E Rank Jutsu
Name: Bunshin No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: /
Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.
Name: Kawarimi no Jutsu No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: 50 feet
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.
Name: Henge no Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: /
Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2.
D Rank Jutsu
Name: Netherworld Reflection Slash
Canon/Custom: Custom
Rank: D
Element: None
Type: Ninjutsu
Range: 2 meters in front of user
Description: Creates a projectile-reflecting barrier with the weapon used. Has no offensive properties but reflects the projectiles over a wide area. This also includes projectile/long range types of ninjutsu up to B-rank. The barrier size depends on the size of the weapon used. Cooldown of 1 post, barrier lasts for 1 post.
Name: Human Knowledge “Angel Dance”
Canon/Custom: Custom
Rank: D
Element: None
Type: Ninjutsu
Range: 0-30 meters
Description: Does not require handseals. Have to concentrate to absorb energy/charka from the spirit half for one post then slashes an area twice dealing damage and slowing down movement in the area by 10% once the first slash starts. The first slash is normally avoidable but the second is harder as it aims directly at the enemy’s position, regardless of where you are, thus the second slash is harder to avoid. Afterwards, summons 8 energy projectiles flying outward from the slash over lapping location. The slash area depends on what type of weapon used. The larger the weapon, the larger the slash area.
C Rank Jutsu
Name: Enlightened “Rise from Delusion”
Canon/Custom: Custom
Rank: C
Element: None
Type: Ninjutsu
Range: 0-15 meters
Description: Does not require handseals. After concentrating for one post, the member puts a huge amount of energy/charka from the spirit half into the weapon to create an immensely destructive blade and mow down everything in front. This effect only happens when one slashes with the weapon. The range of this technique is 3 meters in length (Does not include weapon length) and 0.5 meters in width. It is very hard to dodge due to its range. Lasts for 2 posts, cooldown of 2 posts.
S Rank Jutsu
Name: Paschal Moon “Reflecting Satellite Slash"
Canon/Custom: Custom
Rank: S
Element: None
Type: Ninjutsu
Range: 50 meters in radius
Description: Does not require handseals. One must merge with spirit half to use this technique. This technique requires the presence of the moon and starts. This technique has five stages and requires concentrating for two posts to absorb the light from the moon. Its one and only weak point is that while it is powerful, it takes a great deal of time to store up power. If you move when charging, it won't hit. Once per topic.
New Moon: (Duration: 2 post)
Darkness fills the area until such a state that only the caster is able to see. Then, a heavy slash will come and sparkles of light will light around the area, as the light touches matter a powerful but not large explosion will be created.
Waxing Crescent/Waning Crescent: (Duration: 3 post)
Darkness still fills the area but a Crescent moon could be seen. Slashes done during this point will fly towards the enemy with strong homing but still avoidable.
First Quarter/Last Quarter: (Duration: 5 post)
Half of the moon could be seen. Every slash position in will create a light on that position that will damage anyone who wants to go through except the caster.
Waxing Gibbous/Waning Gibbous: (Duration: 3 post)
Every slash in the three posts will resurface as real energy slashes that will fly up high into the sky. Once it touches matter it will explode and rain down upon those unsuspecting people below.
Full Moon: (Duration: 1 post)
One is able to create a slash that covers great distances which able to destroy and mow down buildings. The effect is that countless daggers or slashes blanket the earth and sky.
Lunar Eclipse: (Duration: 1 post)
The final stage but this is a rarity as Lunar Eclipses does not happen most of the time (I’ll put that I can use this only once a week). The effect of this skills is that a reddish hue will be seen covering the whole battlefield, then without warning waves after waves of high frequency energy spew forth to cover the land, destroying everything in it’s path but due to the wave being a reflection of near invisible, the only hint that it is coming is the reddish hue. There is no escape due to the constant diffraction and interference. Your only chance of survival is to defend with something on par with a small Hydrogen Atomic Bomb. The drawback is that the aftermath of this is that the caster will receive internal damage causing immense pain to all their organs. Hence, it’s only used as a desperation attack. One final push for victory before death or enormous pain takes them.