Name: Bunshin no Jutsu
Rank: E
Element: None
Type: Ninjutsu
Range: -
Description: Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Name: Kawarimi no Jutsu
Rank: E
Element: None
Type: Ninjutsu
Range: -
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Name: Henge no Jutsu
Rank: E
Element: None
Type: Ninjutsu
Range: -
Description: Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Name: Ikimono Benkou [Animal Speech]
Rank: E
Element:
Type: Ninjutsu
Range: -
Description: This allows the user to learn the speech of animals deviating from the user. Meaning, that this jutsu is needed to speak to any species of animal/insect/reptile, that is different from the user. This is commonly used for pets to better to communicate.
Name: Nawanuke no Jutsu - Escaping Skill
Rank: E
Element: -
Type: Ninjutsu
Range: -
Description: This jutsu gives you the ability to easily free yourself from a rope or any other object made from something similar to a rope. This jutsu works merely by inserting chakra into the rope, and requires no hand seals
Genin
Name: Wind Slash
Rank: D
Element: Wind
Type: Ninjutsu (Requires Sword)
Range: Close to Long
Description: A crescent shaped wind attack. By channeling chakra and wind into a sword and slashing, the attack is possible. It can be thrown in various sizes. One really large attack which is about 3x larger than the user's body, two medium sized which are 2x the size of the user, and three small sized which are the same size as the user. The damage done isnt fatal, but if the slash is in its large state it can cut up to a 1/4 inch. Otherwise the damage is moderate, causing surface scratches. Handsigns not required. 1 post charge.
Name: Hawk Stream Blast
Rank: D
Element: None, strictly chakra
Type: Ninjutsu (Requires Sword)
Range: Close to Long
Description: The user must have both hands on the blade to perform. The user must charge chakra into the sword and start the sword at the bottom of the ground. They must bring the sword up, then thrust it back down. By doing so, the blast emitted is a streaming attack shaped like the outside of a bird, leaving an after image stream as it makes its way to the opponent. If contact is made, it damages much like a moderate kii blast in DBZ, doing as much as 3rd degree burns if hit unexpectedly and as little as bruising if blocked properly. 1 post to charge, the next post to launch. 1 post charge. No handseals required.
Name: 10,000 Talons
Rank: D
Element: Strictly Chakra
Type: Ninjutsu
Range: Close to Long
Description: The user charges chakra throughout their body and jumps into the air and spins like a tornado in place. Emitted in all directions are chakra shards the size of kunai. They cannot be aimed, just scattered in all directions. It can be used as a desperation attempt when being overwhelmed or a way to put an end to multiple weakened enemies. The name 10,000 Talons comes from them feeling like thousands of bird claws ripping through when making contact to the opponent. No handseals, 1 post charge.
Chuunin
Name: Hurricane Slash
Rank: C
Element: Wind
Type: Ninjutsu (Requires Sword)
Range: Close to Long, also Wide
Description: The more violent version of a Wind Slash, slashing with a sword and combining gale force winds with multiple micro wind slashes. It has the power to blow opponents several yards away if they aren't firmly planted on the ground using chakra. It can cut through skin easily but doesnt deliver a lethal type blow. The only lethal part to this jutsu is if the opponent slams heavily into a boulder or tree from the force. Think of Kagura's Dance of Blades in Inuyasha and Tamari's fan attack. 1 post charge
Please reference the 2:20 mark.
Spoiler:
Name: Wind Dance Barrage
Rank: C
Element: None
Type: Kenjutsu/ Taijutsu (Requires Sword)
Range: Close
Description:
No handseals required. By charging chakra into their sword/swords, the user releases the chakra in the shape of the blade(s) which surround the enemy. The blades then become a travelling component for the user to attack. The user travels between the chakra blades and slash at the opponent upwards to 15 times as they 'circle' the opponent. The users slashes are coordinated and positioned for both perfect offense and defense, and seem illusionary during this attack. 4 post cooldown.
Name: Feather Sword Jutsu
Rank: C
Element: None
Type: Support/ Enhancement (Requires Sword)
Range: -
Description: Sword becomes as light as a feather giving greater capability of multiple high speed swings and attacks. Great for fighting multiple opponents or gaining the advantage on a single opponent. Can only use once per fight and only lasts for up to 20 seconds. However the longer used, the weaker the muscles will become, making the sword seem heavier after using. One post charge of chakra.
Genin to Chuunin - 3 slashes per second
S. Jounin to Jounin - 4 slashes per second
S rank+ - 5 slashes per second
5 seconds - 10% muscle loss
10 seconds - 20% muscle loss
15 seconds - 35% muscle loss
20 seconds - 55% muscle loss
Special Jounin
Name: Feather Clone/ Substitution
Rank: B
Element: -
Type: Ninjutsu
Range: Short to Medium
Description: Requires Handseals and feather(s). Upon activation of this jutsu, the user creates a clone(s) out of a feather. The clone(s) can perform attacks and can be destroyed in a single hit. However, instead of solidly disappearing upon contact, it instead reforms into a feather that simply falls back to the ground.
The feathers to help perform this technique were crafted by the Eagle Clan, and originated in Mt. Myria. Each clan member starts with 30 Eagle feathers and once the clone(s) are created and destroyed, the feather becomes useless, and deducted from the inventory. This jutsu can make 6 clones max per use and has a four post cooldown.
Name: Luminaire
Rank: B
Element: Lightning compressed to the max
Type: Ninjutsu
Range: Close to Long
Description: Shaped like a kii blast from Dragonball Z. A burst of compressed lightning energy, this blast can be fired in rapid succession or in one major blast. The lightning must be compressed into a closed fist for atleast 1 post. The longer the hand stays compressed, the larger the blast can be. The rapid fire requires both hands to be used, each charging atleast one post in repeated succession. No handseals required. Each post you hold the charge, the attack become larger and more lethal. The blast is originally after one post, the size of a basketball. The blast doubles in size after each extra charge.
Jounin
Name: Wind Annihilation Jutsu
Rank: A
Element: Wind, Lightning
Type: Ninjutsu
Range: Close to Long
Description: Extremely dangerous on the hosts body when used. Possibility of death when used. While being cast it peels off the flesh of the user, slowly or rapidly, depending on the size and magnitude of the blast. It can be used at one target or to destroy all targets. It is summoned in the palm(much like a rasengan) and cast down. Fires a 360 degree wind blast followed through by streams of lightning. The winds shred through the body and flesh of the enemy like a paper cutter and the lightning dissinegrates it leaving no trace of even the smallest hint of blood behind. This attack destroys the enemy without destroying geography. This is mainly a last resort jutsu but if charged lightly does damage around the same as a rasengan but it keeps the shredding feature of tearing through the opponents body. Can only be used once per topic. 2 post charge.
Spoiler:
S-ranked
Name: Hurricane Annihalation Slash
Rank: S
Element: Wind, Lightning
Type: Ninjutsu (Requires Sword)
Range: Close to Long
Description: This is a mix of the Wind Annihalation and the Hurricane Slash. It is channeled through a sword and it takes 3 VERY DETAILED posts to charge. It has the same effects as the Wind Annihalation when it comes to defeating an enemy, except this attack destroys geography, leaving nothing in it's wake. Ultimate Desrtuction. Meaning it can wipe out entire blocks or even massive villages like Konoha, leaving not an ounce or spec of dirt. That is IF the user is willing to kill themselves to accomplish the feat. It has the same effects as the wind annihalation as well. However, the peeling of flesh is much more rapid and much more painful. instead of starting at the skin, this peeling starts at the inner muscle tissue and can reach the bone if not careful. What good is the jutsu if your arm cant hold the sword?? That is this jutsu's major drawback, meaning you cant overcharge the attack or you will lose your arm for no reason and making matters worse you wont even be able to perform the jutsu. Only used once per fight. No handseals required.
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Name:Mythical Fire Phoenix Technique
Rank: C
Element:Fire
Range: Close- long (0m ~ 5m)
Type: Ninjutsu
Description:it is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls can go from 3 to 9. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai. handseals needed, travels at 90 mph, it causes 2nd degree burns or cuts depending on if there is a ninja tool inside size: 1ft by 1ft.(1 post charge)
Name: Katon: Gōkakyū no Jutsu (Fire Release: Great Fireball Technique)
Rank: C
Element: Fire
Type: Offensive
Range: Mid
Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. The fireball is normally blown through a ring made by the thumb and index finger of the user, it travels at 80 mph and depending on the size small medium or large.(one post charge)
Cooldown: small 1 post recharge(the size of a person) post, medium 2 post recharge(two times the size of a person) large 3 post recharge(three times size of a person)
Name: Elemental Extension
Canon/Custom: Custom
Rank: B(free because of Time skip)
Element: Wind and Fire
Type: Ninjutsu
Range:Close
Description: This is a technique that was created by Zetzray while he was on his 0ne year journey. This allows him to infuse chakra into his blade and surround it in either wind or fire chakra. While this technique is in use jutsus can be used, this technique lasts 7 posts.
The wind element sharpens the blade and allows Zetzray to cut through things easier,the sword can penetrate 5 inches deeper than regular. The fire is not capable of making an opponent bleed because the flame is hot enough to instantly cauterize wounds, if a person is cut by the fire around the blade it causes 2nd degree burns and if they are stabbed it causes 3rd. However the fire can light flammable things on fire if it makes contact with it two posts. Cooldown is 7 posts
Name: Avionetion
Canon/Custom:Custom
Rank:B
Element:Wind
Type:Ninjutsu
Range:Casted on self
Description:Hand seals are needed. This technique allows zetzray to affect certain sections of his body with chakra and focus the chakra into something of an eagle. There are three different things that can be done with this technique. Jutsu lasts 12 posts
Name:Avion Wings
Description:This allows zetzray to grow wings that are each 3/4 the size of his body, he can fly at about 1.5 times the speed he can run at on land
Name:Avion Arms
Description:This allows zetzrays arms to become surrounded by chakra in the form of very skiny arms with 8 inch talons at the end. these arms increase his strength by 2 times its normal. Jutsu are unaffected. The force of the punch can break trees and can pierce skin 3-4 inches in
Draw backs:Jutsu used while in this cost 5 extra chakra, This technique can only be used once a topic. None of these can be used at the same time. there must be a 2 post gap in between switches.
Name: Pheonix Funeral
Canon/Custom: Custom
Rank: A
Element: Fire
Type: Nijutsu
Range: 45 feet in diameter(as an orb) 55 feet once dispersed
Description: Once Avionetion(the Wing component of this jutsu) is activated by Zetzray, he will then fly up into the air and once he is at least 80 feet above the ground he will clap his hands together and focus chakra into his chest.
Then he will expel a jet of fire from his mouth but by flapping his Avionetion wings and manipulation of wind chakra he will create a current of wind that the fire will follow. The fire will begin to circulate around his body and solidify into the form of a phoenix that upon forming will let out a great screech accompanied by a fire ball that it will spit out. The fire ball is 10 feet in diameter it can also be directed. The fireball moves at 20 feet per second and the flames of it can cause 3rd degree burns if made contact with.
Then once all of this is completed Zetzray who is now in the form of a phoenix that is 18 feet tall and 10 feet wide, will dive through the air at the speed of 25 feet per second until the phoenix reaches the destination that it wants to crash into. Upon crashing the phoenix explodes into a dome of flames that is 45 feet in diameter and then like a soufflé it flattens causing the flames to disperse in every direction. The flames reach out to 55 feet from the sot that the phoenix crashed into. The flames cause third degree burns if they are made contact with. The flames are also capable of lighting flammable surfaces on fire such as (trees or buildings).After the use of the technique Zetzray receives 2nd degree burns on his arms and legs and 1st degree burns on his torso, which decreases his movement speed by 35% for the rest of the topic. This technique takes one post to execute and may only be used once per topic.
The Jutsu is weak against water. And if a water jutsu of B rank comes in contact with the flames, they will be put out. This applies for all higher water techniques as well.
Summonings-
Animal Type:Boar
Number of "Family" Members:5
Name:Personal Boar
Height:3 ft
Weight:38 lbs.
Rank:D
Element:coincides with either the first, second or third element of the user
Personality:The personality of each personal boar is the exact opposite of the user. The Boars can talk and they speak their opinions freely. The boar's element can be one of the three elements of the user.
Each new member of the scroll must register their personal boar
Appearance:Each personal boars color is in relation to their element.
Fire Water Earth Lightning WindAbilities:Hyper-sensitive nose. Great for tracking (much like a boar that can hunt truffles)
Name:Elemental Bullet
Canon/Custom:Custom
Rank:D
Element: Depends on its element
Type: Ninjutsu
Range:0-15 meters
Description: The Boar emits a bullet that coincides with their element from their mouth. The bullet is haf the size of the boar, and is about 6 inches in diameter. The bullet can cause: 1st degree burns, 1 inch deep slashes, knocking the wind out of the opponent. (Corresponds to certain element)
Name: Elemental Take Down
Canon/Custom:Custom
Rank: D
Element: Element coincides with the user.
Type:Ninjutsu
Range:0-5 meters
Description:The Boar begins to surround its body in chakra and after a post the chakra transforms into that Boar's element, the Boar will then rush at the target
Elemental Examples:
Fire-The summoning becomes surrounded by fire and crashes into the target causing 2nd degree burns,upon impact opponent is knocked back 5 feet.
Wind-The summoning becomes surrounded in a swirling wind, this increases its speed by 2.5 making the impact greater, upon impact opponent is knocked back 7 and a half feet.
Lightning-The summoning becomes engulfed in a lightning sphere, if this makes contact with the enemy it shocks them, and if it touches metal it will conduct and hit anyone who is touching it,upon impact opponent is knocked back 5 feet.
Earth-The Pig becomes surrounded by a rock hard earth shell, since it wont be able to get off the ground the user must use a handsign to propel the pig, this pig has the most damage upon impact, it is enough to shatter brick, upon impact opponent is knocked back 10 feet.
Water-The pig becomes surrounded by a sphere of water that swirls, this pig is able to alter its direction, however everytime it alters its direction the damage that it can cause is lowered by 1/4 the original, upon impact opponent is knocked back 8 feet, minus 2 per change in direction .
Name:Chakra Compression Bullet
Canon/Custom:Custom
Rank:C
Element: Coincides with the user
Type:Ninjutsu
Range:0-25 meters
Description:The summoning begins to charge chakra into its belly and the summoner puts their hand on the back of the pig, then after a post charge the pig launches a bigger more powerful elemental bullet, double the size of the pig, and about a foot in diameter. In all this technique takes 2 posts, one for the pig and one for the user. All of the bullets have the same type of affect, the bullet comes in contact with the target and explodes on contact. The force being enough to send a person flying back 25 feet.
Zetzray's Personal Boar-
- Spoiler:
Name: Isamu
Height: 2'5
Weight: 55 lbs
Rank: D
Element: Lightning
Personality: Isamu has an extremely reckless nature and doesnt take time to scope out situations unless Zetzray scolds him to. Isamu and Zetzray get into arguments most if not all the time during battle because Isamu feels that Zetzray is not straight forward enough and doesn't put himself out there in battle. Isamu isn't one for waiting for an opponent to come to him, he will strike at his opponent even if he is in a bad spot to unless told not to by Zetzray, this can be a bit of a roblem when the two of them are battling against someone. Isamu is also very obnoxious and enjoys to put on a "show" as he calls it for others around him. Zetzray believes that this is because he wants everyones attention but Isamu truly just wants Zetzray to have a good time and laugh along with him.
Appearance:
Abilities:
(Personal Boar Abilities)
equipment: None
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Name:Pignite
Height:5"8
Weight:350 lbs.
Rank:C
Element:Fire
Personality:Pignite is very brash, he is obnoxious and a drunk. He is hot headed and never thinks things through. However he is obedient. And at any Given moment he will look for an excuse to drink, even if he is in an intense battle. He is a very "Happy" drunk. He is very boastful and when he gets mad he drinks even more. The more he drinks the more intensely he fights.
Appearance:- Spoiler:
Abilities: Katon Master and Secondary Taijutsu User
Name: Flame Fist
Canon/Custom:Custom
Rank: C
Element:Fire
Type:Ninjutsu/Taijutsu
Range:close, 0-5 meters
Description:Pignite puts his fists to his flame beard for a post that and his fists catch on fire for 3 posts, his fists are able to dent and crush steel and anything that is highly flammable(such as trees, clothes, ect.) light on fire upon contact , upon impact the fist light a foot of the flammable surface on fire and after this the fire spread by 4 feet every post, this affect only works on non-libing objects that also hold a flammable quality.The fist is 8 inches in diameter upon contact. The fists can cause third degree burns to enemies upon contact.5 post cool down.
Name: Flame Stream
Canon/Custom:Custom
Rank: C
Element: Fire
Type:Ninjutsu
Range:Long, 0-15 meters
Description:Pignite drinks a half of a bottle of alcohol and then soon after expels a stream of fire from his mouth, a jet of fire that causes 3rd degree burns, and if an opponent stays in the fire for a post, the burns can spread across the body. If an opponent stays in the stream for 2 posts, their skin will almost bubble and cause extreme pain.The flames start at about 4 inch in diameter, and every foot increases by 4 inches in diameter. The widest it gets is 5 feet in diameter. 7 post cool down.
Name: Combustion Shot
Canon/Custom:Custom
Rank: B
Element: Fire
Type:Ninjutsu
Range:25 meters
DescriptionPignite concentrates and forms a 3 feet in diameter sphere. He then launches it at a target causing an explosion 30 feet in diameter, the explosion causes third degree burns and instantly ignites flammable objects if it makes direct contact or are 5 feet away. At 15 feet away from of the center explosion, a person is sent flying back 15 feet with second degree burns on their arms legs and forehead.If 30 feet away from the center of the explosion a person gets 1st degree burns on their limbs and forehead and are knocked back 5 feet. 8 post cool down.
Equipment:
- Spoiler:
Equipment:Equipment Template
Name: Boar Alcohol
Type: Drink
Quantity: 3
Description: The brash and alcoholic Pignite's choice of drink, and one Raleth likes as well. It is specially made by the boar-kind brewers to have a hardy taste with a dizzying effect.
Abilities: Allows Pignite the ability to use his flame stream.
History: In the Land of the Boar, Pignite has chosen this alcohol to drink. He is brother's with the brewer, and even advertises it. After getting into a bar fight, he realized that the high concentration of alcohol can one, make someone very irrational, and two cause him to spew a jet of flame. He has carried it ever since, and will even offer it to the other boars and his summoner. He has even personalized the bottle, and wrote his own inscription on it: Fill the bowl till over-lowing, Raise the goblet high!
Appearance: - Spoiler:
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Name:Bain
Height:6"9
Weight:121 lbs.
Rank:B
Element:Wind
Personality:Bain is very calm and collected, he fights to his best ability when ever he sees fit but tries to avoid fights(even though it is his specialty). He is so relaxed that even when found in a tight situation(life or death) he can keep a cool head. Though he never gets himself into situations that he doesnt think he can get out of. Bain takes pride in one thing about himself, and that is the fact that he is without a doubt the fastest Boar in all of the family. Even though he has strength he finds much truth behind the saying "speed is power". Bain enjoys meditating a great deal along with training, in fact sometimes if a battle isnt moving anywhere he will meditate on an effective way to end it.
Appearance:- Spoiler:
Abilities: Taijutsu and Fuuton Master
Name: Gattling Gale
Canon/Custom:Custom
Rank: B
Element:Wind
Type:Taijutsu/Ninjutsu
Range:close 0-5 meters
Description:Bain sends a flurry of punches into a designated target, he is able 3 punches a post (equivalent to a second) and can use this for up to 4 posts and on the last three punches emit a blast of wind that is capable of sending an opponent 30 feet. Each punch has enough force to shatter brick, and the final blast can wind an opponent (no pun intended). bain must charge for a post before unleashing this technique. 8 post cooldown.
Name: Gale Force Palm
Canon/Custom:Custom
Rank: B
Element:Wind
Type:Ninjutsu
Range:0-35 meters
Description:Requires Handseals. Bain gathers wind chakra into the palm of his hand and he fires it at a target creating an intimadting tornado that is 20 feet tall, and 6 feet wide at the top. tornado is released vertically. The tornado lasts for 2 posts with a cooldown of 6 posts. The direction of it can be changed handseals would have to continue being done. It moves at 35 mph and rotates at 100mph. Cuts 2 inches deep. In order to stay on the ground the enemy has to negate the jutsu by usng a C rank Fire, B rank wind or B rank earth. Or they have to sacrifice 40 chakra into their feet.
Name: Tornado Fist
Canon/Custom:Custom
Rank: A
Element: Wind
Type:Ninjutsu
Range:close, 0-7 meters
Description:Bain gathers wind chakra into his fist(which takes one post)until a sphere of spiralling wind coveres his fist, he will then dash at his opponent and upper cut them, spining a bit as he hits them. If contact is made that is when the tornado is formed, they are stuck in this cylinder of spiralling wind for 3 posts. In this tornado Bain has the advantage to attack the enemy . The force from the punch can break bones and crack the chest cavity. Once per topic. If a ninja has B Rank fire technique, a wind jutsu capable of either freeing the enemy/ knocking them out of the wind(recoil) or an A rank earth technique that could block the flow of the wind.
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Name:Raixen
Height:9 feet
Weight:500 lbs
Rank:A
Element: N/A
Personality:Very rude and blood thirsty, he is always looking for another enemy to cut down. Raixen considers killing his "hobby" and often refers to it as so, upon summoning he will sometimes come into battle with the skulls of past eneimes belted around his waist. He doesnt believe in the concept of mercy, and when Bain chooses to walk away from a fight that has already been won, Raixen calls him a coward. Raixen seems like he only cares about killing but he cares a great deal about the other boars and his summoners, he is ready 100% of the time to fight for his summoner but getting him to stop is the hard part. If you are a new user to this summon, you must first prove yourself to him (Raleth and Zetzray already have), but once you do he will fight with you without question.
Appearance:- Spoiler:
Abilities:Kenjutsu (Weapon) Master
Equipment:Weapon Name: Raiken(His A Rank)
Weapon Type: Scythe
Quantity: 1
Description: The Scythe is 7 feet in length and its blade is 3 and half feet, it has a chain that leads from the bottom and wraps around the bottom half of the side and around Raixen's forearm (30 feet long). It is made of Refined steel.
Abilities: After charging for post, Raixen's scythe gains the lightning affinity and allows Raixen to be able to cut through triple reinforced steel in a single swoop. His lightning affinity lasts for 7 posts. After 7 posts the lightning disappears and takes a 10 post recharge to get lightning running again.
History:This was Raixen's first weapon, one he made himself. This was also the first weapon Raixen killed with. He has cut through many opponents with it, only washing the blood off once every year. In fact, during his summons he may have the weapon already dripping in blood. Though he rarely cleans it, the scythe will never dull, and never fail Raixen and his twisted missions.
Appearance: - Spoiler:
Weapon Name: Quaking Hammer (His A Rank)
Weapon Type: Hammer
Quantity: 1
Description: The hammer in all is 6 feet in length, the block at the top of the hammer weighs about 300 pounds
Abilities:Once Raixen slams down his mighty hammer, spike raise up from the ground a foot in front of his hammer, these spikes can then be hit and directed towards an opponent.4 post cool down. this can be done for 2-3 consecutive posts. Spikes rise at 10 feet a second and is able to pierce 2 and a half inches into steel. Impact from spike lifts person off the ground and sends them back 30 yards while piercing two inches into the body. B rank lightning can shatter the earth jutsu.
Douton Manipulation-This maniupulation allows the hammer to be slammed on the ground causing a 15 ft in diameter rock weighing in at 400 lbs giant rock to rise up, the hammer then slams into the rock and sends it flying at the opponent. Rock travels at 25 ft per second. It can be used up to 3 posts consecutively iof the hammer is continuousy charged. With a two time per topic usage. 8 post cooldown between usages.
History: A hammer said to have been given to the mighty Boar, who raised the first mountains of the world and shaped the wart as we know it, Raixen found it while "exploring" a cave. His preference is blades only, but after seeing it he grew attached to it, especially when he used it in the Great War to bash the enemies leader with a huge boulder. There is always some fragment of bones found lodged in the hammer, and Raixen chooses to keep them there as happy "mommentos"
Appearance: - Spoiler:
Weapon Name: Demonic Pin Wheel (His S Rank)
Weapon Type: Shuriken
Quantity: 2
Description: It is a 15 foot shuriken made of refined steel with a titanium alloy, it is summoned out of a scroll.
Abilities: This is his most powerful weapon,he summons it using the scroll on his back, it carries the Wind affinity, he puts his arm through it and the shuriken begins to spin at 1000 rpm (this takes a post), the shuriken can only travel for 100 yards before dissapears. It can cut three inches into titanium, and shred through anything weaker. The shuriken have chakra wires connected tthem that extend for 101 yards, and if Raixen pulls on the ninja wire he can change the direction and keep it in the 100 yards diameter. The shuriken can be out for a maximum of five posts. Only one shuriken can be used at once and there is a 5 post cooldown on using the second Shuriken. However if the first shuriken disappears after one post then the second one can be summoned without waiting for the cooldown.
History: This weapon was stolen from one of Raixen's old weapon master after he tried and betray him. This weapon was always coveted by Raixen, since it was so masterfully made. He constantly cleans it and sharpens it, and rarely uses it. He hates to use it, since he still feels lower to the master that betrayed him, and though he "stole" it, he'd rather have it then make it rot and stay in a destroyed building
Appearance: - Spoiler:
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Name:Barbados
Height:50 1/2 feet
Weight:3 tons
Rank:S
Element:Earth
Personality:He is the leader of the pigs, he is who they look to for guidance, he often scolds all 3 of the main pigs for their flaws, he finds Bain to relaxed and un-motivated, he calls Raixen heartless and constantly scolds him about his uncontrollable blood thirst and he is always yelling at Pignite for his recklessness. Eventhough he scolds them all, he also commends them on their power and often says he couldnt have asked for a better group of Ninja Boars. He knows the secret to mastering the art of the Boar. Barbados has many scars all around his body from the countless battles that he has taken part in, he only likes to be summoned when the summoner is in great danger and cannot win by them selves. If the summoner chooses to summon him for any other reason, he will poof away without another word.
Appearance:- Spoiler:
Abilities: Doton Master
Name: Boar Oil
Canon/Custom:Custom
Rank: S
Element:Earth
Type:Ninjutsu
Range:0-50 meters
Description:Barbados constanly has a supply of oil in his stomach and it takes a post charge for him to concentrate it up and out of his mouth. If the oil is expelled in bullet form the jet cannot be used. The Jet can only be used once per topic. Bullets can only be used twice per topic with a 10 post cooldown in between.
Bullets- 20 feet in diameter in size , 35 feet per second, Oil lays on the ground 6 inches thick and covers an area of 45 feet in diameter.
Stream-The stream comes out at 10 feet per second, the stream once completely expelled convers an area of 150 feet in diameter, oil lays on the ground 6 inches thick. The jet starts out from Barbados’ mouth at 8 feet in diameter and the widest it gets is 30 feet in diameter. The jet can travel 50 feet from the base of Barbados’ mouth.
Name: Un-Yeilding Boarier
Canon/Custom:Custom
Rank: S
Element:Earth
Type:Ninjutsu
Range:Close, 5 meters (defense)
Description:Barbados does a one post charge of chakra to his head, then head butts the ground causing a wall of earth to rise. The wall is 50 feet tall and 50 feet wide, it is also 15 feet thick. For lightning an S rank jutsu pushes right through it. N A rank can break off parts of the wall hit, 2 B ranks have the same affect of 1 A, 3 C have the same affect as 2 B and 4 D have the same affect as 3 C. the wall is equivalent in sturdiness to temperate steel. Once per topic.
Name: Mud Lake
Canon/Custom:Custom
Rank: A
Element:Earth
Type:Ninjutsu
Range:everything within 50 yards
Description: Barbados charges chakra through out his legs, which takes a post. Barbados will will then stomp on the ground, destroying and trampling the ground and transferring his earth chakra into the ground will cause the earth to turn to mush and a foot layer thick of mud will form in a 50 yard radius.Lasts for 5 posts. If opponent does not constantly state that they are constantly focusing chakra into their feet then there is a 20 % decrease in their speed and there is an overall 20 % increase in earth ninjutsu.Once per topic usage.