Jounin
Kakusa
| Subject: Kakusa Makoto's Jutsu List Tue Oct 07, 2014 10:40 am | |
| - E rank jutsu:
Name: Materialization Canon/Custom: Custom Rank: E Type: Supplementary Element: Yoton Range: Specialty: Genjutsu Duration: 3 posts Cooldown: 2 posts Description: With this jutsu one can materialize an object in one’s mind with the help of Yoton. Though these materialized objects are small(maximum size: a normal katana, that is 60 cm ). This is the very basic step that a child of the Onmyoton clan learns. Name: Extra Aid Canon/Custom: Custom Rank: Type: Supplementary Element: Onmyoton Range: 10 feet. Specialty: Genjutsu Duration: 1 post Cooldown: 2 posts Description: The user focuses a bit of his/her chakra resulting in a black colored surface from that surface a hand or a tentacle can emerge, the size of which isn’t that large. The jutsu comes in handy in multiple situations, for when one needs a bit of a tug to move out of the way or an extra hand to dominate one’s opponent in a melee battle. The surface can be made on anything within close range and the object that emerges from it can have the maximum length of 2 feet (be it a tentacle or a hand).
- D-rank Jutsu:
Name: Mystical Palm Technique Canon/Custom: Canon Rank: D, C, B, A Type: Supplementary Element: N/A Range: Close Specialty: Ijutsu Duration: D-8, C-7, B-6, A-5 Cooldown: D-2, C-4, B-6, A-8 Description: This medical ninjutsu allows the user to speed up the body's natural healing process by sending chakra from their hands into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it highly useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Depending on the medical knowledge of the user, they can heal different levels of injuries. Depending on the level the users uses of this jutsu, the costs per post vary.
(This ability of the jutsu is currently unavailable, until it can properly be evaluated into a working system that is considered fair for all uses.) By sending an excess amount of chakra into the patient's body, the user can overload the patient's normal circulation, trapping them in a comatose state. In order to obtain the effect of the comatose on an affected person, at least one rank higher than the needed chakra must be inserted into the body on contact, and will take full effect by the end of the victims next post. The effects of the comatose is simple a knock out that lasts for three rounds. This can only be used with B-Rank or higher, of this technique. When used at the A-rank, it can knock out someone for five rounds. This state can be healed by dispersing the chakra throughout the victims body by a skilled medic. This process takes one post to do and another to regain functionality. This can only be done once per topic, period.
D-Rank costs 10 on activation and 5(10) per post that it's maintained. Can be used to heal minor injuries and flesh wounds. C-Rank costs 20 on activation and 10(15) per post that it is maintained. Can be used on a wider variety of injuries. Average injuries, lacerations, all averaging about six inches deep. Bruising and smaller burns 1st fist degree burns can also be healed with is rank. B-Rank costs 30 chakra on activation and 15(20) per post that it is maintained. Can be used on more critical or deeper wounds of a max of 10 inches deep, and even minor cases of internal injuries. A-Rank costs 40 chakra on activation and 20(25) per post that it is maintained. Can be used for far serious wounds and life threatening situations. Can be used to heal internal damage to a significant degree, though not completely, as well as all other injuries of a lesser degree. Can not be used to heal bone damage.
Battle Condition Upkeep Cost: All upkeep costs for this jutsu are increased by 5 per post, while in combat, or in close proximity to it.(Topics are require the induction of extreme stress.) This condition can be removed with proper combat training. The user must successfully complete a combat topic, one for each rank, in which they successfully perform the technique. No particular order is required to perform this training. (Meaning you can use B-rank in one topic, then D in another.) Only one can be trained at a time, though you can use more than one in a topic. The first one you use will count towards this training. If you use a rank that you have already trained first, then the next rank used in the topic, that isn't trained is applied instead. Name: Hikari bōrei(Light Apparition) Canon/Custom: Custom Rank: D Type: Offensive Element: Inton Range: 15ft Specialty: Genjutsu Duration: 2posts Cooldown: 2 posts Description: The user casts a type of genjutsu where a large ogre with a spiked mace is summoned. The ogre is deep red in skin color and stands 6 feet tall and weight over 500 pounds. The ogre swings its weapon to crush foes and objects with its mace, impact can fracture bones and bend metals up to iron.
Effect: All Genjutsu-based jutsu can either be pure genjutsu or genjutsu materialized. Materialized Genjutsus must have a 1 charge post. A Genjutsu that has already been cast can be materialized after 1 post of charge if the opponent does not dispel it. Genjutsus are cast on foes by a clap of the hands, snap of the fingers or eye contact.
Name: Chakra Scalpel Canon/Custom: Canon Rank: D Element: None Type: Ijutsu Range: short Cooldown: 2 posts Description: A more advanced medical jutsu that is used as a blade during surgery, so the skin does not have to be cut, and surgery can be performed simply without having to wait for external wounds to heal after the procedure is over. Used for surgical procedures, however this can be used in battle also. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood vessels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle. The technique uses 10 chakra points per post for a maximum of 10 posts (maximum normally used for medical procedures).
Name: Kage no ame(Shadow Rain) Canon/Custom: Custom Rank: D Type: Offensive Element: Yoton Range: 30ft Specialty: Genjutsu Duration: 1post Cooldown: 2post Description: The user casts a type of genjutsu of many kunai being shot out from the caster's hand, but the illusion takes on physical matter in the form of a shadow kunai. A maximum of thirty kunai of shot out and each one will imbed two inches into the opponent's skin or scratch metal- they travel at 15mph and in a linear direction.
Effect: All Genjutsu-based jutsu can either be pure genjutsu or genjutsu materialized. Materialized Genjutsus must have a 1 charge post. A Genjutsu that has already been cast can be materialized after 1 post of charge if the opponent does not dispel it. Genjutsus are cast on foes by a clap of the hands, snap of the fingers or eye contact.
- C-rank Jutsu:
Name: kuikku sado (Quick Sand ) Canon/Custom: Custom Rank: C-rank Type: Defensive/Supplementary Element: Yoton Range: Specialty: Genjutsu Duration: 2 posts Cooldown: 4 posts Description: Requires one hand seal for activation. After the hand seal a black substance appears underneath the feet of the target, the substance is 20 meters wide and 20 meters in length. As the name suggests it acts like quick sand, the target slowly begins to get sucked in the black colored substance. The more one struggles the more they get stuck, physical traits only make the situation worst, chakra based attacks may have better effect. STR at or above C-rank can help against the jutsu anything below will make the situation worst. Effect: All Genjutsu-based jutsu can either be pure genjutsu or genjutsu materialized. Materialized Genjutsus must have a 1 charge post. A Genjutsu that has already been cast can be materialized after 1 post of charge if the opponent does not dispel it. Genjutsus are cast on foes by a clap of the hands, snap of the fingers or eye contact.
Name: Mugen Kuroari (Infinite black ants) Canon/Custom: Custom Rank: C-rank Type: Supplementary Element: Onmyoton Range: N/A Specialty: Genjutsu Duration: 3 posts Cooldown: 4 posts Description: The genjutsu requires no hand seals only a ‘trigger’. The trigger can be eye contact, voice, clap, snap or a certain action: attacking a clone, attacking the character, the genjutsu triggers right after the ‘trigger’ condition is satisfied. As soon as it activates, the opponent feels thousands of small feet crawling on their body from their feet and heading upwards. When the subject searches for the reason of this feeling, they find ants: hundreds upon thousands of small ants climbing up on their body. The little critters have an impeccable bite and leave small bruises as they move up but nothing more. The feeling of ants crawling and biting as they move up one’s body serves as distraction and falters one’s concentration. If one uses jutsu to cut these ants, the ants just keep regenerating and multiplying.
If the genjutsu is not materialized it takes things a step further, if the subject tries to attack the caster or anyone else that particular someone breaks down into ants. Also, in that case the number of ants increase and in the last post (if the genjutsu is still active) the subject feels the ants inside of his/her own body. The ants slowly begin to spill out of one’s nose, ears and mouth giving one the horrifying feeling of being eaten alive by thousands of ants.
If the genjutsu is materialized it only materializes the ants, nothing else. The materialized ants only move above the body. The part where the ants emerge from inside the body is restricted to non-materialized phase of this jutsu.
Note: The ants can appear from out of nowhere and if in case of a layered genjutsu, the ants can appear from the quick sand that one is trapped in or they can be combined with other genjutsu techniques. Effect: All Genjutsu-based jutsu can either be pure genjutsu or genjutsu materialized. Materialized Genjutsus must have a 1 charge post. A Genjutsu that has already been cast can be materialized after 1 post of charge if the opponent does not dispel it. Genjutsus are cast on foes by a clap of the hands, snap of the fingers or eye contact. Name: Hikari kurōn(Light Clone) Canon/Custom: Custom Rank: C Type: Supplementary/offensive Element: Inton Range: N/A Specialty: Genjutsu Duration: 2 posts Cooldown: 4 Description: The element Into is used with a simple Bushin no Jutsu to form 3 clones comprised of light, the clones are given "life" and operate under a basic principle of "seek & destroy" The clones are capable of taijutsu and using only one jutsu once before exploding in a flash of non-violent light. The jutsu they can use is Kage no ame.
Effect: All Genjutsu-based jutsu can either be pure genjutsu or genjutsu materialized. Materialized Genjutsus must have a 1 charge post. A Genjutsu that has already been cast can be materialized after 1 post of charge if the opponent does not dispel it. Genjutsus are cast on foes by a clap of the hands, snap of the fingers or eye contact.
- B-rank Jutsu:
Name: Bachiatari Urufu (Cursed Wolf) Canon/Custom: Custom Rank: B-rank Type: Offensive Element: Inton Range: Specialty: Genjutsu Duration: 3 posts Cooldown: 6 posts Description: A skilled genjutsu expert (Genjutsu: A-rank) can simply use this jutsu without hand seals but any others would need a number of hand seals to activate it. After activation a gigantic wolf appears from out of nowhere (like a summoning jutsu) and attacks the target. If the wolf is attacked and takes damage, it simply multiplies and divides, increasing its numbers. The size of the large wolf remains unaltered after each division. The size of the wolf is as large as a bijuu. This jutsu can also be ‘triggered’ or can affect the subject by means of a sound, a clap or a hand gesture. The wolf is completely black in color and completely made of chakra.
When materialized the multiplication part of this jutsu doesn't apply, that is there will only be a single wolf and it won't have the ability to multiply; like in the initial non-materialized phase.
Note: This genjutsu can’t be materialized without having mastery of Onmyoton to at least S-rank.
Name: Toge Ame (Thorn Rain) Canon/Custom: Custom Rank: B-rank Type: Offensive/ Supplementary Element: Yoton Range: 60 feet. Specialty: Genjutsu Duration: 1 post (can be maintained for 15 chakra per post) Cooldown: 6 posts(applies immediately after deactivation) Description: The user molds chakra either inside himself, above a person or underneath a person(on the ground/tree/ surface). Once the chakra is gathered the user can either propagate thorns from it as in use them as projectiles or the thorns just bulge out and can be used for defense or melee attacks. The chakra can be gathered inside which will allow the user to launch these thorns from his skin or use them as a weapon. The number of thorns that can be used simultaneously is 5, the length of a thorn is 1 feet (max limit; It may vary) and the diameter of each thorn is 8”. These thorns are actually chakra and not exactly made of wood, the term thorn implies only because of their shape; the shape resembles that of a thorn and thus has piercing abilities. The jutsu can be maintained for a cost of 15 chakra per post. Name: Dual Dark Shields Canon/Custom: Custom Rank: B-rank Type: Defensive/Supplementary Element: Yoton Range: Specialty: Genjutsu Duration: 3 posts Cooldown: 6 posts Description: Requires a single hand seal for activation. After activation two cubes appear behind the user and hover in the air, each side of the cube is 3’ in length and 3’ wide. It’s dark in color and made of chakra, defensive and offensive attacks can be launched from the cube. The cube also has other uses, like altering its shape to form a shield around the user or turning into a large hand and extending to grab a subject. The total size of the cube will determine the size of the object it turns into, a single side has an area= 3’ x 3’= 9’ so the total size of the arm or object it turns into can be equivalent to 9’ in area(both length and width) and not more. The strength or endurance of the object it turns into is equivalent to the rank of the jutsu: B-rank. This jutsu can be maintained after the 3 posts but has a chakra cost of 20 chakra per post, this cost applies after the initial 3 posts. The shape alteration will cost 5 chakra per post.
When used for defensive purposes the shield don't really need to alter shape, the chakra has the ability to resist attacks that are up to B-rank(both physical and chakra based). The shields can't resist against genjutsu or fuinjutsu, only physical and chakra based attacks can be stopped or defended against by these shields.
- A-rank Jutsu:
Name: Suffocation Canon/Custom: Custom Rank: A-rank Type: Offensive Element: N/A Range: 1000 feet. Specialty: Genjutsu Duration: 4 posts Cooldown: 8 posts Description: The justsu takes a one post charge time after which it is activated. The subject can be trapped via different means a specific pre defined trigger, a clap, voice, any sound, a hand gesture or body movement. Once caught in the genjutsu the target’s vision remains unaltered, they can still see what’s going on in reality the illusion effect’s one’s feelings. One begins to feel their heart rate slowing down, breathing becoming heavy and their vision blurry. They begin to suffocate and pain begins to surge through their body, the affects are severe and can’t be ignored. The ultimate result is that the subject finally faints while in the illusion they believe they are dead. Someone who has never experienced pain, for example let’s say there’s a clan that has no pain cells; in other words even if their limbs are cut off they feel nothing, that certain someone will not be effected by this technique. Even if someone takes pain killers, that’ll affect their real body but the one in the illusion will feel this pain and suffocate slowly and painfully, falling into darkness.
Name: Ice Prison Canon/Custom: Custom Rank: A-rank Type: Offensive Element: N/A Range: 1000 feet. Specialty: Genjutsu Duration: 4 posts Cooldown: 8 posts. Description: After activation (which can happen via a trigger or other means) the subject for a moment feels no different, when he/she tries to move, he/ she feels his/her feet frozen. A sense of chill begins to move through his/her body from the toes and then moving up to the head. Slowly as the feeling grows, the person’s body stops moving and the target stops seeing reality what they see is ice everywhere. The entire body frozen in an ice cube large enough to surround his/her body. In reality, the target becomes completely immobile. For the entire duration the target feels cold and if they remain in the genjutsu for the entire time, even after the genjutsu ends, they still feel cold despite the fact that their real body never was cold. Due to this cold, they may shiver rapidly after words but that effect lasts only for another post(i-e 5th post), whether the target experiences this effect or not depends entirely on the target, it can be ignored if they wish.
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