The islands in Ocean Country have been celebrating the arrival of the next Umikage, Saizo. The long bridge leading to SHIPPUUGAKURE NO SATO has been closed for outsiders because they wish to celebrate this moment with Ocean Country natives only.
As usual, the Storm Country has been hosting the Asgard Games to welcome their Kanetsukage, Cornelia. It's a double special occasion because Cornelia is also the first female Kanetsukage. She has been picked for her courage, loyalty and outstanding power by the BOUFUUGAKURE NO SATO elders.
Not only that, but the Cherry Blossom Country has become relieved as well. It seems that everyone is slowly picking up after the war now. KUSAMURAGAKURE NO SATO proudly presented their new Sakurakage, Altair.
TSUKIGAKURE NO SATO is still thriving on the merchants coming in and out. They have not experienced anything special lately. Their wealth has remained the same as they were not forced to invest into shinobi unlike the others.
On the cold isles of the Blizzard Country, HYOUGAGAKURE NO SATO has still refused to create a free traveling policy. Some habits never change. To protect their traditions, they have even warned outsiders to not interfere with their matters.
Now that everyone is picking up again, who will come out on top?
Donations4Legacy!
It is possible to support the forum via donations. This is not required however so please do not feel obliged to donate if you do not wish to do so. We have created a system to thank our contributors though. You can read more about that by clicking --► HERE! Once you're sure that you wish to donate, click on the button below and follow the instructions given by PayPal. Please write down your username followed by Naruto Legacy in the extra notes section to get your points faster.
Copyright
Naruto Legacy was created by Nova and powered by FM. It is currently under the ownership of Eden. Contents, characters, plots, etc. are credited to the members. Please do not take anything that doesn't belong to you. If misconduct occurs, please notify Eden.
Subject: Vex Xanadu's Jutsu List Tue Mar 04, 2014 2:56 am
Academy Jutsu
Spoiler:
Name: Bunshin No Jutsu Canon/Custom: Canon Rank: E Type: Ninjutsu Element: None Range: N/A Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.
Spoiler:
Code:
[color=#996633] [b]Name:[/b] Bunshin No Jutsu [b]Canon/Custom:[/b] Canon [b]Rank:[/b] E [b]Type:[/b] Ninjutsu [b]Element:[/b] None [b]Range:[/b] N/A [b]Description:[/b] Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.
[color:d027=#996633Name: Kawarimi no Jutsu No Jutsu Canon/Custom: Canon Rank: E Type: Ninjutsu Element: None Range: 50 feet Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.
Spoiler:
Code:
[b]Name:[/b] Kawarimi no Jutsu No Jutsu [b]Canon/Custom:[/b] Canon [b]Rank:[/b] E [b]Type:[/b] Ninjutsu [b]Element:[/b] None [b]Range:[/b] 50 feet [b]Description:[/b] One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.
Name: Henge no Jutsu Canon/Custom: Canon Rank: E Type: Ninjutsu Element: None Range: N/A Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2. This one costs 1,000 Ryo unless you have a clan with pets
Spoiler:
Code:
[b]Name:[/b] Henge no Jutsu [b]Canon/Custom:[/b] Canon [b]Rank:[/b] E [b]Type:[/b] Ninjutsu [b]Element:[/b] None [b]Range:[/b] N/A [b]Description:[/b] Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2.
10 Free Jutsu
Spoiler:
Name: Polarity shift Canon/Custom: Custom Rank: E Type: Supplementary Element: Raiton Range: 5ft Specialty: Ninjutsu Duration: 3 post Cooldown: 1 post Description: The user uses their lightning chakra affinity to charge their weapons with a magnetic force. This polarity draws in projectiles such as shurican and kunai, but will also make melee heavier to remove when clashed with the user's weapons.
Spoiler:
[code] Name: Polarity shift Canon/Custom: Custom Rank: E Type: Supplementary Element: Raiton Range: 5ft Specialty: Ninjutsu Duration: 3 post Cooldown: 1 post Description: The user uses their lightning chakra affinity to charge their weapons with a magnetic force. This polarity draws in projectiles such as shurican and kunai, but will also make melee heavier to remove when clashed with the user's weapons.
Name: Inferno Step Canon/Custom: Custom Rank: E Type: Supplementary/Defensive Element: Katon Range: 15ft Specialty: Ninjutsu Duration: 1 post(Twice per post) Cooldown: 1 post Description: The user molds katon chakra into their body and releases the flames through their feet for a quick speed boost of(10mph). This boost carries them 15ft in any given direction, including upwards and downwards(given the right scenario such as kicking off something upside down).
Spoiler:
[code] Name: Inferno Step Canon/Custom: Custom Rank: E Type: Supplementary/Defensive Element: Katon Range: 15ft Specialty: Ninjutsu Duration: 1 post(Twice per post) Cooldown: 1 post Description: The user molds katon chakra into their body and releases the flames through their feet for a quick speed boost of(10mph). This boost carries them 15ft in any given direction, including upwards and downwards(given the right scenario such as kicking off something upside down).[/code]
Name: One body motion Canon/Custom: Custom Rank: D Type: Offensive Element: Katon or Raiton Range: 5 meters Specialty: Kenjutsu Duration: 1 post Cooldown: 2 post Description: This jutsu is used for either evading & countering or catching the opponent in a sudden difficult position. Vex uses the momentum of one of her weapons to provide a sudden shift in motion and causes an abnormal movement that is hardly expected. She shifts her position in the battle by flinging one weapon in a direction and "carries" along with it & strikes with her other weapon. She can use this to gain a height advantage over a foe or attack their unguarded back or beneath them in their blind spots.
Spoiler:
[code] Name: One body motion Canon/Custom: Custom Rank: D Type: Offensive Element: Katon or Raiton Range: 5 meters Specialty: Kenjutsu Duration: 1 post Cooldown: 2 post Description: This jutsu is used for either evading & countering or catching the opponent in a sudden difficult position. Vex uses the momentum of one of her weapons to provide a sudden shift in motion and causes an abnormal movement that is hardly expected. She shifts her position in the battle by flinging one weapon in a direction and "carries" along with it & strikes with her other weapon. She can use this to gain a height advantage over a foe or attack their unguarded back or beneath them in their blind spots.[/code]
Name: Netherworld-Style Front Beheading Canon/Custom: Custom Rank: D Type: Offensive Element: N/A Range: 25ft in front of user. Specialty: Kenjutsu, Ninjutsu Duration: 1 post Cooldown: 2 posts Description: The user slashes forward sending a wave of Nether chakra at an enemy each wave 9 feet in size & one crescent blade per cooldown. The strength of the slash is able to cut through a rock like butter but is weaker against chakra enhanced rocks and or metals.
Spoiler:
[code] Name: Netherworld-Style Front Beheading Canon/Custom: Custom Rank: D Type: Offensive Element: N/A Range: 25ft in front of user. Specialty: Kenjutsu, Ninjutsu Duration: 1 post Cooldown: 2 posts Description: The user slashes forward sending a wave of Nether chakra at an enemy each wave 9 feet in size & one crescent blade per cooldown. The strength of the slash is able to cut through a rock like butter but is weaker against chakra enhanced rocks and or metals.[/color]
Name: Human Knowledge “Angel Dance” Canon/Custom: Custom Rank: D Type: Offensive Element: Katon or Raiton Range: 0-30 meters Specialty: ninjustu Duration: 1 post Cooldown: 2 posts Description: Does not require handseals. Have to concentrate to absorb energy/charka from the spirit half for one post then slashes an area twice dealing damage and slowing down movement in the area by 5km/h once the first slash starts. The first slash is normally avoidable but the second is harder as it aims directly at the enemy’s position, regardless of where you are, thus the second slash is harder to avoid. Afterwards, summons 8 energy projectiles flying outward from the slash over lapping location. The slash area depends on what type of weapon used. The larger the weapon, the larger the slash area.
Spoiler:
[code] Name: Human Knowledge “Angel Dance” Canon/Custom: Custom Rank: D Type: Offensive Element: Katon or Raiton Range: 0-30 meters Specialty: ninjustu Duration: 1 post Cooldown: 2 posts Description: Does not require handseals. Have to concentrate to absorb energy/charka from the spirit half for one post then slashes an area twice dealing damage and slowing down movement in the area by 5km/h once the first slash starts. The first slash is normally avoidable but the second is harder as it aims directly at the enemy’s position, regardless of where you are, thus the second slash is harder to avoid. Afterwards, summons 8 energy projectiles flying outward from the slash over lapping location. The slash area depends on what type of weapon used. The larger the weapon, the larger the slash area.[/code]
Name: Netherworld Reflection Slash Canon/Custom: Custom Rank: D Type: Defensive/Supplementary Element: None Range: 2 meters in front of user Specialty: Ninjutsu Duration: 1 post Cooldown: 3 posts Description: Creates a projectile-reflecting barrier with the weapon used. Has no offensive properties but reflects the projectiles over a wide area. This also includes projectile/long range types of ninjutsu up to C-rank. The barrier size depends on the size of the weapon used.
Spoiler:
[code] Name: Netherworld Reflection Slash Canon/Custom: Custom Rank: D Type: Defensive/Supplementary Element: None Range: 2 meters in front of user Specialty: Ninjutsu Duration: 1 post Cooldown: 3 posts Description: Creates a projectile-reflecting barrier with the weapon used. Has no offensive properties but reflects the projectiles over a wide area. This also includes projectile/long range types of ninjutsu up to C-rank. The barrier size depends on the size of the weapon used.[/color]
Name: Shindosachi [Shock Touch] Canon/Custom: Canon Rank: D Type: Supplementary/ Offense Element: Katon or Raiton Range: Contact Specialty: Ninjutsu Duration: 4 posts Cooldown: 3 posts Description: A technique which acts similarly how one can channel static electrcity through a person by merely contacting them, this move consists electrifying the user's chakra throughout the body and projecting it upon touching an opponent, sending a jolt of electricity through their body, painfully attacking via the nerves. Upon contact via physical touch or through the conductive weapons the user has, causes 3rd degree electrical burns and numbness in the affected muscles for 1 post.
Spoiler:
[code] Name: Shindosachi [Shock Touch] Canon/Custom: Canon Rank: D Type: Supplementary/ Offense Element: Katon or Raiton Range: Contact Specialty: Ninjutsu Duration: 4 posts Cooldown: 3 posts Description: A technique which acts similarly how one can channel static electrcity through a person by merely contacting them, this move consists electrifying the user's chakra throughout the body and projecting it upon touching an opponent, sending a jolt of electricity through their body, painfully attacking via the nerves. Upon contact via physical touch or through the conductive weapons the user has, causes 3rd degree electrical burns and numbness in the affected muscles for 1 post.[/color]
Name: Katon: Himitsu no Hinto(Secret Tip) Canon/Custom: Canon Rank: C Type: Offensive Element: Katon Range: Medium(20ft) Specialty: Ninjutsu Duration: 1 posts Cooldown: 4 posts Description: The ninja molds the chakra in his stomach and releases three medium-sized fireballs(5ft wdth) and fires them in a linear direction. The ninja can also conceal his movement behind the fireballs with his weapon(s)covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken, kunai or larger weapons(maximum of 4ft diameter weapon- the fireball needs some room to conceal the form of the weapon without revealing the substance within. The length of the weapon varies on the angle used: a straight- attack can hide the length of a 6ft weapon shaft, but side attacks or diagonal attacks reduce the length of weapons able to be hidden by 4ft). There can be a maximum of 3 fireballs, and each one causes 3rd degree burns.
Spoiler:
[code] Name: Katon: Himitsu no Hinto(Secret Tip) Canon/Custom: Canon Rank: C Type: Offensive Element: Katon Range: Medium(20ft) Specialty: Ninjutsu Duration: 1 posts Cooldown: 4 posts Description: The ninja molds the chakra in his stomach and releases three medium-sized fireballs(5ft wdth) and fires them in a linear direction. The ninja can also conceal his movement behind the fireballs with his weapon(s)covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken, kunai or larger weapons(maximum of 4ft diameter weapon- the fireball needs some room to conceal the form of the weapon without revealing the substance within. The length of the weapon varies on the angle used: a straight- attack can hide the length of a 6ft weapon shaft, but side attacks or diagonal attacks reduce the length of weapons able to be hidden by 4ft). There can be a maximum of 3 fireballs, and each one causes 3rd degree burns.[/code]
Name: Netherworld-Style Crescent Moon Beheading Canon/Custom: Custom Rank: C Type: Offensive/Supplementary Element: N/A Range: 25ft from user Specialty: Kenjutsu, Ninjutsu Duration: 2 posts Cooldown: 4 posts Description: The user swings their sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously, it only covers the area around of the user, can deflect D rank wind and C rank of everything else.
Spoiler:
[code] Name: Netherworld-Style Crescent Moon Beheading Canon/Custom: Custom Rank: C Type: Offensive/Supplementary Element: N/A Range: 25ft from user Specialty: Kenjutsu, Ninjutsu Duration: 2 posts Cooldown: 4 posts Description: The user swings their sword in a single, large, crescent moon-shaped arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously, it only covers the area around of the user, can deflect D rank wind and C rank of everything else.[/code]
Name: Pierce Canon/Custom: Custom Rank: C Type: Offensive Element: Katon, Raiton Range: Contact Specialty: Kenjutsu, Ninjutsu Duration: 1 post Cooldown: 4 posts Description: User emits either lightning or fire affinity chakra into their weapon to produce a concentrated elemental blade around their weapon. The chakra edge is as sharp as their weapon and either shocks on contact(lightning & deep-muscle numbness for 1 post)or burns(fiery & 3rd degree burns on contact)
Spoiler:
[code] Name: Pierce Canon/Custom: Custom Rank: C Type: Offensive Element: Katon, Raiton Range: Contact Specialty: Kenjutsu, Ninjutsu Duration: 1 post Cooldown: 4 posts Description: User emits either lightning or fire affinity chakra into their weapon to produce a concentrated elemental blade around their weapon. The chakra edge is as sharp as their weapon and either shocks on contact(lightning & deep-muscle numbness for 1 post)or burns(fiery & 3rd degree burns on contact)[/code]
Last edited by Semasu on Sat Mar 22, 2014 5:19 am; edited 1 time in total (Reason for editing : Removed Thermal Layer & added Inferno Step)