- Eight Trigrams Sealing Sanbi Style:
The Eight Trigrams Sealing Style, consisting of two Four Symbols Seals. To perform the technique, the user must first summon a ceremonial throne and place the target on it. The seal does not automatically become visible on the targets belly, but it becomes perceptible whenever they draw tailed beast's chakra.
- Sealing Alter:
- Sanbi within Cornelia's subconscious:
- Initial Jinchūriki Form:
Coming Soon!
By simply tapping into their beast's chakra, a jinchūriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. The beast's chakra supplements the jinchūriki's and they are able to manipulate the chakra to a certain extent. In this form, the jinchūriki's body undergoes slight physical changes. It is also possible for a jinchūriki to enter this state without chakra visibly emanating from them, instead just gaining the physical alterations.
- Tailed Beast Mode Version 1, One Tail:
Version 1 – Forms a dense shroud of chakra around the jinchūriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection. The physical changes experienced in the initial transformation become more pronounced in Version 1 forms. The shroud that encompasses the jinchūriki vaguely resembles the corresponding tailed beast; pincers around the hands. Because chakra is malleable, the shroud can extend beyond the reach of the jinchūriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchūriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchūriki by grasping to their surroundings. For each tail produced, the jinchūriki gains an incrementally greater boost to speed, strength, and of course chakra.
At the first tail, the jinchuriki gains a chakra cloak that allows them to poison an opponent with either blindness, pain suppression, or excessive bleeding if they stay within two feet of the jinchuriki for two posts. The skin also becomes significantly harder, allowing B-rank taijutsu to glance off.
- Tailed Beast Mode Version 1, Two Tails:
The source of the chakra shroud differs between users. For jinchūriki who have not learned how to control their tailed beast, it is the beast's chakra that surrounds them. The beast's chakra will tend to be harmful: individuals near the jinchūriki will experience a slight physical discomfort; those who come into contact with the shroud will suffer a painful burn wherever they touch it; the jinchūriki themselves suffer an increasing amount of corrosion to their body that can eventually damage body parts beyond the point of use. This shroud is typically acquired through a growing rage and/or the seal that keeps the beasts within their body weakens, and consequently leaves the jinchūriki less in control of their body with each additional tail. While a jinchūriki has never been observed to completely lose control of themselves in a Version 1 form, they become more animalistic and aggressive. One advantage of this is that the shroud can act on its own, responding to threats the jinchūriki may not be aware of.
At the second tail, the chakra hardens slightly more and becomes more form-focused, creating pincers around the hands that can extend up to ten feet and the skin becomes even harder, and can block slicing weapons, attacks and B-rank taijutsu with great ease without worry of harm to the jinchūriki.
- Tailed Beast Mode Version 2, Three Tails:
Version 2 is the tailed beast's chakra being converted into a humanoid shape, granting the jinchūriki an edge in battle without completely releasing the beast itself. Using the jinchūriki's body as a sort of exoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version 1 states become far clearer in Version 2, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchūriki may be identifiable in Version 2. Entering Version 2 creates a great deal of energy, producing craters beneath the jinchūriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defense against attacks, and other features, such as chakra-arms, are still accessible.
- Tailed Beast Mode:
All jinchūriki can fully transform into the tailed beast sealed within them when the seal breaks and they entirely lose control over the beast. However, doing so results in the jinchūriki's death. Tailed Beast Mode is a way to avoid this. By either subjugating their tailed beast or learning to work in unison with it, a jinchūriki can become a full-scale replica of the beast with complete access to its natural strength and abilities. If they choose, the jinchūriki can pass control of this form to the beast itself. Tailed Beast Mode is devastatingly powerful and poses an untold risk of collateral damage. It is for this reason that jinchūriki are forbidden to use the form under normal circumstances, as it could easily destroy an entire ninja village if left unchecked. The most dangerous ability available to this mode is the Tailed Beast Ball.
The Sanbi is extremely aggressive and constantly forces confrontation and almost never goes on the defensive when it finds a fight as it relies on its hard shell to keep it safe. It sees all ninja, regardless of rank or bloodlines, to be far inferior to it but this is mainly due to it being considered to be one of the weakest bijuu. Sanbi's body is covered in harder than rock dull purple plates. Its body is composed of many dark pink and purple body armor segments which ends with three tails.
The middle tail's length is very similar to the rest of the body's armor, however the end holds a sharp yellow pincer, whose points darken to black. This tail causes blindness within ten posts.
The right tail's length has less jutted armor plates, but there are more sizable gaps between the segments, where softer yellow skin can be seen. This tail has a large wrecking ball like end to it, with spikes dotting it's surface. At the tip of the tail's end there is a small needle like yellow stinger with a black tip. This tail has an anti-coagulant that makes it easy for the opponent to bleed out more easily.
The left most tail is much thinner and therefore more agile and quicker than the other two. It's armor plates aren't as thick but are still very hard, with only a small gap between them. This tail's stinger is large but thin, meant for deep piercing ability. This tail has poison that suppresses pain receptors, so the opponent doesn't even know when or if they've been hit.
Sanbi's torso folds into an 'S' like shape with it's torso bent over it's body. It's circular head possesses two eyes and a mouth with sharp teeth, but pale in comparison to the fang or tusk like protrusions extending outward to the left and right of it's mouth. This entire body is held up by four segmented legs with pointed 'feet'. Though the legs are thin compared to the rest of Sanbi's body, this does not take away from their strength.
- Partial Transformation:
Rather than fully transform into their respective beast, jinchūriki can isolate the transformation to parts of their body. Instead of appearing as clear or dark chakra, these partial transformations fully resemble the beast's, having fur, scales, etc.
- Three-Tails Chakra Mode:
Coming Soon!
Three-Tails Chakra Mode is a heightened transformation unique to those with the Three-Tails' chakra sealed into them.
As with all jinchūriki transformations, the Three-Tails Chakra Mode gives the user increased strength, speed, and defenses. Three-Tails Chakra Mode's increases are noticeably superior: The user becomes strong enough to push a fully formed Tailed Beast Ball with just one arm, neutralize powerful enemies with a single strike despite their durability, and they could also knock down destructive foes with little effort. The users speed is greatly increased in this form that outsiders would even have trouble determining if they had used the Body Flicker Technique when attacking. Their durability is also very high in this form, so high in fact, that they are able to endure extreme heat with only minor burns. They could even withstand the Tenpenchii technique in this form and while the shroud was completely destroyed after this, they would only suffer minor physical wounds. The user is able to use chakra arms while in Three-Tails Chakra Mode. Like other jinchūriki, they can use the arms to improve their dexterity and maneuverability, granting them increased means of interacting with their environment and their opponents.
- Kanetsukage Outfit:
The Kanetsukage (銀影; Literally meaning "Storm Shadow") are the leaders of Boufuugakure. They are generally acknowledged as the strongest in the village, although ideology and renown plays a large part in their being chosen for the position. The term "Kage" is not used to just refer to any leader of any village. Only the leaders of hidden villages of the Five Great Shinobi Countries are referred to as such. The Kage oversee the activities of their villages, from sending ninja teams out on their missions to making the hard decisions regarding the safety of their people. Once a ninja is made Kage, normally by a predecessor, the title remains with that person for the rest of his or her life.