The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
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Name: Ikimuno Benkuo Canon/Custom: Canon Rank: E Type: Supplementary Element: None Range: - Specialty: Ninjutsu Duration: Up to 5 posts Cooldown: 2 posts Description: This technique requires a one post charge of chakra in the throat in order to be activated; Ikimuno Benkuo is an academy level technique which allows human shinobi to communicate with non-human animals as easily as if they were both speaking the same language. This does not allow the user to learn the language of an animal nor does it allow the animal to actually speak, this technique simply takes barks, hisses and other forms of animal noises and translates them into versions that the user is able to completely understand in their head and in turn do the same to animals the user speaks to.
Rank D Jutsu
Name: Shunshin no Jutsu Canon/Custom: Canon Rank: D Type: Supplementary Element: None Range: Close to medium range Specialty: Ninjutsu Duration: 1 Cooldown: Usable once per thread Description: This jutsu requires one handseal. This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination.
Rank C Jutsu
Name: Mokuton: Itami Chiri (Dust of Pain) Canon/Custom: Custom Rank: C Type: Offensive Element: Mokuton Range: 20 Meters Specialty: Ninjutsu Duration: 1 Cooldown: 4 Description: The user performs hand seals, then places their palms on the ground. 2 large pink flowers emerge from the ground, one behind the user, and one in front of them. They are each about 3 feet from the user. The stalks of the flowers then start to whip outwards, causing the two flowers to rotate around the user, quickly scattering yellow dust in all directions. The dust causes coughing, sneezing, and eye irritation for everyone in range. If people are next to the user, between the two flowers, they won't be exposed. The biggest weakness of the technique is wind, which can blow the dust away, or back at the user and anyone near them. All mokuton users are immune, but others are not without proper covering. The irritation lasts for two posts.
Rank B Jutsu
Name: Mokuton: Ten no Kudamono (Fruit of Heaven) Canon/Custom: Custom Rank: B Type: Supplementary Element: Mokuton Range: 1 Meter Specialty: Medical Ninjutsu Duration: 1 Cooldown: 6 Description: The user performs hand seals, and then charges their chakra for 2 posts. They then place both palms on the ground. A small green plant emerges from the ground a few feet in front of the user, and grows to about 4 feet high, before starting to arch towards the user. At the very end of the plant, there are 3 yellow(almost golden) fruit that quickly grow to a decent size. These fruit are charged with healing chakras, and also infused with nutrients pulled from the surrounding soil. The fruits can be eaten to generally rejuvenate the eater, or the pulp can be directly applied to moderate wounds to heal them. If the wound is greater than moderate, it may reduce pain or stop bleeding, but it won't heal the wound.
Name: Mokuton: Tako Hana Taihō (Kite Flower Cannon) Canon/Custom: Custom Rank: B Type: Supplementary Element: Mokuton Range: Up to a Kilometer Specialty: Ninjutsu Duration: 1 Cooldown: Once per thread Description: The user performs hand seals, then a large green shoot emerges from the ground in front of them, roughly 30 feet in height. Then, a thick vines springs from the ground, and pulls the tip of the shoot to the ground. At the end of the shoot is a large, white, furry bulb like that of a dandelion. The user grabs onto the bulb, and the vine snaps, sending them catapulting through the air for a long distance. The user then slowly drifts down to the ground on the fuzzy bulb. Falling on the bulb takes 1 post after the initial launch. The user can jump down instead, but will take damage. After the initial launch, when the user is drifting down, they are highly susceptible to wind which can blow them off course.
Along with getting the above 5 techniques checked, I would like to start threads for my clan techniques, starting with:
Name: Blunt Pole Canon/Custom: Canon Rank: D Type: Offensive; Defensive Element: Mokuton Range: All Specialty: Ninjutsu Duration: Instant Cooldown: D - 3, C - 5, B - 7, A - 9, S - 10 Description: This is a basic jutsu that all Senju clansmen with the ability to use Mokuton can use without handseals. The user is able to produce a 1x1 pole from any part of their body with incredible speed then retract it instantly. It allows them to hit someone in the face quickly, or knock a swordsman's blade out of their hands. As the ninja ranks up the pole gets stronger and faster allowing it to become more and more useful.
C rank - The pole is basically a distraction; it moves about 1 foot per second and does not contain the violent speed and strength needed to hurt some one. B rank - Is significantly faster; it moves 5 feet per second and is much stronger, able to knock away a blade and hit a rather slow opponent. A rank - allows the user to launch the attack violently at about 15 feet per second; allows them to hit a moving target and knock away projectiles if they are quick enough on the draw. S Ranked- Ninjas of this rank have mastered the technique and can launch the jutsu at an amazing 25 feet per second. In addition, users can curve the jutsu so that it can hit a target that is not in the direct sight of the user.
Your five starting jutsu are approved. If the Ryo for Ikimuno Benkuo is still required to be paid,it will be deducted later by one of the admins.
You're also approved for training for Blunt Pole. Once you have done the training topic, link it within this thread and it will be evaluated. If the training is acceptable and meets the requirements for the technique, it will be approved and added to your jutsu list with the others.