: custom Rank: D Type: Offensive Element: Yamiton Range: 0-8 feet Specialty: Ninjutsu Duration: 3 posts Cooldown: 6 posts Description: This technique allows the user to take basic weapons and corrupt them with the dark chakras of Abbadon to turn them black. This can happen only if the user places the weapon in the same hand as Abbadon. The evolution of the weapon will allow the user to stretch the length of the weapons blade up to eight feet instantaneously or reduce the blade back to it's normal size. This technique allows the weapon a piercing capability higher than it's original quality allowing that weapon to pierce through other weapons of the same quality or lower and withstanding blades of stronger quality. This makes the corrupted blade unbreakable for as long as Abbadon is active. This comes at the price of losing that one weapon at the end of three posts. This weapon will break instantly if the chakra is absorbed or it makes contact with light chakra. If the chakra is absorbed the wielder or the object will experience 3 posts of insanity.
C-Rank Jutsu- Spoiler:
Name: Yamiton Style: Minor Delusion Canon/Custom: Custom Rank: C Type: Defensive Element: Yamiton/ Doton Range: Self Specialty: Ninjutsu Duration: 4posts Cooldown: 4 posts Description: This technique known as Minor Delusion uses the same concept of utilizing the Doton and Yamiton element to cause the body to vibrate at such a high frequency that phasing is possible. Instead of phasing the entire body, Isais has learned how to phase portions of his body causing the remainder of his body to remain solid. This technique is very flaw due to the user being capable of phasing only one part per post, at a time and the user must clearly state which part in their post.At the end of the post the phased body part will revert back to solid. The user can only phase his arms and shoulders, his entire torso, his entire head, or his lower section at a time using this technique. This technique also phases objects which it makes contact with, allowing the user to phase with weapons. This technique can allow the user to throw phase weapons but weapons will automatically materialize when they are at least a foot away from targets that contain their own chakra systems (that way weapons won’t just go through everything and stab you in the heart without the possibility of dodging). Phasing pretty much de-materializes the user or object, making projectiles twice as fast and the user only half their original weight. Users can not phase through Fuuton element techniques.
Name: Kokoro no Kage: Mind Shadow Canon/Custom: Custom Rank: C Type: Corruption Element: Yamiton Range: Close Specialty: Nintaijutsu Duration: 4 posts Cooldown: 4 posts Description: This technique requires loading and for Abbadon to be active. Once ready the abbadon palms will begin to glow purple. Upon contact with a target(s) at head level the purple chakra will phase through skin or any object that is not made of pure chakra in order to get inside of the victim and corrupt the victims mind. This technique has two parts to it know as Choas management. At will the user can make their target very emotional or emotionless. One of its capabilities is to make a target emotional to the point of insanity and delusion or emotionless to the point of being less than human. This is done by the corruptive chakra linking Isais's emotions with the emotions of a victim in almost a Ying and Yang like effect. The victim becomes more corrupt and emotional due to the gauntlets power to amplify making the user insane. The user will simply transfer the amplification effect to the victim for as long as this technique is active making the victim re-experience every horror from their past or experience horrors from Isais's past as if it was their own and have these experiences amplified. The user can become near emotionless by Isais providing temporary amnesia and unwillingness to have emotional ties to past events but in turn Isais will have those painful experiences as his own and amplifies it. This could make Isais go insane but due to the Gobi. If Isais's insanity peaks it will Abbadon will begin to lose its hold on Isais's emotions. This technique lasts 4 posts and has a 4 post cool down .
B-Rank Jutsu:- Spoiler:
Name: Gracious Flight Canon/Custom: Custom Rank: B Element: N/A Type: - Range: - Description: Passive. Unlike normal manta rays, which can only "fly" through water, Ei can fly in the air if gained enough speed (50 mph). He soars gracefully out of the water as he catches the wind underneath his wings to hover. Ei can hover for three posts, so as long as he gives the necessary chakra to stay hovered. The Ei can easily change direction and free fall back towards the water, which is it's main tactic for destroying ships in the area. 2 post cooldown.
Name: Ice Razors Canon/Custom: Custom Rank: B Element: Hyouton Type: Ninjutsu/ Kenjutsu Range: Mid to Long Description: The bijuu creates a layer of ice around each of its fins. Up to 3 feet thick around the fins, the tips are as sharp as a blade that can slice through reinforced steel, thus all weapons made of this can be broken in one slash. This can cut halfway through the waist of a human body, and can severe entire limbs. These Razors can be broken by blades capable of crushing reinforced steel, melted by C Rank or higher Katon, and shattered by jutsu B Rank or higher. The razors last for 3 posts, 5 post cooldown.
Name: Reverse Hailstorm Canon/Custom: Custom Rank: B Element: Hyouton Type: Ninjutsu Range: Entire Area Description: Upon a two post charge of chakra, the bijuu can cast a hailstorm, but not under normal means. Instead of raining down, this hailstorm goes up into the sky from the under the waters. Firing upwards at the speed of 70 mph, these golfball saized hail can leave deep bruises and whelps on the body, and can even lift the enemy off of their feet and into the air. 7 post cooldown.
Name: Ice Cage Canon/Custom: Custom Rank: B Element: Hyouton Type: Ninjutsu Range: Close Description: Upon a one post charge of chakra, the bijuu creates a cage made of pure ice. 10' x 10', the cage is as sharp as a standard katana around the bars, which are too close together for simple escape by the human body. The cage lasts for 3 posts, unless the enemy can escape. Can be melted by C+ Katon jutsu, broken by B rank or higher jutsu, and can be shattered by a blade capable of breaking a standard katana. 6 post cooldown.
Name: Suiton Shadow Canon/Custom: Custom Rank: B Type: Restrain/Trap Element: Suiton Range: 0-5 meter radius Specialty: Ninjutsu Duration: 4 posts Cooldown: 7 posts Description: This technique requires hand seals or hand gestures. After the completion of hand seals the users shadow will become rigged. Once a target steps onto the users shadow the user will be able to instantaneously activate the trap, which would cause the target to instantly stop moving, within that second the target will be engulfed completely by a thick coat of water. This is done by having water based chakra hide itself and remain stationed within the soil hidden by shadows of the user or a body of water so when contact is made by the designated target(s), the trap is sprung instantly from below. This trap becomes more effective when the user is in a dark area, or under a greater shadow, because this technique grows when its capable of hiding at a grandeur scale(max of 15ft radius), making it capable of hiding within even the target’s shadow. When water is already present this technique requires only for the user to stiffen his/her index and middle finger instead of hand seals. This coat of water fights against its targets, drowning and slowing them down, making it seem as if the target is moving in slow motion due to the pressure. This trap lasts 4 posts and is usually used to knock out opponents, if the user passes out during the duration of this technique, the technique will wear off.
Name: Stone Soldiers Canon/Custom: custom Rank: B Type: offensive Element: Doton Range: --- Specialty: Ninjutsu Duration: 5 posts Cooldown: 8 posts Description: This technique allows the user to create up to 5 stone soldiers. These soldiers can look like anything that the user wants but can only be up to 8 feet tall and 300 pounds. These soldiers are come tell made of stone and crack under C rank force. Two cracks will cause them to shatter and B rank force will cause them to shatter instantly on impact. These soldiers are the half as fast as the user’s current speed but are twice as strong. These soldiers are immune to projectiles and weapons that do not generate force of at least C rank strength. These soldiers can open up and serve as walking prisons for targets, capable of storing two people at a time.
Name: Soul of Andedez Canon/Custom: Custom Rank: B Type: Complimentary Element: Yamiton Range: Self Specialty:Ninjutsu Duration: 6 Cooldown: 6 Description:
Appearance/Ability: This technique requires abbadon to be active. The user will perform one hand seal and hold abbadon close to his face, sending chakra through his entire body. During this time period which in total lasts 3 seconds, user will become completely black. Afterwards the user will resume their original color, but only tanner, and dragon fly wings made of purple chakra will rise from the users back. These wings cannot be used to fly but it serves as a central source of power for the users form. These wing flap continuously at the speed of a humming birds wings and allows the user’s speed and reflexes to become one rank better(2x current). The user will also have beast like features such as wild black spiky hair, gold menacing eyes, and k- nine fangs at the side of their mouths.
Aftermath: Because of the unity of the Yamiton chakra and the user, this form also grants a special capability to form a dark hole upon will which would suck in and absorb anything besides people and the user’s belongings. After the absorption process is complete the user will have a black symbol appear on abbadon. If an item is absorbed it can only be held for two posts, and returns to its original user afterwards but becomes ineffective against this user while in this form.
Exceptions/Toll: If summons are absorbed they will become under the users control for as long as abbadon is active (maximum of five posts). The black hole capability of this form can as indicated previously; absorb Jutsu(s) with a few exceptions and stipulations. This technique can absorb regular jutsu up to B rank only. A and S rank regular jutsu will phase through this black hole effect. Special jutsu, such as clan jutsu, and jutsus granted by items can be absorb by this technique up to S rank only if the opponent(s) had made contact with Abbadon's Yamiton chakra before the black hole has been initiated. If no contact has been made then the black hole will be ineffective towards special jutsu of any rank. The black hole effect is incapable of working on Senjutsu based techniques. The user can only make three black holes per topic and if used the max amount of time they will lose this form for two topics. This form causes the user to become highly aggressive and in most cases they will lose their minds, but due to the power of the Gobi, Isais has been capable of controlling it, but finds it impossible to control the aggression.
A-Rank Jutsu- Spoiler:
Name: Abbadon Chakra Virus Canon/Custom: Custom Rank: A Type: Parasitic Element: Yamiton Range: 20 meters Specialty: Ninjutsu Duration: 5 Cooldown: Once per topic. Description:
Ability: Upon activating Abbadon, the user will say “Consume” and purple chakra particles will fill the air up to 20 meters in radius. This technique can be used in conjunction with the other techniques since it simply requires a word activation and the activation of abbadon. These particles are nearly invisible to those without sensory doujutsu but once these particles are inhaled or make contact with the opponent(s)’s skin the target will become infected. Another way of infection can occur is if previous skin contact has been made with the user's Yamiton chakra before, during, or after the activation of this jutsu due to this chakras corruptible nature. This can affect any opposition within the area and once affected it will use the same principles as the cannon chakra virus. Those infected will have chakra which will cause them to develop a fever every time they mold. This virus is simple, anyone infected is capable of survive with the infection with no repercussions, and the infection itself isn't capable of lasting any longer than five posts. All who is infected will use a six point system in which will determine their chance of survival.
Damage/Signs of Effect: So this means in theory that this virus has no effect to someone who is wise enough not to mold chakra during that period of time. If the infected chooses to mold chakra the following will take its toll on the infected person’s health and performance in the form of a fever. If an E rank or D rank technique or chakra molding (such as using weapon abilities) is used then the infected will not experience a fever. If C rank technique or chakra molding (such as using weapon abilities) will cause the user’s health longevity to be decreased by one point and for them to experience an uncomfortable fever. If B rank technique or chakra molding (such as using weapon abilities) will cause the user’s health longevity to be decreased by two points and for them to experience a burning fever which causes the victim to experience drowsiness, and a heavy headache. If A rank technique or chakra molding (such as using weapon abilities) will cause the user’s health longevity to be decreased by three point and for them to experience a burning fever, dizziness, nausea ,confusion, blurry vision, heavy headaches. If S rank technique or chakra molding (such as using weapon abilities) will cause the user’s health longevity to be decreased by four point and for them to experience a burning fever, dizziness, nausea ,confusion, blurry vision, heavy headaches, nose bleeds and possible fainting. Lingering Particles that have not found hosts will fade after three posts. After the virus has expired, all effects will wear off assuming that one has survived the infection.
Concept: Ex: if an infected person uses an S rank technique then they will only have 2 points left for survival, but they can survive if they can outlast the duration of abbadon, but if they can’t then they will burn out and die. So this is in essence a beat the clock technique, which forces opponents to utilize taijutsu or to conserve their chakra. Before any effect takes place there are clear indicators that one has been contaminated. Their skin will become a tint of purple, increased signs of frustration, very minor hair lost and shedding.
Name:Liquid Hydra Canon/Custom: Custom Rank: A Type:Offensive Element: Suiton Range: 2-50meters Specialty: Ninjutsu Duration: 5 posts Cooldown: 10 posts Description: After the completion of hand seals or hand gestures, five liquid hydras about 15 meters high and 5 meters wide will rise up and surround the user. These serpents are made of highly pressurized water making it nearly impossible for anything to get through for its duration. The water will remain 2 meters away from the user at all times. These serpents feed off of moisture and any water source wither it be water based chakra or natural water nearby at a near instantaneous rate. Once moisture is absorbed it adds onto itself increasing its size by 2 feet in length and one foot width. Every 10 meters that the serpents move away from the 2 meter radius they become 3 meters shorter and 1 meter smaller in width. The force and strength of these serpents make them capable of denting heavy and thick metal with their six inch teeth and brute force. This jutsu is made famous by Isais, due to his application of the Gobi's Chakra. If Isais goes into bijuu cloak mode this technique gains the ability to harden instantly into Ice at user’s will for more brute damage, and instantly freeze up other liquids or liquid elements that comes within a 2 meter radius of a serpent for instant immobility and capture. This becomes a theatrical sight to see as when water gets frozen still even in mid air. If captured by these serpents, it’ll hold a target for at most two posts.
Name:Ocean Gown Canon/Custom: Custom Rank: A Type: Defensive Element: Suiton Range: Self Specialty: Ninjutsu Duration: 5 posts Cooldown: 9 posts Description: This technique require hand seals or hand gestures , upon completing the user will then appear to have on a decorative kage outfit and hat made of pure water. Every turn this gown replenishes/renews itself losing the components in which it has gathered. It is as thick as armor but is used as a trap for whoever makes physical contact with it that is not the user.When this gown is on, it will hold incoming projectiles and keep them from piercing the user and then drop them by the next turn. Lightning based Ninjutsu have damage up to one rank higher on the user of this technique. Blaze, and all fire related techniques will cause this gown to be warmer, but cannot cause it to evaporate. This suit deliberately works to protect the user from blaze and fire related attacks making it that the user will not get burned or make contact with these attacks so long as this gown is on.
Name: Stone Trees Binding Canon/Custom: Custom Rank: A Type: AOE Element: Doton Range: 50 meters Specialty: Ninjutsu Duration: 6 posts Cooldown: 10 posts Description: This jutsu requires hand seals. After the completion of hand seals 15 twenty foot tall trees will emerge from the ground. These trees are made of stone and shoot out threads that will whip and bind opponents continuously. If a target is caught within this small forest they can end up being bonded into many layers of double woven thread. The whipping of the trees can cause ripping of skin and scarring. The stone trees are spiked up and are sharp enough to rip flesh and pierce through the human body up to 3 inches deep. These trees can be used to store capture living, captured, or dead bodies within its body. Due to Isais’s experience with these trees he has learned to quickly transport living and dead objects or person(s) by using these trees to get anywhere within the 50 meters that these trees range using their roots as transport tubes. It can store bodies and capture for up to 6 posts. One can escape and destroy these trees by using lightning techniques or weapons of C rank or better.
Name: Massive Ice Cage: Frozen Earth Canon/Custom: Custom Rank: A Type: Massive Defense/Capture Element: Hyougaton Range: Specialty: Bijuujutsu Duration: 8 posts Cooldown: 5 posts Description: Using the combined power of Isais, and the legendary Gobi no Ei; Isais is capable of utilizing Gobi’s Ice Prison on a massive scale. After providing the necessary hand seals, Isais will slam his palm on the ground and from the front of Isais(about 1 ft) to 150 ft in radius. Much like its parent jutsu, Ice cage; this technique forms a massive kage that is made up of sharp bladed ice, too close for even a small mouse to get through. Unlike its parent jutsu, this cage is much sharper than the average katana and is known to be capable of slicing clean from the human body and even chakra with ease. This cage glows a light blue color that emanates power Hyougaton particles that turns everything inside into a frozen grave yard. Everything without chakra will be killed instantly, but people can only survive 3 posts inside the prison.
In the first post the captive(s) that do not have an affinity for hyougaton element will experience immense joint stiffness, which causes pain and hinders their moments. By the second post the victims will become drowsy as their body temperature drops, causing their speed of their movements as well as their awareness to be cut in half. By the third post the captive(s) will fall asleep and fall victim to hypothermia and freeze up like a statue. Much like the parent jutsu there are many ways to escape this jutsu. If this jutsu is done on water, the water within the cage will be made into a thick and solid platform of ice. This would make it nearly impossible to dig underneath, but if done on land then digging is very possible with a jutsu or shovel. Much like the ice prison fire element techniques are the best way out. But because of the massive cold and frozen air within this cage there isn’t enough available oxygen to fuel fire type technique. If the fire technique is of C rank and below it will be diffused, regardless of the type of katon or katon variation it is. If the katon or katon variation type jutsu is of B rank it will take two hits of katon jutsu at B rank in the same spot within 3 posts to create an opening big enough for three people to go through. After 3 posts the hole will repair itself.
With A rank the same idea applies unless it’s an area of effect jutsu, and it will create an opening big enough for five people for five posts before it repairs itself. If its an A rank area of effect technique then the cage will melt after two posts. At S rank the same principal applies unless its an area of effect technique. It will cause an opening for six people and last six posts before it repairs itself. If its an S rank area of effect technique then the cage will melt instantly. This cage protects the victim(s) from attacks on the outside that are of A rank and lower.
Name: Tailed Beast Intervention Canon/Custom: Custom Rank: A Type: Defensive Element: ----- Range: Self Specialty: Bijuujutsu Duration: 7 Cooldown: 8 Description: This technique can only be done when the jinchuriki knows the name of their bijuu. This would mean that the two have completely bonded and trust each other. When the Jinchuriki finds him/herself infected or influenced by foreign chakra this technique will come into effect. For the duration of this technique the user will have the eyes of their bijuu and will consistently push out foreign chakras that the bijuu doesn’t allow to enter the body. This comes at the cost of pushing out the same rank of chakra as the invading chakra. If the invading chakra is from a weapon, then the user must push out the same amount of chakra as the rank of the weapon being used, and if it is by jutsu, then the user must offer up the same amount of chakra as the rank of the invading jutsu. This technique is not Ijutsu so if the user is being infected by nonchakra based infection it will not heal or stop infection or influence. Essentially this technique pushes out enemy chakra of any rank with bijuu chakra of its own from the first attempt until the end of duration. If the user is incapable or unwilling to offer the same amount of chakra as the invading chakra, then the invading chakra will prevail. This only applies to jutsu that has an effect on the user's body and senses like genjutsu, Ijutsu, ect.. Jutsu such as fireballs or projectile jutsus does not trigger this jutsu.
Name: Poseidon’s Covering Canon/Custom: Custom Rank: A Type: Resource Element: Hyougaton/ Suiton Range: Specialty: Bijuujutsu Duration: 7 Cooldown: 8 Description: This technique requires hand signs. Once the hand signs are completed a massive amount of water will burst from below like geysers shielding the user. In seconds a 150ft liquid form of a colossal man will be seen floating seven feet above the users head( this does not mean that its aerial position will shift from stationary , according to the positioning of the user's head). This massive figure has Ice armor and joints. Because of the massive body of water, it protects the user from aerial attacks that start above seven feet from the users head. The main function of this technique is to serve as a massive water and ice source so that water/ice techniques can be executed at five seconds maximum from the moment hand signs are completed by pulling from this body of water. This massive entity is immune to damage, as it is just an animated body of water and ice that will hover over the user without dripping and falling apart, casting a large 75 ft shadow around the user. It will self replenish for as long the technique is active, because of this feature it cannot be evaporated. To upkeep this jutsu costs 10 chakra every post after the initial pay out. This massive technique can be used once every two posts to do a suiton or hyougaton jutsu on behalf of the user. Given the chakra cost remains the same, but this massive body of water will be able to complete and execute this jutsu as if the user was the one doing it. To use this feature the user will have to offer up 20% more chakra and apart from that, this technique cannot be used as a susanoo for defensive or offensive purposes. This technique can be cancelled at will but upon activation it will make the users position very noticeable. Because of its compression of chakra, chakra and physical based attacks unless used by the user can not pass or be channeled through this technique.
S-Rank Jutsu- Spoiler:
Name: Wind Guard Technique(Almighty Aura/ Wind Man Brawler)Canon/Custom: CustomRank: SType: Fighting StyleElement: Chakra(Almighty Aura)/ Fuuton(WMB)Range: Self(AA)/ 0-12ft (WMB)Specialty: NintaijutsuDuration: 10 post after initial activation( 10 posts)Cooldown: 10Description: Name of Defense: Almighty AuraThis technique is a two part fighting style which consists of the almight aura as defense and wind man brawler as offense. This technique requires hand seals to execute.This part of the technique is the primary stage of Isais's exclusive fighting style, known as the Almighty Aura. Upon extensive training, Isais has learned to perform some dynamics with his own chakra. One of these dynamics is his ability to put his chakra on the rise and have it sit above the surface of his skin like a thin skin tight coat. This technique also helps taijutsu/ Nintaijutsu techniques to inflict damage up to one rank higher and to endure damage from physical based techniques(Taijutsu, Nintaijutsu, strikes, weapons) decreasing the damage taken by physical based attacks such as in the examples mentioned by one rank. This coat’s main purpose is to put Isais's chakra on a rise for the offensive part of this fighting style known as, the Wind Man Brawler Technique. Name of Offense:Kaze Otoko Buroura : Wind Man Brawler. This part o the technique is the offensive part of the fighting style. This technique is activated once the almighty aura is activated. WMB is the reason why Isais has created the Almighty Aura technique. The Wind Man Brawler Technique follows the thin coat of chakra that Isais has on his skin, known as the almighty aura. Upon activation of both this technique and the almighty aura technique, movements that constitute as strikes such as kicking, punching, head butting, and even blocking will cause bursts of wind to emerge, on the shape of the attack intended. These striking motions serve as a trigger to this technique, releasing these powerful bursts of wind about half a second before the actual attack can even be determined. Because of this, it is incredibly difficult to predict this form of attack at close range. In other words what happens as following. The user’s aura makes it that those movements that would constitute as strikes act like triggers to a blast of powerful winds that are all around large as 3ft limbs(arm, fist, leg, foot, ect.) they range 12ft in distance from the user’s body. These S ranked winds can cover 0- 12 ft one second before the user completes the strike, so the actual speed of these winds depends on the user's capability. These winds are powerful enough to bruise,shatter and damage bones , blow back projectiles(things like kunai, shuriken and arrows. Swords that are being wielded will not fly back but will be met with resistance. Unless its literally capable of cutting wind.) and dent flat surface steel . Though this is the offensive capability of these winds the reason why this technique is created is to effectively bind opponents and give range to taijutsu attacks. But because of the composition of this technique and the way that this technique is used in fast pace battles it is nearly impossible for the bind to hold an opponent for long. Upon getting hit by these powerful S ranked winds the opponent will have the winds of the initial attack circulating around the area that was hit, causing that target to become trapped/immobile for up to 3 seconds. Since this technique happens before the attack, it serves as a hold so that the intended attack( the physical attack that triggered the winds) would hit.Once the second attack hit the wind around the target will burst and cause the target to be blown back with great force up to 12 ft away. This technique is quite effective but has its faults.One of the most obvious faults is when opponents cause the user to hit a fire element jutsu, this will cause the user to burn his/herself. Therefore increasing the damage of fire based jutsu the makes contact with these winds by one rank in damage to the user of this technique. With chakra sensing eyes such as the sharingan this attack looks like giant limbs made of wind rushing off of the user’s body every time they strike to anyone else it has a lower visibility(still visible) until its face level and up close. This fighting style has a duration of 10 posts with a ten post cool down. The Wind Guard technique will cost the user 25 points to maintain after the initial activation post.Name: High Pressure BeamCanon/Custom: Custom Rank: S Element: Suiton Type: Ninjutsu Range: 100 Ft Description: After a 3 post charge of chakra and water into ist mouth, the bijuu fires a beam of water, capable of crushing through iron that is 3 ft. thick. The beam, although small in overall size, packs the punch of an airplane crashing at 45 mph, thus giving it tremendous force, enough to pierce through the entire human body like it was simply melting butter. Overall, the size of the blast itself is the size of a 2x4 piece of wood, but travels at a mind blowing 200 mph. Twice per topic, 10 post cooldown. Name: Tailed Beast BombCanon/Custom: Canon Rank: S Element: N/A Type: Ninjutsu Range: 450 yards Description: After summoning the evil chakra just above its mouth for 2 posts, the beast releases a sonic boom upon the area around itself, cratering the ground up to three feet. Then as it aims, the beast fires the bomb towards its target. This leaves total destruction to all in the 450 yard range one way. This attack, is over 5 stories tall in height and stretches a total of 5 stories wide as well. It leaves a 4 ft. crater of its path after use, and will leave no remains of a body left behind if humans are within contact of its attack. Twice per topic, 10 post cool down. [size=31]Name:[/size] [size=31]Shīqùle zhǔ : Lost Lord[/size]Canon/Custom: Custom Rank: S Type:Transformation Element: ---- Range: Self Specialty: Bijuujutsu/ Ninjutsu Duration: 3 Cooldown: Once per topic Description: This technique does not require hand signs but does require for the user to have completely mastered their Bijuu and have Abbadon activated. This technique was created by Isais Neomae, in attempts to defeat Tenzou with the weapons that he bestowed upon his family. This is made possible because of his partnerships and understanding of both his chakra, and the foreign chakras that lives inside him. This technique requires an insane amount of balance, so to pull this off it would require for the user to have a ninjutsu , and bijuujutsu prowess of S rank . This technique utilizes the power of Abbadon’s SOA (Soul of Andeddez) technique and the five tails. Abbadon is a weapon awakened with chakra and once awakened it is allows the use of dark chakra by utilizing the negative emotions of the heart. This weapon is ideally used by a jin, because the power of a bijuu is capable of suppressing this dark chakra. To achieve this form Isais relies completely on the Gobi and his immense power to remain sane and capable of managing this form. In order to reach this form Isais allows the hatred in his heart to completely overtake him allowing him to go into the form similar to the SOA, but Isais surrenders all his power to it, leaving only the Gobi as his source of sanity and balance. Essentially to pull off this technique Isais becomes an body fueled by hatred and controlled by Ei. Because of his Ninjutsu and Bijuujutsu prowess, Isais has been able to balance a great amount of Ei’s chakra with a great amount of his own chakra to manage this form. This form is not the common chakra cloak mode that many are use to. In this form Isais’ eyes become purple with black lines scattering out from the pupils(image on the bottom) . Isais’s body type is roughly the same as ordinary, SOA with a couple of exceptions. Isais becomes eight feet tall and weighs about 285 pounds (Muscular). Around Isais’ body is the skeleton of the Gobi in a jet black color; this bone like structure provides as reinforced protection for Isais. In appearance one would see that outside of Isais’ body he has an entire rib cage and spine on top of where his rib cage and spine would be located. His jaw line is covered up with the jaw bones of a manta ray and the top of his head is the top part of the manta ray’s skull in which he wears like a helmet that can be removed. His pectoral area is covered with a bone like plate and his arms around the triceps area down to the top of the hand are layered with the hand bone of the Gobi’s wings. Down Isais’ legs is a dark blue tattoo of manta ray tail wrapped around both of them. In between each rib cage are dark blue strips. Behind Isais are five, 4 ft long , 7 inches thick, physical, Manta ray tails with stingers on the end, which can be used like extra limbs to whip, cut, pierce, or do whatever is allowed at 4 tailed forms. The voice of this form is the deeper versions of the synchronized voices of Isais and Ei. In this form Isais has long spikey white hair(like raditz hair style). The user will have K –nine fangs and long nails. On the user’s back are ten dragon fly wings that serve as the source of this forms power. These wings like in SOA these wings flap as fast as a humming bird but really don’t help the user fly any faster than Gobi is capable of doing. These wings do not regenerate and it they are all cut off then Isais will return to his regular state instantly. Abilities Gobi Aspect:Essentially this form allows Isais to use all of Gobi’s capabilities, his own personal jutsus and Abbadon’s jutsus, with the exception of SOA(since this is already a variation). All jutsu requirements will still need to be met to perform any jutsu. This form does not increase any stats that the Gobi does not increase at five tails. So the only increased stat in this form is speed, but it only does so by 3x much like Gobi does at four tailed mode. In this form Isais is capable of gliding fair distances using his dragon fly wings, but cannot glide as far or swim as fast as his 5 tailed forms( Can only use graceful flight for max of two posts, and swim 20 mph slower). In this form, Isais is capable of using these tails to grab and capture victims. Each tail can hold one up to 3 posts . These tails can be cut off with a weapon with A rank cutting potential), or it can be ripped out with A rank strength. The irony of these tails is unlike bijuu tails they can be destroyed physically, but cannot be destroyed by chakra. In this form Isais’s body temperature remains constantly cold as if he is in a cryogenic chamber; burns of any kind have a 50% effect. Isais in this form is capable of using his tails to absorb the damage done by powerful Ninjutsu attacks or the effects of Genjutsu attacks up to S rank once every 4 posts but this comes at the price of losing one physical tail. The black bones around Isais’ body serve as armor but can be broken by A rank force or weapons of S rank cutting potential. Isais has feeling in the bones so if one breaks he feels it. SOA aspect:This form similar to SOA also grants the user a special capability to form a dark hole upon will which would suck in and absorb anything besides people and the user’s belongings. After the absorption process is complete the user will have a black symbol appear on the center of their chest because abbadon is no longer visible at this time. Upon will, they’ll be capable of releasing every absorbed technique at their target in a Yamiton form. They can only hold stored items and techniques for up to two posts and the techniques absorb can no longer cause damage to the user of this technique. If summons are absorbed they will become under the users control for as long as abbadon is active( maximum of five posts). The black hole capability of this form can as indicated previously; absorb Jutsu(s) with a few exceptions and stipulations. This technique can absorb regular jutsu up to B rank only. A and S rank jutsu will phase through this black hole effect. Clan jutsu, and jutsus granted by items can be absorb by this technique up to S rank only if the target has made contact with Abbadon's Yamiton chakra before the black hole has been initiated. If no contact has been made then the black hole will be ineffective towards special jutsu of any rank. The black hole effect in incapable of working on Senjutsu based techniques and light element jutsu(if someone possess light element). The user can only make two black hole per topic. Every time a black hole is made and a technique or weapon is released, 5 dragon wings will fall off. Once they all fall out then this form will instantly be released and Isais will return to regular state. If Isais loses 7 wings he will not be able to glide. In this form , Isais’s chakra becomes purple and every jutsu becomes black in color regardless of elemental affinity(this does not mean that the jutsu becomes yamiton). The dragon wings can be cut by chakra infused weapons or chakra cutting techniques of any rank. This form can be cancelled at will. If cancelled at will, the user will be extremely exhausted and unable to use abbadon for nine posts. If the user does not cancel this form after 3 posts, then the form will be expelled and the user will faint. If this situation occurs abbadon will be useless for the entire topic. There is a one post cool down in between every black hole made. The first dark whole keeps the ability of absorbing and spitting out jutsu upon will, but the second only possesses the ability to absorb any jutsu up to C rank with the exception of the special situations, but does not possess the capability of spitting any jutsu back out. Rules on loose weapons remain the same. Eyes : - Spoiler:
Name: Ocean Arts: Frozen Fish BowlCanon/Custom: Custom Rank: S Type: Field Element: Suiton/ Fuuton/ Hyougaton Range: 300ft wide/ 1000ft deep Specialty: Bijuujutsu Duration: 8 Cooldown: 8 Description: Once hand signs or hand gestures are completed the area will be surrounded by very thick layer of ice that self regenerate if damaged, making the area inescapable once trapped. Within the fish bowl is a massive body of water with small ice cubes making the temperature well below zero degrees. Regardless of the low temperature the water does not freeze and makes swimming a hypothermia risk. The top of the fish bowl is also frozen and is about 150ft above the water. Apart from the water and ice there are light winds blowing within the bowl, that brush off the cold of the ice to making it low visibility and mobility for anyone trapped inside apart from the user much like a hidden mist technique. This makes the vision and speed of those trapped inside including the user to be lowered by one rank. Apart from that, this technique is still a massive resource that both user and opponent can utilize for suiton based attacks. Making it difficult for fire techniques to feed off the winds trapped within this technique. This feature does not weaken fire based attacks but doesnt increase its strength either. Because of the large body of water and ice within this fish pull, no one can burn their way out unless it’s done using a technique such as Amaturasu( blaze element). The Ice guarding this fish bowl makes it so that even those with S rank physical strength cannot break it without the use of a jutsu with equal force(Taijutsu, nintaijutsu) to the fish bowl, because of its thickness it will break a little but would take to much to break completely through. This physical means of escape is only possible to those with S rank strength. The cold within it is not enough to kill anyone, but when opposition is killed inside the fish bowl whiter it be the opponent or the user, the fish bowl will let the victor out with their allies and then close up again , freezing completely with dead bodies in it. This is of course unless the user releases the technique. This bowl only lasts 8 posts, after eight posts the waters will burst out and release all that’s within the fish bowl.
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